In Telebomb, or 穿越拆弹 (Time-Travel Bomb Defusal), players are thrust into a tense scenario where they either play as couriers in a bustling mall or as a disguised bomber. After a catastrophic explosion occurs, a scientist equips the players with time-travel devices, giving them the chance to go back in time to prevent the disaster.
Gameplay
Players are divided into two roles: couriers who must travel back in time to find and defuse the bomb, and the bomber who also travels back to stop them and potentially plant new bombs. The game plays out over a series of time points, represented by cards, where players interact with the environment by searching for tools, manipulating time, and outmaneuvering their opponents.
Objective
Couriers win if they successfully defuse the bomb by the end of the day.
The bomber wins if the bomb detonates or if they can outlast the couriers.