(translated from the back cover)
Kamborn, the city in northern Germany where eerie things have already happened in previous years, does not come to rest in these two adventures either.
Time of action: 1924
Schicksalsfäden (Threads of fate):
The investigation of a hole in the ground gives the investigators an in-depth insight into the city's prehistory and allows them to see the world with different eyes afterwards. Who is going to catch who and whose fate is sealed prematurely?
In this adventure, a certain game management routine is helpful, as the game master increasingly has his own creative freedom in the course of the adventure and should not shy away from improvisation in order to respond to all the ideas of the party.
Das Bergmann-Vermächtnis (Bergmann's Legacy)
Failed rituals can also lead to terrible escalations if their remains are not left alone. Seemingly unrelated events come together to form an overall picture, at the center of which a new Messiah strives toward himself becoming God.
This adventure is particularly suitable for new parties and players.