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White Lies (2nd Ed)

Game ID: GID0387916
Collection Status
Description

From the publisher:
There is a war going on every day, a war of ideologies. Its soldiers don’t march in lines or report to a large pentagonal building. It is a shadow war where information and bullets hold equal weight, cutting-edge technology changes the nature of crime and espionage, and enemies don’t always wear uniforms.

This game is about clandestine Special Forces parachuting behind enemy lines to carry out missions that no government will claim ever happened. It is about special agents receiving their missions from men and women whose identities won’t turn up on any database. It is about mercenaries and spies. It is about secrets, seduction, stealth, deception, assassination, bribery, infiltration, action, and adventure. But here’s the rub; you don’t see the war happening. The dark and dangerous things that men and women do to protect their countrymen go unsung, the truth concealed by the government and media with little white lies to keep you going to work and buying things in malls… to keep you sane.

Welcome to White Lies™, a modern role-playing game of espionage and paramilitary action adventure. This game makes use of a light and simple set of familiar-feeling mechanics designed to be fast and loose, empowering the Admin to be an arbitrator of rulings rather than an encyclopedia of rules. It plays at the table like the cinematic espionage genre this game attempts to embrace. Tell your own thrilling tales of modern spy adventure!

This product is not affiliated with Covert Ops, our d00lite espionage RPG, though it captures much of the same feel and has some of the researched and developed content repeated or adapted from that product.

This is the 2nd edition of the White Lies roleplaying game, and is no longer based on the S&W WB license. It is fully divorced from the OGL and SRD and is now its own system published under CC-BY-SA (meaning YOU can publish stuff for it yourself!). Despite this, it has a familiar mechanical feel of old school gaming. Since we don't charge for the game, we took the opportunity to make use of A.I. procedural art in the entire book, which gives it a neat and different look and feel. Finally, we took this opportunity to fold several of the previously-published supplements into the core game book, which resulted in some additional page count. But don't be intimidated. At its core it's the same game wrapped in slightly different mechanics and painted in a new shinier form.

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