Skip to main content

Xcrawl: The Guild Sourcebook

Game ID: GID0395024
Collection Status
Description

[Back cover]
XCRAWL: THE GUILD SOURCEBOOK

Presenting your complete guide to some of the most important organizations in the North American Empire and the Xcrawl Games - The Mage's Guild, The Specialists' Guild, and The Adventurer's Guild.

The Guild of the Magi is one of the most powerful organizations in the NAE, and you get to examine firsthand their rise to power and their role in the government.

The Adventurer's Guild lays down the law for the Games, and states what is and isn't allowed, and who can and cannot participate.

The Specialist's Guild (Thieves' Guild is just too negative a term) use their status to defend the Rogues involved in Xcrawl - after all, they are performers, not criminals.

But above and beyond all that, the Xcrawl: Guild Sourcebook is loaded with the cool stuff you look for in a sourcebook. Over one hundred new spells (including some VERY unique spells), new feats, new prestige classes, and much more to enhance any Xcrawl campaign.

Xcrawl: Your Next Advneture WILL Be Televised--
and the Guilds will make sure that it's on the level...

Transcript Analysis
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 0
This page: 0
Sentiment: pos 0 · mix 0 · neu 0 · neg 0
Mentions per page
Top
No transcript mentions yet.
Transcript Mentions
No transcript mentions found for this game.
Transcript Navigation
Top
No transcript mentions yet.
View on BoardGameGeek