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World in Flames

Game ID: GID0392739
Collection Status
Description

World in Flames is Australian Design group's international award winning game that is the strategic game of World War II. Five full-colour maps portray all the theatres of war: Europe, Russia, Africa, the Middle East, India, Asia, the Pacific, the Atlantic and (most importantly) Australia.

[...]Counters represent the armies and corps, the aircraft carriers, the naval task forces and the air groups that took part. Everything you need to re-fight the greatest conflict in history.

Two to six players make the strategic decisions that decide the fate of nations. What forces to produce, where to commit them, when and how? No two games of World in Flames play the same, no strategy is foolproof, any decision may have unforseen, long-term consequences.

World in Flames contains all the latest top quality components, 1400 counters, 5 maps, 2 combat charts, one Production Circle and the comprehensive rules and scenarios booklets, that have been extensively updated and revised based on 2 million playing hours of the world's greatest game.

(from ADG website)

World in Flames 5th Edition Rules: Here is a link to an ADG-approved recreated rulebook with all Official Errata and Official Optional Rules for WIF 5th Edition.
https://boardgamegeek.com/filepage/274546/world-in-flames-5t...

Year Published
1985
Transcript Analysis
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 1
This page: 1
Sentiment: pos 1 · mix 0 · neu 0 · neg 0
Mentions per page
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Video zLaTSNphdTM Beyond Solitaire interview at 59:01 sentiment: positive
video_pk 5330 · mention_pk 15853
Video thumbnail
Click to watch at 59:01 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • epic scale and historical breadth
  • great for deep analysis in classroom settings
Cons
  • complex and long play sessions
Thematic elements
  • grand strategic war game
  • World War II global scope
  • long-form historical simulation
Comparison games
  • Paths of Glory
  • East Front
Mechanics (from transcript analysis)
  • block movement / macro-phasing — heavy multi-hex operations with long campaign scope
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • The Dietz Foundation is the world's only not-for-profit game company so that we are set up that when we make money in however we make it that our funds and our profits go towards helping education.
  • Donations always go directly to the cause, after the PayPal fee, 97 percent goes where it's supposed to go—much more than the 50 or 60 percent you get from most charitable organizations.
  • Games are a great way to learn about everything.
  • I don't like working for them anymore, I prefer working for myself.
  • Education can be wide and varied, and can be by subject matter as well as by the educational goal.
  • If you want to learn about civil rights, you can take the game to your home and interact with it in a safe space to think through difficult topics.
References (from this video)
No references stored for this video.
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