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Description
Objective:
Replay of the economical stuff learned on middle school
game ends after 90 min ==> winner: most points/money
Economic & educational game (simulation of a company producing
teenage furniture)
Check - if pupils have learned economic stuff successfully
- moving/acting by turn -
players roll the die, move their meeples; if you land on a marked area draw a card:
cards have questions coming out from
a. calculation (cash discount, credits, stocks...)
b. accounting (different business cases)
c. cost-benefit analysis
d. economic analysis / spreadsheets
solving these questions takes time, because most often you have
to find a problem-solving approach, subsequently to calculate getting correct result
collecting bonus points/money to get awarded
Year Published
2000
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