Collection Status
Your Rating
Description
The goal of the game is to capture the opponent miniatures (cowboys or indians). The players start with 6 figures from their camp. They can set up barriers on certain marked spaces to hinder the movement of their opponents. Figures are captured, if an opponent figure gets on the same space. Captured figures are imprisoned in the camp of the capturer. They may be freed if a figure of their color reaches this camp. The winner is the player who has captured the most opponents when when the first player has lost all his figures (short version) or the player who captures the last remaining opponent (long version).
Year Published
1967
Transcript Analysis
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 0
This page: 0
Sentiment:
pos 0 ·
mix 0 ·
neu 0 ·
neg 0
No transcript mentions yet.
Transcript Mentions
No transcript mentions found for this game.
Transcript Navigation
No transcript mentions yet.