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Zone 28 is a rules light roleplaying game inspired by Andrei Tarkovsky's Stalker. The game has an emphasis on exploration, mystery, survival, character introspection, and a slow but inevitable creeping doom that corrupts and erodes until nothing remains. Players should not expect a happy ending for their characters. They are not heroes and danger lurks around every corner in the Zone.
Character creation is designed to be quick and simple, while still offering meaningful choices and sowing the seeds for a backstory that can easily be expanded upon and revealed over time. Players are further rewarded for doing this in the campfire phases that periodically break up the exploration and action.
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