User summary:
Twilight Creations published the best-selling Zombies!!! board game in 2001. The board game has several aspects bordering on traditional role-playing, leading the author to adapt the game's basic concepts to more traditional table-top role-play. The game transpires on a playing area made of tiles that are placed by the Zombie Master as they are explored by the characters.
Characters have Statistics (Attributes) with randomly determined values, including Health (2D10+10), Muscles (1D6+1), Brains (1D6+1), and Aim (1D6+1). Atypically, when health reaches 1 the character is unconscious; when it reaches 0 the character is dead. Characters otherwise need only perform inventory management and "Point" tracking. During play characters gain Points and may also spend them to alter narrative events. Movement is derived from the board-game heritage: characters roll 1D6 and may move up to that many spaces. Combat is a simple D10 + modifier vs. D10 + modifier. Damage ranges from 1D6 (crowbar) to 2D10+5 (flame thrower) - explosives do even more.
Because of the nature of the game, character mortality is high. The game mechanics essentially presuppose brief campaigns, offering only limited options for multiple sessions and character advancement.