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From the introduction:
These games we play don’t write themselves! Maybe you should do it. Since gaming is such an inherently creative hobby, most GMs — and many players — think about getting their own material published. Maybe it’s a great adventure that they and their group loved. Maybe it’s a character who is really special. Maybe it’s a whole new RPG system. Or maybe the specifics aren’t driving the issue, but just the general idea of being a professional game designer. I mean, you just get to play games all day if you’re a game designer right? (Spoiler: you don’t.)
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