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Description
2 to 4 little wizards are trying to be the one to get the magic crystal over a finish line. When it's a player's turn, he or she rolls a die and moves, then rolls again and moves a little goblin. When the goblin reaches the player who carries the crystal, he steals it (and gives it to the player whose turn it is). Certain squares on the board cause special actions.
In the course of the game, ownership of the crystal constantly changes, until one player crosses the finish line and carries the crystal or obtains it afterward.
Year Published
1989
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