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اوهام (Oham, "Hallucinations") is a strategic and completely Iranian-made game in the resource gain and resource management category. It's been designed by Faezeh Khomeirani, and Pouya Taymorian has done the art for it.
The goal of the game, is to have the most mental illnesses. Players, by using event cards, increase their negative emotions in order to gain mental illnesses. Also they will try to create positive emotions and give medication to their opponents, in order to stop them from getting the illnesses. The illness cards have variable points. As soon as a player reaches 20 points, the game ends; after calculating special points, the player with the most points wins the game.
—description from the publisher (tranlated)
Year Published
2023
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