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Disco Laundry Heist - We'll Play it Live

The Dice Tower Sep 25, 2026
Transcript 2:08:59

What is this PC? What does it even do? Adjustments. Additional variance. Are you kidding me? Is this a six? Is it a nine? DOESN'T SAY IN THE RULE BOOK. This is This is French. How am I supposed to learn how to play this? Oh, there's English. I still don't get it. This piece isn't even in here. Is this face up? Is this face up? How are you supposed to tell? You know what? We're going to play IT LIVE. WE'LL PLAY IT LIVE. HEY EVERYBODY, IT'S Mike Delisio.

Hello everybody. Welcome back to We'll Play It Live,

baby. My name is E Garcia.

I'm Mike Delio.

I'm Joey Evans. Today we're going to be playing a game that I like to call Disco Heist Laundry. Do you think that name will stick in your mind?

Disco Heist. It's three interesting words.

I I like them all individually.

Disco good.

Heist.

Disco sucks. No. Heist.

Laundry.

Laundry. But together I don't

This is actually where DHL came from.

DHL. That's brilliant. DHL.

See,

those are fast. The orange trucks. Yellow trucks.

Yellow trucks. That's

You're so fast.

I've been thinking about that since yesterday.

Little bump.

Little bump. Oh my gosh.

Um, you're fast. Vegas is the title.

Very Vegas. Yeah. Sorry. Oh, do I have something? Um, all right everybody. So, yeah, Disco Heist Laundry here is from Ro uh Rockman. What is it? Uh,

Rock Manor Games.

Rock Manor Games. It is a game in which we are are going to have our own crew of nerd do wells.

We're going to be going on various heists and we're going to be generally trying to avoid the 5,

the popo,

the police. Uh so let's go ahead and and figure this out. I've read the rules. I have not played. These guys haven't read the rules at all. They have no idea.

This is a we'll play it live. You know what that means? That means this is gonna be bumpy. This is gonna be rough. This is not a sponsored playthrough. I will, if I need to, grab the rule book and read it for a quiet 30 seconds and you're going to sit there and take it or you can go watch, I don't know, a a trailer for the upcoming Doomsday or something.

Also, this again, you sheep.

This is a completely full flight.

I want to know. You're saying it's going to be a bumpy ride. I don't believe I've been on a flight in the last two years where they did not say this is a completely full flight.

It's like a joke to me.

I agree.

I know. I know.

There's never ever an empty scene. And if there is, it ain't next to me. All right. Here we go.

All righty.

Disco Heist laundry.

So, to begin with, guys, you have in front of you a character that you are playing. Okay. I have Frankie Stacks.

So, great. Frankie Stacks right here has a few pieces of information on this card. It's his name. There's five abilities at the top. You guys have the same abilities except for this big square one. That's your own. Mine says respect and you'll have a different one. But I think the other four are the same.

Okay.

These things are once per game.

Oh.

Oh, all of them. Okay.

Yeah. Once per game. Once you do it, you're going to take one of these. You're going to cover that up. It'll be done once per game each. Okay. Even the ones that aren't circles, do you still cover them with circles?

Yeah, they're stamps. They're supposed to be stamps.

Oh, because it's a passport. Got it.

Now, below that, you have your name. You have your movement, which I'm guessing we all have the same movement. Five.

Yeah. And then below that is your starting stuff. So, let's go ahead and get that. Now, now these guys, your your thugs here, they're they're aside for now. You're going to have them set aside or in your pool. So, this will show you a certain number of them that you should have right now. I'm going to go ahead and grab those. Now,

you get seven.

I get seven for

I get six.

I get two.

What did I like to have? None of that clout.

Just because you're wearing a sweater around your shoulders, what do you expect? You think you're going to have more than two thugs?

Well, one of us gets in the

You look like you're golfing.

The next one is resources, i.e. your moola.

Moola cash. The one that looks like a toolbox.

Yeah, baby. It's your tools.

Give me four.

I don't know. You use them to pay people. You all have four, too.

Yeah,

I got five.

Waiting for my advantage.

Well, it's cuz you're Frankie stacks.

I'm stacked.

Got fat stacks.

Next one is these camera roll things. These are going to have a couple of different uses in the game. Go ahead and grab some of those.

Two for me.

Two for me.

W seems like you're kind of like

Yeah, just for

pretty poor.

And then the last one is un ununder unlaundered money. unlaundered money.

It's basically this right here is money that you haven't yet sort of converted into clean money. Okay. Okay.

You can lose this is my point.

Got it.

Um

five for me.

You're going to get some of that. Here you go, Joey.

Seven for me.

Oh, that's where you That's where you got a little bit of

And I get four.

All right. There we go. So, that's what we begin with. You're also going to get a starting heist. Before I give you this, I'm going to show you what these look like. These are going to be showing up. There's going to be more heists that show up right here, but you also have your own that only you can do.

Whereas these are open information.

You just go there and do it.

Okay.

So, the heists look like this. I'm going to go ahead and put this on in front of me here for the sake of the example. I'm going to show it right there and I'll give you guys one each

just for the sake of following me along.

Apartment robbery or art robbery?

Is this apartment? Yeah, apartment.

All right. Okay. So, in the top corner right here is an amount of money you're going to get. Next, that is the requirements at the top. In this case, I need for this one I have I need no tools and I need two people.

Okay. Okay.

And then below that is the police coming after me if I do not curb these sort of symbol requirements. I don't have to have those things, but if I do them, then the police doesn't uh target me.

Okay. If you do have them, then they don't then Yeah. Okay.

Right. So,

what if there's like a fire icon? Hypothetically,

the fire icon should be this, the wanted level.

Oh, then that would go up. Got it.

Let me see.

Yes. If you don't have that symbol, the wanted level is going to go up. Got it. If it has a little alarm thing, the police come towards you. Okay. wherever the thing is happening.

Towards you or to you? Towards you.

