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Description
From the introduction:
Much of this adventure relies on setting a proper tone for the adventurers. This adventure plays on fears and paranoia, and the threat of very nasty things happening. Use the player's fears against them, and always keep them guessing. The bottom line is to have fun, and scare the crud out of your players. Sometimes, their fears are more powerful than the most heinous of creatures...
User summary:
The scenario consists of a 24-page PDF scenario and a 20-page PDF of (print-and-play) handouts.
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