There are strange noises coming from the attic at your grandpa’s summer house. After climbing the stairs, you see colorful and furry Monsters everywhere! They seem to be friendly…. but also really hungry! You must feed them whatever you can find. They will eat anything, but what attracts them the most is the color of objects!
Yummy Yummy Monster Tummy is a co-operative card game of color matching for 2-4 players. Your goal is to complete each level by feeding all of the Creatures foods they like.
Each level consists of several Creatures that you must feed. Once a Creature opens its mouth, it’s ready for you to feed it! In any order, each player chooses one Item card from their hand to feed to the Creature by scanning the card’s QR code, which is located on the back of the card. When feeding a Monster, you must feed it Item cards that combine and mix into a color that is similar to the Monster’s fur color. If you feed a Monster a mix of Items that do not result in a mixed color that is similar to their fur color, all players lose the game and must start the level over again.
You can play Yummy Yummy Monster Tummy in either Story Mode or Party Mode. In Story Mode, there are 12 levels waiting for you. You will follow the story and unlock new Locations and Items by completing levels. On higher levels, you will also meet new Creatures. Some of them have exciting special abilities that provide additional fun challenges!
In Party Mode, you can play a single game session using all of the Items you have unlocked so far. This allows you to experience the game without worrying about the story.
- educational color-mixing mechanic
- strong family appeal and supports multiple players
- engaging with a tactile/digital hybrid element
- reliance on app for color output may affect accessibility
- may be more approachable for slightly older kids; younger players may need guidance
- color learning and cooperative feeding of monsters
- color-mixing monsters in a playful forest/settings-tied scenario
- educational with a gentle, playful tone
Mechanics (from transcript analysis)
- chance and adaptation via app — the app determines color outcomes and can influence scoring and progress
- color mixing — players select color cards to feed monsters; the app blends colors to match the monster color
- hand management — players manage a hand of color cards to reach the target color for each monster
- special tiles/events — dragons and vitamins introduce twists that modify hand or scoring
Video topics + discussion points
Quotes (from this video)
- This video also will be a nice window into what a real life kid actually that's going to look.
- Toby, how you doing today? Good.
- This is Toby's top 20 board games of all time.
- It's been a lot of fun watching Toby explore and pick these games.
- Clask is especially now that my kids can play it.
References (from this video)
- Educational color theory component
- Cooperative, accessible for families
- App reliance may affect setup time
- Color theory and cooperative feeding
- App-assisted color-mixing monster feeding
- Cooperative level-based progression
Mechanics (from transcript analysis)
- App-assisted color theory — Players contribute color cards via camera-scanned cards to feed monsters with matching colors.
- Hand management / color mixing — Players choose and contribute cards to approach the monster’s color.
Video topics + discussion points
Quotes (from this video)
- It's a very fun introduction to some Modern mechanisms like there's a lot of modern games that use this kind of bag building or deck building as the card equivalent of that mechanism.
- I think Monza is a great pick
- Out Fox is what I would say is like kids first deduction game
- This is the game that I would say is first kids introduction to the Roll-and-Right genre