Towards you. Okay. Um that's the way this is all going to work out. Now, those symbols are going to be on cards. Um your uh main character, your you know, you have one symbol on there right here on the side.

Okay.

So, that's one you already you have. If you're there, you have that symbol.

Okay.

If your character is there, your stand is there. Um any other ones would come then from uh any other symbols? Yeah, these cards are going to have these symbols

up here.

And then also you can spend these above and beyond that

to cancel any further ones if you want to. At that point, anything you haven't spent then will activate against you. Either your wanted level goes up or the police moves towards you. Okay.

Um that's the general idea with those. And again, we'll clarify all this stuff as we go. We're all going to get one of these randomly at the beginning. So, let me just go ahead and do that now.

Mhm.

The rest of them come from here.

And those are secret.

These are secret. You have it. You can do it whenever you want to, but only you can do this one. There you go. Okay. There we go. Everything else is set up. We have one cob that begins in play number one at the police station. and we roll the dieice to see where they're going. That's their sort of target.

Okay.

Okay.

Now, let me point to the board a little bit here. You have the streets and then you have buildings that are randomly set up so that these lines with exits and entrances are are randomly spread out. Okay. We are going to begin at the hideout. Um I think it's called hideout. Something like that. Penthouse.

Safe house.

Yeah, safe house. Cops cannot see inside.

So, we're there.

Tinted windows.

So, on your turn, you're going to have we're going to have three parts basically to this. We're going to have player turns and that is you play. It's step one is play a card to your montage just basically in front of you. Step two is plan your crimes, which is all going to be several optional steps. And then part three is end your turn. Once we've all done that, the round is going to end. We're going to advance the timeline, which is adding a new heist over here, and then activating all the police, and they're going to be moving towards their objective, possibly arresting our people or us along the way.

O, okay.

Um the at the end of a round, once all that happens, then we check over here again, and whoever's farthest back is the start player. If there is a tie, whoever's on top of the stack. So, I do need somebody else's stack bit here. And we're going to randomize this.

That's the sound of the police.

Whoever is on top. Perfect. That's me. Okay. I'm the star player. Um, all right. So, on your turn, you're going to be playing a card. That's the very first thing. You begin with these cards that have your character on them, but you're going to be gaining more of them from over here.

What? All right. When you play a card, you have the same few. I think you have one that's maybe your your special. We have a boss, a recruit, a steel, and a launderer. Boss, recruit, steel, launder. And then one that's different. Mine's called Got the Connect.

Mine's called Italian Muscle.

Mine's called Charmer. O

is right. Um, okay. Let's start with the way I said it. Boss, recruit, steal, and launder just for the sake of it. Okay.

All right. So, if you play this boss card, you're going to do the ability right there. In this case, I deploy one or I deploy two, but then my wanted level goes up. Deploy means take them from your supply and put them out anywhere you have people or you are.

Okay.

So, I can do this basically.

Got it.

But then my level goes up or I only put out one and my level doesn't go up.

Got it. Okay,

every card also has across the bottom. Most cards an ability that you can exhaust this to do, but you don't have to do it right now. This card's going to stay out and the next round I'll play another one and that will go out and then on that round I could then activate this one.

Does that fire off every round?

No.

No.

But the bottom part is triggerable by me whenever I want to.

Okay.

Okay. the launderer. If you want to jump ahead to launder, you'll see that it has a forced ability across the bottom. This says return all the cards to your hand.

Okay.

Yeah.

So, that's how you're going to do that.

That's how you're going to get them all back. But you can leave these out

until you activate the abilities whenever you want to on your turn

and eventually you'll get them back because you've laundered some money. Okay.

Okay.

Okay. Um, the next one here, I'll just put them out as I'm talking about them. I'll talk about what the thing at the across the bottom is in one second there. So, this one lets you deploy people. This one lets you gain new uh thugs, two or four, but then again, your wanted level goes up. Stealing here let you gain resources. And then lastly, launder lets you spend these to gain money, which is that track over there.

This is points basically.

Yeah, basically. Okay. Uh, and it'll gain you, you know, whatever it says. Your wanted level goes down, you got one of those film rolls, whatever. And then all the cards have to come back after that. Now the special abilities on these, the first one says shakeddown, then one of level goes up by one, right? Everybody see that?

Y

shakedown means go through the city starting from first all the way to 20th and if you have anyone there, do the ability on the building.

Okay. Wow.

That's what shakedown means. The next one is hire a person. That's pretty simple. go over here and hire one of these people. There's the cost in this stuff.

Oh,

take that card, put it in your hand.

These are all going to have various combinations of the same idea um of these sort of things, gaining people, deploying them, whatever. Okay.

Are these like endgame points at the top essentially?

No, that's for another thing. Yeah.

Okay.

Um steel, which is the next one across the bottom just says heist. You see that? And that's how we do these things. That's how you do this. That's how you do these.

Okay, we can dive into that a little bit more, but I kind of gave you a quick rundown of that. And the last one, I already explained you get all this stuff back in your hand. Um, the laundering of money. It says here you give up X and then you gain X money and X, you know, victory points. Basically, that X is limited by this value. Got it. of everything you've got out and where you are in the city, where you are in the city, there's a value in the top corners

of these.

Mhm.

You're adding that to your limiting factor also. So I could have 50 of these. But if I'm staying here, um, and I have this out, then I can only launder six of it. Three, four, five, six. I can take six of these, turn into six points over there, and the rest I just have to keep. can't launder it yet.

Okay.

It then says to flip that towel over and on the back of that that's not printed. So, I assume you can only launder money once at each place because it does not ever mention flipping it back.

Uh if I'm wrong, correct me in the comments. I couldn't find how that if if that ever returns to us.

Wow. It's the same thing otherwise.

It's the same thing otherwise. It just takes away that number in the corner.

Yeah. So I don't know, you know.

Yeah,

there you go. So that's the deal with that. And like I said, these are going to be various different abilities as well, but everything is sort of symbol driven. So it should it should make sense. Okay. Questions with that?

