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Description
Players build their company and fleet communication. The game is practically free of randomness. Everything depends on the player.
Who will win the most markets, and export the most? Board game with world of production and transport.
Phases of a player's turn:
Determine Market Prices
Building City (auction houses between players)
Building Transport Fleet
Trade (sales of raw materials)
Transport
Export
Players produce raw materials, which could trade among themselves, or export it and earn money.
Victory:
Victory points are scored for the export of each product and for the buildings.
Year Published
2010
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