From publisher blurb:
Witchburner is a novella-length rpg adventure. It's an intimate, tragic adventure of witch hunting in a town huddled between rivers and mountains and forests one wet and cold October.
Over 64 pages it delivers a mostly system-neutral adventure with:
A brief description of the town with an ill-labelled map. Scrawl on it.
A detailed breakdown of how to run the social investigation adventure.
Simple rules for time, alcohol, love, fear, the mob, and, yes, torture (I mean, it's witchburner, after all).
A breakdown on how to adapt OSR stats for play on the fly.
A few random encounters.
Some "inexplicable witchcraft related phenoma".
A tracker for 30 key NPCs.
A massive, watch-by-watch breakdown of a whole 30-day month (October, if you're asking. The 31st is not included).
An even more massive breakdown of the aforementioned 30 townspeople (NPCs), their houses, treasures, secret lore, and household, giving you about 100 different NPCs.
An appendix with some stuff, including suggested music.
And a little art.