No.

All right. Step two is anything is stuff you can do after you play your card and after you do any of the abilities that it says you do. So step two lets you move, spend your movement. You can do that with your kingpin or your people. Okay.

Okay. You have five. Huh?

Can you split?

You split it, right? So let's say I deployed, let's say I played this. I did that and then deployed one or two. Let's say I deployed two and I went my wanted level went up by one. I'm good. I'm done. I'm going to do step two. Step two is several things, but one of them is moving around this city. I have five movement. I can only leave that tile that way, that way, and that way. Oh, never mind. There's an exit this way, too. So, I could go then one, two, these are connected. Three, four, if I want to because I can go in there.

Okay.

And then for five, maybe it'll come out. Five.

Okay.

Nice.

Now, I have a person there. If I was going to rob the apartments, which was one of the things I showed you guys earlier. Well, now I got a guy in there. If I can get another one in there, and it takes two, bam, I got two guys in there. Now I can heist that base. Okay, I can rob it. Uh, so that's what movement looks like. You go from one of these chunks of street to another one.

Nice.

And into places, in and out of places using the little lines. Okay.

Mhm.

Okay. The police are going to be moving around, too, and doing similar things. So, just, you know, I'll explain that as we as we get to it. So, there you go. Movement is the first thing you can do. Or one of the things you can do, and this is all optional. You can uh exhaust the crew cards in your montage to activate their abilities across the bottom. I already explained that

multiple if you want.

Yeah, you can do them all if you want to. And then you can use these suckers here to use your passport abilities. Again, each one's once per game. You can do that on your turn.

Oh, you're using these to do that.

They will all remind you of

not the not that.

This is just to mark that you've done it. They all do have a listed cost. Got it. Okay.

Okay. Make sense?

Yep.

All right. So, once you've done that, it just it that's to mark it just so you can do it.

So, you can't do it again.

Once we've done all that, we're going to put out the new heist. Like I said, this is here so that if it says uh theater, we go, "Oh, cool. It's at the theater."

All right. All right.

Um we're going to move every cop towards their location. So, we begin with this cop right here. cop on foot like this is gonna move two steps. He's going there. So, he's gonna go one, two.

Okay.

Once he gets in there, we will re-roll that blue dye and move his objective, his location.

Okay.

Okay.

Um, on the track, we deploy new things. As as we pass these thresholds, we deploy new things. Barricades. I'm not sure where they go yet, but barricades are these things.

Maybe these.

Yeah, maybe they go like that. I think they go like this. And they're not passable to us.

Cops can go through them, but not us.

Uh, another cop shows up. So, number two will show up.

Number three will eventually show up on the same spot because the second player will pass that.

Oh, I see.

Okay. The um these sort of they're called snitch. I think they go in the middle. Doctor Who's. Okay.

And if at any point we show up here, here, here, or here,

our wanted level goes up by one, and this comes off

cuz they got snitched.

Yeah.

All right.

That's the Doctor Who thing. Yes.

Eventually, we'll hit these locations and then the cops level up.

At that point, cop number one gets on a police car and this goes three spaces.

That's makes me so happy. And then eventually a SWAT and that goes four spaces.

They sit on those too and they sit on the

Yeah,

helicopter.

There's there's a helicopter eventually. The helicopter is a little bit different. The helicopter only moves from the inside of building to the inside of any other building. And it goes to the closest of these. It doesn't care what number it is. So this helicopter, if somehow that was the closest, it would go one, two, even diagonally three.

Okay.

Okay. Now, arresting people, that's what I need to know.

Arresting these guys just removes them from your supply. They go back out.

We don't care about them.

Arresting you means you lose half of this you have. You You're not removed from the board or anything. And you can only be arrested once per round. By the way, if multiple things would run into you,

you lose half of this unlaundered money you have

and then you lower your wanted level by one for every five you lost.

Okay.

Okay.

So, it's possible you're like you got a lot of heat, but then you lost a lot of money and you're like backed off. Okay. This is going to track how they target you and when they target you. If you make it up to three, uh the anything below three, basically the cops will uh not arrest you at all. If you're at three or higher, then the cops will arrest you. If uh a wanted party's on their space, um I can't I have a really hard time reading this font.

If they're if they're adjacent now, they'll

adjacent. And then here, they'll actually just go for you instead of their own objective.

Got it.

That's nice. Visible adjacent space. I wonder if the word visible means

they have to like

does Yeah. Does visible mean?

Visible means I think from here from what I can tell from the pictures if you're there if they're there.

Yeah.

They see this one and this one.

Got it. But they wouldn't see you there. Okay.

Right.

All right.

Um that's what I can from what I can tell. Okay.

That makes sense. If um the helicopter, I know for a fact, arrests, we'll get to this later, but if the helicopter's here, it arrests anybody in the building and anybody around the building also. And some of the police like rules for moving and grabbing and arresting are a little weird. So, we'll we'll deal with that as we go.

Okay.

Um that's most of it. Any questions right now?

No.

I'm sure there's going to be plenty of questions because it is a little dense. I found it that way anyway. So,

I think let's go ahead and get started and we can answer things as we go.

Well, we don't know exactly what this what these mean.

They don't mean anything. I see. I think it's just artwork.

Oh, really? Okay.

Those might be for the barricades. I don't I don't think they're anything.

It's just weird because Yeah, there's some on some streets and none on others. Well, there's cars on some also. I think it's just

Yeah. Okay.

Yeah. Let me double check. Um the barricades I know they go out when we hit those symbols. spawning d barricades may be placed across any crosswalks around the block number that you rolled and cannot be placed where there is already a barricade or in a location that would completely trap a player's piece. Okay, there you go. So, when we hit that, you roll a number and then you place it around that building block

in some way that doesn't completely trap somebody. Okay.

And then the snitches, same thing. You roll a number and they can be placed in any of the four-way intersections around the block that you rolled.

