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It's a typical job: Go get the thing, bring it to the wizard. Of course, you should keep a few details in mind... like the thing is a three-ton statue... probably broken in pieces... and sunk to the bottom of Eel Bight, a dangerous bay haunted by thick fogs, Reef Devils, and a magic island full of kidnapping fairy-folk. Oh, and this wizard is in a hurry, so the reward drops every day. Other than that, no problem!
In true old-school style, WRACK & RUNE pits the players against logistical challenges, resource management, and the ticking clock. Blood may spill, but smarts and creativity will win the day more than brute force.
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