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The goal is to gather the most Pokémons of different sets, for an example grass, water, or psychic Pokémons.
You do this by taking turns throwing a 1d6 and a 1d12 die. You sum up the result and take an avaible Pokémon card from a grid of cards with that number.
Once per turn you can evolve your Pokémons if you have the criterias to do so, which means you can swap your Pokémon card for a more powerful version.
You do this until the draw piles are depleted. Then, each player sum up each set and compare. The winner of a set gets a point. The player with the most points is the winner.
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