Okay.

I assume the cards will give you abilities to remove barricades and all that. Maybe. I don't know.

I don't know.

These crosswalks are also just for art kind of, I assume, because there's none here to there.

Or from here to there.

Yeah. I think it's just

Yeah.

hard work. I think it's hard work. Okay.

Um although Okay. May maybe not because you couldn't block from here to here. You can't block from here to here.

You couldn't get

But then this to here, what can why can't you block that one?

I don't know.

Yeah, I don't think it's anything. I don't I don't I don't

Plus, if you block here, you won't ever be able to get in the bank.

Yes. So, I wonder if that like takes

Well, no, because you can get to it from here.

That's true.

Oh, yeah. You walk through the building.

There's no It didn't say anything about making sure they end up in any specific way. It's just random. They're fully random.

All right.

Um All right. Let's take a quick look again at how the the heisting goes. Okay.

Okay. Um, if you're at the location of the heist, and I think you have to be at the location of the heist and your guy has to be involved.

You do. Okay.

And you have the required resources and you take the heist action. You complete the heist. Take the card and you gain the reward, the money reward. You set them aside, whatever. Then if then you test if you assemble the right crew for the job. You start by counting up the symbols from each card uh of each type from the people you have in your montage. Anybody in front of you, you may discard and exhaust people from your hand to call an extra crew. So if it requires the little puzzle piece and I'm holding this card, I can be like, I'm one short of this. All right, I'm going to add it in. Comes into play already exhausted. It doesn't do anything. I'm just sort of like wasting it kind of

and using that ability on the top. using that symbol.

Got it.

So that helps you like mitigate the bad stuff.

Okay.

Um and then you can also do it like I said for use these to continue mitigating them. The little the film roll thing.

Mhm.

Then the first sets the nearest that must be a typo. The first ex the first alarm sets the nearest cop's alarm patrol to your location. Each subsequent Oh, sorry. The first symbol on the card that is an alarm. That's right. So, if I'm heisting here,

Mhm.

and I have of those little alarm symbols down the side of the heist. Let's say I have two left that I didn't mitigate. The first one finds the closest of these things and sets it to me. And then the cop starts moving with any subsequent ones.

Okay, that's what the symbols do. I think that's it. If they show up in there, they arrest you. I mean, don't get arrest. Oh, I won't. Now, I should also talk about the turf wars which are in here. There's a little sort of area controlish part of the game to activate these. By the way, when you do the shakedown, you do not have to area control. Like you you just have to be there. You don't have to have the most people there. It doesn't matter.

But after three of these act one cards, we're going to hit this one and then we'll do it again for act two and act three.

Okay.

This card is called a turf war. We're going to reveal it. We're going to do the thing and then we'll reveal another one after that. It basically um you remove people from the city kind of area controlish way. I'll explain how that works. Basically, if I am here and I have two guys there and Joey, let me get some of your dudes over there. Perfect. Um well, let's say you have two. If I'm not mistaken, my guy, wherever your kingfin is, you remove one automatically.

And then these people eliminate each other one to one.

Okay,

so that's what that first step means. Remove thugs from the city. Next, each player gains two bugs for each location they control. I now control that location. And this is clean money, mind you. This is not

to be laundered money. Yeah. And then lastly, each player is going to gain one of the film roles and is going to draft a person for free intern order, meaning least money to most money.

Okay.

Okay.

We're going to do that for every location one through 20th.

You're still with my guys here.

Yes, I did.

You should start with that.

I have seven. I have this. All right.

All right.

Um, let's try it out.

Let's rock.

What's our hand? Five. We begin with those. We begin with five. Doesn't matter.

Oh, that's right. Everything goes in your hand and you just play what you want. Okay. Gotcha. Oh, man.

Have your player aids right here, guys. So,

let's see where I got to go here.

All right. Where's the rest of my There it is. You also have your own special. I assume I don't have to go over it. I'm assuming it makes sense.

Yeah, it does.

All right. All right, I'm going to go ahead and play um this right here. I'm going to deploy two and I'm going to then go up here, which I already did.

Does one of these come out? Not yet or no, it's the end of the round.

No, not yet.

Excuse me.

And that's it. That's your one turn.

That's it. Now I can move.

Okay.

And I could activate this stuff right here if I wanted to, which I might actually. Why not? Um. Um.

Bless you.

Bless you.

It's over now.

We could all move.

One, two, three, four, uh, five. You lied.

That was it. That was the last one. Hold on.

You really are. When he gets the sneezes, folks, it's it's a day long event. Okay, I'm done. Mike, go ahead.

All right. I'm going to do something similar. I'm going to play my boss. I'm going to deploy two. So, bump me up one on the wanted level if you would please.

You are that that purple, not that purple.

That's pink. That's magenta. All right. And then um I'm going to move. I've got a movement of five.

Where you going?

I'm gonna go one.

Two.

Oh,

three.

Oh,

four.

Oh,

five. Is

there a door there? Yeah, there is.

And then I think that's it I do on my turn, right? I could shake down if I wanted to, but

I don't know that I want to do that. Okay,

Joey.

All right, playing this guy. I'm going to hire, which means I get to pay. I'm going to spend all of this.

Oh, that's your special card, isn't it? It is your special card.

He's a charmer.

Mhm.

Hey, come walk me. Launderer goes in my hand, I assume.

Mhm. Okay.

And now I only got one guy to move. So, one, two, three.

Okay.

When you deploy people, they can be deployed anywhere you have people or with you.

Got it. But not

Oh, I could have just deployed them in there, but I would have been on my next turn. Got it.

Yeah. Right. Okay.

Can they go right at the safe house or No, only

they do have somebody at the safe house. Yeah.

All right. All right, that's the end of the round. So now we do the last two steps here, or sorry, the last step, which is, you know, um draw one card from the heist deck and then move down each heist card here. So we put one down. It says clothing store. Now we spend 30 seconds looking for the clothing store. Yes.

