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A fun activity in my games is shopping, but I also need to balance the shopping with the players that hate shopping in mind. This means that I need a curated set of lists to guide players toward the items that they will need, or that they might find useful and fun.
On the second page is a list that I generated for players entering a snowy area. I used these items by handing out a print of the page and having the characters pick out which items their characters were going to purchase and wear.
- from the publisher's blurb
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