Skip to main content

Way of the Traced Path

Game ID: GID0384532
Collection Status
Description

From publisher blurb:

“Blast!” Aldric scowled, “There's no way we'll get to the duke in time to warn him.”

Indeed, all hope seemed lost to the party; the assassins were well underway to their quarry across the city, and there was simply no way to close the distance on foot. At least no way for anyone other than Noa.

Beneath her porcelain mask, she smirked at her armored companion's hasty assessment, and looked up where Aldric would have looked forward. Typical paladin thinking. It may have been several winding streets to the duke's abode, but it was only a handful of rooftops, and Noa was climbing a building well before Aldric could curse their fate again.

Not all monks live cloistered in silent monasteries – some take on a more connected life, living in cities and learning the landscape of their surroundings. Rumors spread quickly of these urban navigators, whose skills are highly prized as couriers, messengers, assassins, and guides in the sprawling cities they call home.

Transcript Analysis
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 0
This page: 0
Sentiment: pos 0 · mix 0 · neu 0 · neg 0
Mentions per page
Top
No transcript mentions yet.
Transcript Mentions
No transcript mentions found for this game.
Transcript Navigation
Top
No transcript mentions yet.
View on BoardGameGeek