Well, Mike knows where the clothing store is. He knew it right away.

I knew. There we go.

Grand thread lararseny. Okay, that's fantastic. Um, none of us have moved here, so it's still me.

Still you.

I'm gonna go ahead and play a card.

I would play a card if I were you.

Oh, I could anytime.

That's really nice.

I'm going to play that. I'm going to hire two fools.

Hire some fools.

I could have hired four, but then I'm attracting that heat. I don't need that heat.

How do you use that ability, by the way? Do you shake down with your guy in there? Have to be your guy or one of your guy. Any any one of your guys too?

Anywhere we have.

Anywhere you have any presence. Yeah.

Okay.

Got it.

Um All right. All right, I'm going to go ahead and move one, two, three, four, five. I'm going to go ahead and do this. I'm going to do the shakeddown.

Mhm.

So, I exhaust that. I'm going to go now through the mall. So, I'm here.

Mhm. The apartment says hire one person with a discount of one. All right. Um I'm going to spend one only to hire this guy. This master of disguise.

Mhm.

Put that in my hand. I have no one there. I have somebody here. Plus one of this and plus one of these tools.

Yep. That one is pay two of these to play a card.

Make sure you move your wand to level up.

Oh yeah. Play a card.

Was going to forget that. Oh

play that card there. I get to deploy a guy and then I get three tools.

And that's the last place I have any influence at all that I'm present at all. Sounds interesting to me.

Okay.

Very interesting.

I'm going to activate this card right here. It lets me hire one guy. And I'm going to hire Oh man, some good stuff.

Oh man. Yeah, I'm going to do that. I'm going to spend four. And I'm gonna hire this safe cracker. Um, and I might as well do this now, too. I'm going to do this one, which is spend two of this to gain four bucks straight up.

That's not bad.

One, two, three, four.

Seems like that was a very different turn than we've been taking so far.

Never played the game before.

You guys are ready for a proper turn.

That's very interesting. I've never played this game before. H.

Okay, go ahead, kids. What you got?

Uh, well, not a whole lot, it seems like. Okay, I will recruit. I'll bring two of these bad boys into my supply, right? That's what that does. Yes. Then I'm going to move and I'm going to go one, two, three, four. Um, then I will

shake down.

Shake it down. Shake it down. So, move me up one on the wanted level. All right. So, I'm here. So, I gain what is this? Just like one of those bucks.

Yeah, one of these.

And a tool.

And a tool. You're a tool.

A tool.

Yes. All right. And then I'm here. So, I get one of these. Do I get two of those?

Just one.

Oh, no. No. Wait, wait, wait, wait. You get two of that. Maybe you do. I don't know.

Shake down. for each of your for each of your thugs and kingpin at that location.

You're busted. Okay.

I could have done this

twice. Oh, boy.

No. No. I I that had happened already by the time I got another guy.

Yeah, you deployed him there. I did.

When these cops move, by the way, they get people in the buildings, too.

I forgot to move the cop, didn't I? Um when we did this, I forgot to move the cop. One, two.

Okay.

None of us are

in You're right. You're No,

so I be good. You would have to walk into it.

Then I'm going to hire.

How you do that?

By flipping that.

Oh, he's so good,

man. He knows what he's doing. I don't like that.

Okay. I want

I'm worried that the turns are taking like

20 minutes.

10 minutes already and it's the second turn.

Only one of the turns is taking 10 minutes.

I want to cook

meat. Good.

I agree. I pointed at me first.

Four times as long as I

at least six hours.

Exactly. So, I'm spending four. I'm taking a cook. You have to do the

you taking a cook. I've seen seagull movies. Those are the most powerful cards.

They are the most powerful

if he's like under like siege or something.

Some sort of dark territory.

And um was that name of what? Dark territory.

I do believe.

Siege 2, I think it's called Under Siege 2. Dark Territory. I think

I think I'm done.

Am I right, internet? Is that what that movie is called?

So now anyone's ever seen it out there?

We move this guy twice.

Only when you would bring that out.

Did we all go? No. The Joey hasn't gone yet.

Yeah. Yeah.

All right. I'm deploying.

Taking forever.

Two.

Hurry it up.

Two of my guys now. I'm not wanted. So my guys can just walk out past the cops, right?

That's a good question.

I mean, cuz you're not at the cops will cops will arrest you if you're on their space.

Durk Square Jaw is a law-abiding citizen. So I'm going to just walk.

I think I think so. Yeah.

Officer. That's all I'm saying right there. Thank you. And then that's one, two. This guy's going to go three, four, four.

Yeah.

Five. And that's it. And this right here, if I do that, that gets to deploy. I get one of those. If you could hand one of those to me.

Oh, I cannot because this is deploy or this is put in. No, it's to put in my

That's to put in your supply and to get one of Not that. Not that. You're getting something different.

This guy, right?

Oh, you are getting that.

Yeah. Okay.

I thought it was a little film roll.

Yeah.

Tell them what it is.

Tell them what it is, Mluskkey.

That's a tool.

That is a Well,

all right. That's a

That is the end of the round, you guys. And now

move this over. This comes down. New one out, please.

Boom. goes at the theater.

Oh, that's uh convenient.

And then the cob moves twice. So, he's going to go one, he's going to go two.

About to go in there. Okay.

He is about to go in there. And now it's going to be me first.

Now it's going to be you first. Yes.

Yes.

This is what he wanted the whole time.

I've been planning it this whole time.

Play me like a fiddle. Like a fiddle.

All right. I think what I'm going to do is I'm going to pick I'm going to steal.

I'm going to pick one. I'm going to pick a tool. I don't want to get two cuz I don't want my wanted level to go up. Just

Has no one checked whether the movie is called Under Siege 2: Dark Territory? Really? Come on, guys.

Wait, page nine. You can never walk into a cop page nine.

Oh, no.

Page nine. Joey, why didn't you read page nine? I walked around him to my defense.

