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After losing the prison they called home to a combination of outlaws and Ragers, the characters made a mad escape through a series of caverns controlled by even more of the creatures. Left with no other option, they fled to the Citizen Relocation Zone to seek refuge, medical treatment, and protection from the winter elements.
In a world driven insane by the rise of the Living Dead, however, discerning allies from possible enemies becomes more problematic— especially when those around you have dark secrets and dangerous agendas.
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