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World of Urdr

Game ID: GID0393017
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Description

From the back of the book:

"By the gods, Thief!", the Binder exclaimed, staring at the grimy alfir in disbelief. He made a gesture with his spellbound wrench towards the field, far below them from the cliff they stood on and from the heavy tool tiny blue sparks cracked and escaped as the dvergr waved it around. A faint, barely audible, whispering could be heard as the sparks fell toward the ground.
"Between here and that black tower", the dvergr continued nervously, pointing into the distance with his magic-infused wrench where the outline of a shadowy monolith could be seen through the morning mist, "there are at least ten thousand soldiers, a bleedin' platoon of Griffin riders and…", the Binder shuddered, "should you get past that, there are Devious Traps, Mad Vissadrs, Rabid Barbarians, Deranged Ratmen and… and… Who knows what, guarding it, all the way to the top!! I mean, the odds of you rescuing the Prince is… like… like…", the height compromised Binder tried to do some quick calculations on his fingers but was interrupted by the alfir,
"Listen here, you little turd", she hissed hoarsely between her clenched teeth, leaning down so she came face to face with the much shorter man. The stench of yesterday's ale coming out of her gullet in vaporous gusts made the dvergr grimace of nausea.
The twin flashings of her silver daggers and the alfirs disturbing grin made the Binder take a hasty step back
"Never. Tell. Me. The. Odds!"

For the protagonists in World of Urdr to succeed in their endeavours, they will need to have GRIT, a personality trait and attribute that lets them keep going, endure and persevere despite overwhelming odds
rising up against them.

But grit, by itself, is not enough. They must have EDGE and HEART, among other traits, as well as Skills and Masteries to become the Legendary Heroes that Urdr, i.e. the Fate of the World, calls upon!
But, Heroes beware! For those who answer the call may risk becoming unravelled!

World of Urdr is a rule system amalgamation between Powered by the Apocalypse, in particular Advanced World of Dungeons, Ironsworn and FATE, using the strengths of those systems,
blending them to build a foundation for a new World.

World of Urdr is a setting outline amalgamation between Heroic and Dark Fantasy, taking inspiration from; Norse Mythology, Warhammer FRPG, Midgard, 80’s cartoons, Kult, Dragonlance and Pendragon, among others
while staying true to itself.

So, pick up your sword, ready your bow and weave those spells!

Come see where the tapestry of Fate will take you!

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