No, you cannot. Um, well, you could have done one, two.

I'll just be there next time.

And then this guy was the same thing. One, two. He could have done the same exact thing he did coming this way.

Okay. All right. Okay.

Thank you very much.

So, I did that thing. Um, one shirt got me Steven Seagull forever.

I know. I feel so bad. I never wear I wore the shirt once and you guys you both were just so hard on it.

It's a good shirt.

I feel bad that we ruined that shirt for you.

We did. Still have it though.

Okay, I'm going to heist for the first time.

Look at this. Peter CSM said yes and expected me to know that that was in reference to my dark territory comment. Are you kidding me? You got it's it's the internet chat. You got to be explicit.

I think most

I said yes

comments are

my guy

about dark territory

also. I'm doing a heist.

What?

I'm doing

How you doing it?

This heist.

What's your robin?

It's a dine and dash. So

I need a dudeist.

Yes.

I need a Do I pay it?

Yeah. I don't know.

I assume I might even have to pay that dude. Okay, now you're just getting crazy with it. I don't I don't know.

See, here's the thing. It just says if you are at the location of the heist, have the required resources, and take the heist, you complete the heist, take the card, and gain the reward. I don't know if that means you pay it or not.

I don't think so. Having the required resources is not the same thing as paying the required resources. Different thing

you can reuse tools. I mean your guy doesn't go away.

When you pay them to hire a person, you also are paying you giving them up. I mean

but your guy

Let me see if I can figure this out.

I assume if your guy le doesn't leave, then your tool will stay with you.

Or they pass the person on your left. I read that somewhere in there.

I'm also going to do this. I'm gonna put that

Wait, wait, wait, wait. Okay. Are you kidding me? Uh You have to pay your starting highest is whatever since you have one of your pieces at the apartments. Wait, what? One one of your pieces doesn't have to be your boss. Okay.

Oh, I should move up one by the way.

This is so confusing. This is um All right. So apparently just any one of your pieces can do it. Paying them that symbol there means I guess you pay it as in from here.

So that then Mike is you gave up a tool.

I I don't know if I have yet.

Yeah, I think you did already.

Oh, okay.

And now you pay a person

from my supply.

But if you didn't have it in your supply, you could then pay it from the city.

That's what it says.

Okay. not have to have a guy here then.

He does.

I do have a guy there.

No, but he has to have that too in addition to payment supply.

You have to be there like but it says

well either one of these could have been there

apparently. Yeah. It says your starting heist is apartment robbery in this example. Since you have one of your pieces at the apartments, you can pay two dudes symbol to score this heist. You only have one in your supply. So you have to spend one dude symbol from the city. Then you take five bucks. Your kingpin is muscle and does not have a matching icon. Does he count even if he's not there though? Where's the apartments in this picture? I don't know.

Okay, I misread this. I thought you would have one of those guys with you during the height. That's what I thought, too.

That's why I brought him over there.

Okay.

Um,

and you don't have those symbols. You're just taking that hand.

Well, I have this symbol right here. And I was going to And I was going to play this one

for the other one.

For the other one.

There you go. And you get six of this

because I have four, five, six, seven, eight, nine. Right.

Okay. Let's see. I think somebody in the chat must know this game or be involved in the development.

Shouldn't I do aren't I get Oh, I get six of this. When do you ever launder it?

You launder it with the card that returns them all to your hand.

Got it.

Yeah. Uh, yes. You pay with dudes out of your supply and if they're

aren't enough,

aren't enough, you pay from the board. Also, page nine, left side, blue box.

Everything's on page nine.

Page nine is full.

It's this example. Unfortunately, you have to read the example.

I don't love rules being only in examples. You know what I mean?

Y

it's also really kind of it's it's a wordy example to kind of follow.

Yeah.

Okay. We're piecing it together again. That's the point of this is to learn this game.

Yep.

Now you're feeling some of that pain

that we feel daily.

It is weird. I'm having an issue rec reconciling that the guy spreading on the board doesn't have anything to do with how difficult the heist is.

Yeah.

No, cuz he didn't need the guy with him then.

Right.

Right. Also, that symbol there really is like using the same symbol to represent like two or three different things is throwing me a little bit.

Uh, agreed. Okay. So, I think that finished my turn. Oh, so I did this and this is now just

second comp.

Wherever it's just gone.

You keep it somewhere. It says I don't know why.

I'll keep it there. Okay. But then to get one of these,

those you just play from there.

You play from there. Got it. Okay. All right. All right. All right. All right. Let's see here. That's me. All right. I am going to take this lady here.

Yeah. Take the lady.

She I get to pick two tools or one camera. Cameras are just going to go be to disregard any of the

Yeah. Like I could have I could have spent this instead of playing him out sideways. You can also then use the cameras for this,

which I actually probably should have done.

And give me two tools. So, I'm going to get to the tools here.

There we go. All right. And then get my movement. He's going to go in the gas station here.

Rob him blind.

Oh, I'm about to I'm about to warm it up, Chris. All right. Oh, I I can't heist. I don't have my heisting out.

No, you don't.

But I can shake down.

Yeah,

let's shake down here.

Yeah, shake him down.

What color are you? Pinky.

You guys have a really similar color on the board for me, unfortunately.

Yep.

Um,

he moves up one on the Yeah, I like that.

So, you move up here and then we go through these. You're That's not you. You're there. You have two more tools.

Then you're here

plus one

one tool and one dude in your supply

and then is this right?

I lose. You lose a money to gain a tool

and go down on the

and lose this.

Are those optional? I wonder.

I think so. All right.

I think it's all optional. You don't have to do it if you don't want to.

And that's it.

That was your shake down. Y

my shake down.

Anything else you want to do?

You can do that. Get rid of two of those to get five.

Let's do that. One of those will move you up five bucks on the victory points.

Oh, that's

five. You're an idiot.

That's going to bring out a

We're going to roll the dice to bring out a barricade.

Won't affect me.

Oh, it'll affect you.

