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Edo's Mayan Curse Review (KS Preview)

Gaming with Edo & Jessica Oct 24, 2023
Transcript 9:35

hey everybody Edo here and this is Mayan curse it is live on Kickstarter now and this is a prototype it's spectacular I'm actually going to use my camera have the whole thing laid out and do like a how to play because I just can't fit it I tried and it's just a mess but you won't it won't be a mess when I showed you so I'm going to flip the camera and show you what we got so here we go this is the board in all of its Grandeur and as I was saying it is big now this is a prototype but what you can see this is like printed on foam but underneath uh you have a modular baseboard and then as you build this out piece by piece I didn't get this all in correctly as you build it out piece by piece you then place on these rows of tiles which you're going to be sliding in each Direction and the first two uh are special and then from there on you just mix them up as you go so you're going to place these rows and then another connected tile with these boulders and then more rows until you get to the dial all the way at at the top and this one's super cool because instead of pushing the rows you're going to be moving uh the circles around so right now this and then and it's just very cool very fun very tactile now this is set up for three players but this game plays one to six and generally speaking here's how it's going to work each player very simple draws three tiles from a bag at their start of their turn you're going to have a first player token and that's going to rotate around you also have these special abilities you get to use one of these in the game and you flip it over but they just give

you a little bit more agency like move it you know move anywhere on your on your on the roll you're on or like get an extra move or whatever like simple things you can get use one or get two points at the end of the game let's leave that alone for now otherwise you got these three tiles and you notice that these icons match the ones that are on all these pieces and so on your turn you are going to get to move three point three three times you can move one piece three so like One Two Three or you can split it up and uh use move this one once and then that one once and I don't know this one once you can move any row you want but it has to be a row that you're going to go onto that's the only restriction you can't just mess with somebody at the top you have to like move one of those icons uh move one of those roads and then so basically you have your three icons here and what you're going to do is for and you know your dude is here or dad or whoever and everyone starts in the starting area these middle areas like here in the middle here in the middle here I haven't done a handy cam in a while but in the middle here or in the OR out here you can just sort of move wherever you want but when you want to move across the icons you got to have it so you're going to use each one once and that means you can walk onto it so like let's say I'm yellow and I use this backpack icon I can move up onto this now if two backpacks were touching like this I could go one two and I could go as far as I could on on on those they're

not backpacks I don't know this what this icon is uh but uh whatever this uh you would be able to move um until you ran out of them now so let's look at an example move like let's say I really wanted to move far out with my three actions well uh looking at what I got I could move this here all right so this would be first I use this blue one go Dunk Dunk then I use the hand to go dunk oops dunk and then I use uh this now some of these tiles are double-sided if you have it you get to use either or um I will use the fish and then here go Dunk Dunk Dunk so in that move I was able to actually move pretty far along the path now let's talk about goals and oh the other thing is you can also at any time instead of using uh specifics you can discard two use two together to be wild so like an alternative would have been maybe uh I move this this way and then I use that one to go boom boom and then I make this wild to go up to here to this uh to this token and to take this token so let's talk about what we're trying to do here so I'm moving moving moving I go and I move then the next person goes and the next person goes and we're just like heading all the way to the temp all the way to the the highest point on that on that building or that that area and as we go uh the these tokens along

the way all have Point values underneath them and so all you have to do is cross over them and when you do you you take it and it's hidden information and you're going to get those points at the end of the game so those total points will be uh in your points if you go all the way up collect collection collection we racing up to collect all the way at the top here is a camera uh each person can get one it's not limited but if you get to that point you get 15 points which is a ton of points and then you know you're going to work your way back um the only other thing worth points in the game is your backpack if you don't use the one ability you get two bonus points which are indicated here so at the end of the game it's just going to be this plus the any number of those uh tokens along the way and that final camera if you got it but so like how isn't everybody going to get that well the thing in this game is it's a little like a Clank Pusher luck experience where as we start moving we're moving we're moving we moving once we get to this side anytime a gray token is piic picked up or um I believe also the orange one but starting after the boulders you remove one of these Ty so I grab I had gotten one we remove one some other player gets these two we remove these at the end of each round if a boulder doesn't have anything on it the boulder then Works its way down by moving to the closest icon below it near the exit so here it would be 1 2 3 or 1 2 3 but it always wants to get further down so in this case it' go dink doink all the way down now um this is

effectively like a wild token or blank token but like let's say I rotated a little differently landed here it would just be like as if that's that token anyway so as we are playing over time all the boulders are going to start moving and and moving down now the boulders can't kill you but they can and I'm not like putting them on the right spot but they can knock off things below if the boulders get all the way down here to the beginning so we're playing we're like up and down the board and we get all the way down here one gets down here one anytime a boulder gets down you like reorient to the board which is cool but this is also the exit if all three Boulders get down if you have not gotten back home and out effectively you lose you score zero points so this light clamp is push your luck where you're like do I want to try to go all the way up there and all the way back or am I going to get some points by maybe going halfway and coming back uh you know we had a game where uh my wife Emily decided to go all the way everyone else quit out and decided to come back and she was in a a l ditch effort to get to the end and just made it uh so she definitely won but it it's got an interesting gameplay Dynamic there but it's super simple I'll talk more about it but that that I had to use this camera to show you this whole experience and so that was my en curse you know for what it's worth I dig it I really enjoyed playing it I really enjoyed the puzzle aspect at the end of the day you're going to be looking at a

bunch of icons and deciding where you're going to shift them in mood and sort of move them and P and pattern match and sort of work through and try to minmax your moves so you have to be into that right like if you're looking for more of a Euro game or something with more tactical or or strategic depth to it not really here yeah there's a pusher luck element to it and that kind of thing but you're really just trying to come up with the best solution in the moment I think it does suffer a little with teams wanting to sort of push other players to take certain moves or get impatient but I enjoyed it I like it I think it it feels like a game that maybe was solo first and then a team game I'm not sure but the boulder Dynamics neat and it really just works in the production I don't know what it's going to be in the final ver version but as far as the Prototype is concerned so neat the sliding and the rotating like very cool um I don't really know anything about the icons and Mayan features uh in the product uh hopefully the U materials include some details on what they mean and what they're about but um aesthetically it's got a really nice look and feel to it and um I dig it I was a big fan of relics of aaja jiara his uh solo puzzle game from um Joe and and and crazy like a boxes the company and I think this continues to build on those Good Vibes so this is Mayan curse hey everybody Edo here and thanks

for watching gaming with Edo reviews over here on this playlist league and Insider videos over here on this one subscribe share all that good stuff but most importantly play some great games thanks bye

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