Skip to main content

Witch Queen of Cair Urnahc (5E)

Game ID: GID0390745
Collection Status
Description

From publisher blurb:

It is a warm summer's night. A lone owl flies through the starry night sky. An ancient forest lays far below. You push your way through the dark forest, over fallen stones, through bushes, and past gnarled old trees; until you finally emerge into a wide meadow. The meadow feels cold and lonely, as though it were a deserted island surrounded by a sea of trees. The moon hangs high in the night sky, casting its pale light over all that it sees.

Near the center of the meadow are three massive round burial mounds. The resting places of the dead, but the spirits here do not rest in peace. Spiteful spirits of ancient rivals wait impatiently to be freed. A terrible Witch Queen, a mighty Warrior General, and a zealous High Priestess, all long to find a champion to free their spirits from their ancient tombs.

As the players explore the ancient burial mounds, they will discover undead enemies, puzzles, mystery, and the spirits of the legendary high lords of Cair Urnahc. These spirits will try to pit the players against the other spirits.

Who will the players aid? The Witch Queen, who ruled by her mighty magics? The Warrior General, whose legendary sword defeated all foes? Or the High Priestess, who dedicated her life to the ancient gods? Who can the players trust, if anyone?

Designed for players from levels 3-6. Though feel free to adjust the module's difficulty for any level group that you wish to play with.

Transcript Analysis
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 0
This page: 0
Sentiment: pos 0 · mix 0 · neu 0 · neg 0
Mentions per page
Top
No transcript mentions yet.
Transcript Mentions
No transcript mentions found for this game.
Transcript Navigation
Top
No transcript mentions yet.
View on BoardGameGeek