From publisher blurb:
What To Do When You Awoo: A Guide for the Newbie Werewolf
Unleash your inner beast with Were Wares, the newest PDF from Tipsy Tabby Publishing!
The werewolf, among other lycanthropes, is a creature that many players might want to play, for many reasons. Some think it might make a good story; others want the power; and some just identify with the struggle to balance one's life.
But rules for balancing a lycanthrope character are as rare as a balanced life is anyway, and as such, this particular archetype is beyond the reach of most players of the 3.X systems...until today!
By utilizing a system of feats that showcase one's control over the lycanthropic condition, complete with a pool of points to use these feats, a player character can call themselves a were-whatever at any point wherein they contract the curse – even if it happened before Session 1!
So go ahead, run in the light of the full moon and hunt in the wilds! Just remember to be home by dawn...