Won't you be near me? one.

All right. So, you have to put a barricade out here.

Remember when I said that's going to be hard to get the bank?

You want it there or you want it here?

Oh, I want it there.

I'm assuming it also does not tell me where it goes. Is it halfway down the street? I guess it doesn't matter

in that case. Yeah. I don't know.

It has to block this. So, guess I put it there. It's meaningless. I'm going to guess it goes at the front of the street.

It either goes there or there.

That's a H on the crosswalk. Yeah, that's a crosswalk, right?

Yeah. Could also go here. No, that's not touch that.

You want it there? It's the least

sort of problematic. Oh, wait. You can't No, you can't put it there. That's off that building.

So, this I guess you can go through.

Yeah. All right.

They might come off later. I don't know.

Um, and then we need to put out a new one of these, right?

Yeah.

That's the end of the round.

Remove the cup.

Yeah. Do this first.

Redo this first. Okay.

Yeah. It says, "Do

car dealership." Oh, it's right here.

Draw one card from the highest. Move each one down and then activate the police. Car dealership. Activate the police. So, that guy goes one in there. Then we roll the die

to put where his next spot is, which is 20. He goes

and then he goes one more. The second step he would walk is then back out to the street.

Okay.

Okay.

All right. Um, and then it is Mike.

Do we play this now? Z,

next turn. Right.

No, when it gets flipped itself. Yeah,

next turn. Okay. So, what I'm going to do is I'm going to launder. Do I want to launder?

Bring it by every

Actually, I'm not sure I do want to launder.

You have to bring along. So many people now. I guess the heisting is going to be a lot easier.

Yeah, cuz I realize this is going to get wiped and that flips.

Yeah.

So, we have to Okay.

Oh, this gets wiped when that flips.

I guess unless

this gets wiped.

That Yeah. Yeah. The oldest.

Got it. Okay.

We're pushing them out.

I see. Okay. Well, I think Vas I want to do is I just have to have a piece and a place to heist it. Okay. Um There's a lot of crap in these over there.

Well, you don't need any of this.

It's just going to set off alarms, though.

It's going to set off.

Yeah. This is stuff you don't have to have. If you mitigate it, it's less bad. You did a better heist,

right?

You can still robble.

And then this comes after you.

So, if you do that clothing store, which is this, I assume, right? Yeah. That alarm's going to be right there in a cop.

Two alarms. The cop will catch you if you have both alarms because the first alarm moves it to you. The second alarm, that cop jumps right in there.

Okay. Dude, you're robbing the place with a cop standing outside. Dude,

you're a bold cat.

All right.

Well, I am

bald cat.

But I get monies,

man.

Money's is good.

I like monies. Monies is good. Trying to get that blame for my sweet neck.

All right. I'm going to do

I don't know. Don't judge me.

I'm going to spend one of these.

Flavor flave.

I'm going to spend one of these.

Get one of them stamps.

Oh, you're doing it. I'm going to reserve

a Oh, that's a discarded heist. Forget it. Stupid. Okay, that's stupid. All right, I'm going to

I don't know.

Bring all my stuff back to my hand. Do I want to do that now or do I have one more chance to do this? Let's do this instead first. Whatever. All right. I'm going to shake down. So, I'm going to get a unlaeded buck and a tool. If you can hand me an unlaedered buck. And then you

Yeah. And then I'm going to get another one of these.

Oh, shakeddown. Got it.

All right. And then I'm going to do this, which is to gain one of these and then deploy one of these. I'll deploy it. Uh, actually, I want to move first and then do that. I'm going to move five. I'm gonna go one, two. I'm gonna go.

Did you gain this already?

I did. Yeah. Thank you.

So, you can't move him then.

I can't move him.

Well, you can, but then you got to put that thing back. Didn't you already gain that? Aren't you doing a shakeddown?

No, I'm doing my move. I I I've put this back up. I did the shakeddown.

Uh-huh. Oh, and now this that's done. The shakedown's fully done.

Yeah. And now I'm moving and I went one, two, three. four, five.

Why not? Then I do this which goes here and then I can deploy one here I suppose.

Sure.

Why not?

And then I think um

I could theoretically.

The other thing this game does not come with I think is a start player token. Oh,

because I it does move like you're first. So, I need to remember that I I got a turn before the cops go,

right? Yeah, that's a good point.

You know what I mean?

Yeah.

Um, let's use the die for that. How about that? Here, keep it.

Whoever has the die is the start player for the round. Okay,

got it. Oh, interesting. Okay.

Stay below.

I think maybe I will do one of these special things.

Do it.

Do it like a Why not?

All right.

Actually, and the other reason you want to do them is because you want to have them all done by the end of the game.

All what done?

The stamps.

Oh,

there's quite a few rounds left. But

yeah,

I'll talk about the endgame. scoring is going to be um on page nine, I'm guessing. Okay, endgame scoring. Final scoring is at the end of the game, you get one final shot to launder money. You're going to first of all, so this is final endgame scoring. You're going to lose the unlaundered money equal to your wanted level. Okay,

you lose some amount of this. Then you get one final launder where you take every card in your hand and you can put that out to raise your your laundering threshold. Okay.

You just play the whole hand out just for that number. Launder all of that up to that much.

Mhm.

And then if you have your passport fully stamped, you get another 10 bucks over there.

Okay.

And then for every set of two remaining things, people film and tools,

it's uh for every two things, you get one more buck. Okay.

So, yes, you do want to do these because if you have them all done, you get 10 points.

All right. Well, I'm gonna I'm gonna

Seems very interesting that they're rewarding you for doing things you want to be doing anyway. Clearly clearly people were not doing these things during play testing.

Yeah, I guess not.

They're like, "Oh, you're forgetting the cool stuff. Let's incentivize them."

Right.

Do it.

