Skip to main content

Xopht

Game ID: GID0395304
Collection Status
Description

From publisher blurb:

PROTECTIVE CLUTHES

High in the mountains of Gotmah, where the air is clean and the soil is free of eldritch corruption, dwells an ancient matriarchal people: the Xopht. Sometimes called "half- wings" for the aesthetic appendages that grow on their backs, these creatures bear little resemblance to the other inhabitants of their world. Though they appear reptilian in nature due to their scaled limbs and small features, they stand on two legs and-if you can earn their trust-are. welcoming, warm, and caring folk.

The 7 cities of the Xophtian Empire share the same fundamental characteristics. The first is a strong external defense: 5 layers of looming walls-manned by the famed mages and archers of the Queen's guard-built to keep the dangers of their world at bay. In addition to the personnel stationed there, mechanical and arcane deterrents form an impregnable barrier that has protected many generations from countless assaults. Despite having not been attacked in nearly two centuries, the Xopht have a long memory and have not become lax in the protection of their cities.

Transcript Analysis
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 0
This page: 0
Sentiment: pos 0 · mix 0 · neu 0 · neg 0
Mentions per page
Top
No transcript mentions yet.
Transcript Mentions
No transcript mentions found for this game.
Transcript Navigation
Top
No transcript mentions yet.
View on BoardGameGeek