Skip to main content

Who Watches the Wizards

Game ID: GID0388279
Collection Status
Description

Publisher's blurb:

The second in a series of fast, approachable heists for Dungeon Masters who want to add a seedy underbelly to Waterdeep, Neverwinter, or any city of their choice.

Plunge your characters into an underworld of corruption, theft, death, and money, complete with its own rules, lingo, and protocols.

A shadowy figure that calls themselves “Mr. Porter” reaches out to the characters about a job. They clearly have the skills needed for some skullduggery; or, at least Mr. Porter believes they’re desperate enough to try. Once you’re in, there’s no going back, but the reward is worth it…isn’t it?

This time, Mr. Porter has a simple break-and-enter in mind. Nothing is ever that simple, however; you need to steal a rare treasure from the safety of a wizard's tower. Are you up to the task?

Transcript Analysis
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 0
This page: 0
Sentiment: pos 0 · mix 0 · neu 0 · neg 0
Mentions per page
Top
No transcript mentions yet.
Transcript Mentions
No transcript mentions found for this game.
Transcript Navigation
Top
No transcript mentions yet.
View on BoardGameGeek