Collection Status
Your Rating
Description
A collectible card game (CCG) set in the Wing Commander Universe. Players are captains of space carriers attempting to destroy the opposing carrier. Players use power points (starting with 30, gaining 2 more each turn) to launch fighters, play personnel, etc. Fighters move and fight at 7 locations, the two carriers and 5 "nav points". A carrier can be destroyed by two successful bombing runs, or forced to retreat if the player runs out of power points.
Year Published
1995
Transcript Analysis
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 0
This page: 0
Sentiment:
pos 0 ·
mix 0 ·
neu 0 ·
neg 0
No transcript mentions yet.
Transcript Mentions
No transcript mentions found for this game.
Transcript Navigation
No transcript mentions yet.