All right. So, I'm going to hustle,

which means I I pay one of these. I'll take a stamp and cover up my hustle. And then now I can I play the launder card,

which basically I've got all kinds of I think I've got enough to to launder all of this. Probably I've got three, four, five, six, seven, eight, nine, 10. Maybe I don't have enough for all of this. Five, six, seven, eight, nine, 10. That's weird.

Flip it.

I know.

Yeah, it's just Don't worry about it. This is There's wood money in this.

Okay. This is an upgrade to these.

Oh, I see.

But the stems don't exist in wood. The stems only exist on the back of some of the money. So,

sorry. So, I have 12 actually. I've got five, 6, 7, 8, 9, 10, 11, 12.

Oh, even where your guy is. Oh, that's nice.

No, your main guy is right there.

Oh, is that what it is? It's not here. Okay.

Just your main guy.

Even though I'm heisting this.

You're not heisting your switching money, right? You're like doing the

You're right. I'm not heisting. I'm wandering, which is

So, okay. So, it's it counts where your main dude is,

I believe. So,

so three, four, five, six, seven, eight, nine, 10. Okay. So, I can do 10 of it. Five, six, seven, eight, nine, 10. I can send that back.

And now to 10.

I'm going to be putting out another one of these things.

Yep. So, roll the dice.

Four. Four is right here.

Let's put it um Can't put it there. Let's put it

I think you could put it there. You're not cutting anyone off.

Oh,

you can't get

You can't get into that building if you do that.

I know, but it doesn't say anything about that.

You But you can put people in there to get this that action for sure.

And if there was anyone in there, I would say you can't put that token there. But there isn't anyone in there.

Okay.

Right. I mean like I guess

the rules as per the where the letter of the law is, you cannot cut someone off. Doesn't say anything about cutting a piece of the board off.

Oh, I see. Okay. That's

But I don't know.

That's true. You just can't get

All right. So, I did that stuff. Now I gain one of these. I move down one on the wanted level.

And then I'm going to do that to return all the cards to my hand. Nice.

All right. And then the Yeah. Where you heist it or where you launder gets flipped face down.

Got it.

What gave you a camera, by the way? Your launder card.

It the c the camera was right here. Gain a camera and lose one of the things.

Ah, you're on the launder card. Got it. I didn't see that. All right. Going here. I'm going to pick one. I'm just going to take one tool because I don't want to set the alarm off because I'm about to heist. And I get to move first. I'm gonna move one, two, three. Now I'm going to heist. Bam.

You can move up to five. You know that

I should move somebody out just cuz I don't need him with me anymore. One, two, three. There we go. Spread out a little bit.

Okay.

All right. All right. Cuz I want to hide this clothing store here.

Mhm.

So,

all right. So, pay two tools and two people.

Two tools, two people. Got it. I've got one of those symbols. The top one I've got here, but I also have here. I didn't see that. I'm going to pay two cameras to disregard that alarm.

The second alarm. Okay.

Alarm.

And then one of the two fires.

Yeah.

Fine. So, the best Oh, the whole thing that happens then is your wanted level goes up.

If I were to get gotten get two here, I would have went up one more. He would not have come in, right? Because

not without the alarms. This is what moves him. The little wee woo.

Let me go ahead and do that then. I'm going to

I'm going to say I did that to get an extra tool cuz he's not going to come in to see me. I'll just keep an eye on him.

All right. And that's it.

You get 11.

I get 11 monies.

These are tens and a one somewhere. And you get that somewhere.

Sweet.

I think we're doing that all right now. I you know that doesn't happen yet. See, that's that's why we get lost.

Or that's why there should be a star player because I haven't taken a turn.

Oh.

Oh, you haven't this round. I wasn't first. You know what I mean? Like

even with three people, this is too long of a round because I lose my place too long.

Yep.

I'm losing my place already and there's three of us. This place four.

Yeah,

there's no like activation. Flip it over. I've activated it. Flip. Yeah, there needs to be that.

All right.

All right.

So, this doesn't even get refilled yet, basically.

No,

no, no, no. Right. That's end of round.

So, you can theoretically Yeah. Okay.

Yeah. Alrighty. Um, there is something happening at the theater. That's this one right here. Right.

Performance heist.

I'm I'mma light them up, I guess.

Okay. Well, this sucks because now the one that I was going to heist is going to go away.

Yes.

How?

It's going to go off the end of the board.

It's not going to go. There's space now, Mike.

Oh, I see.

I saved it for you.

I gotcha.

If it's only if it like would push something out, you know.

I see. I see. Uh, I'm going to play that. It's a safe cracker. I gain two. See, anybody else? That's fine. That's fine, I guess. Yeah. Um, I gain two tools and one I really need a better name than unlaed money. Raft. I don't know. What is it called? That's not called anything.

Oh, it doesn't have a special name. They're called chip and stamp tokens.

So, no, this has a name. Intel.

Okay.

These are tools,

but this is just called chip chips. I guess we can call them chips.

Chips. You call them chips cuz they're like poker chips maybe. And then you got to launder them.

Sure. Okay. So, I gain I gain one chip. Um, then I am going to I can move now. I am going to move. What was my starting one? Okay. Right. Um, go to the club. Oh, good luck. You got blocked. One,

two, three, four, five. I don't know. Start hitting this area over there. Yeah.

All right. Then I'm going to do the heist over here. Bam. I'm heisting the theater. The theater right there. Yep.

It's going to take two of these. And it's going to take two of these.

Mhm.

You can heist with without your kingpin.

Yes. As long as you got a piece in there.

That's why I got mine sitting right here.

Okay. All right.

Uh then, oh, also, wherever you he removed the little safe cracking the vault.

Yeah, I have to do that there.

Um Okay. Then this one says perfect. Yeah, perfect. This says

these things are going to happen to me. My guy is a getaway has the getaway driver thing. So that one I'm ignoring. The other two

I don't have. And I think anything out counts or anything you play from your hand then counts.

Yeah, but it comes it comes in exhausted.

Yeah. So

or you can spend your two little film counts.

Or I can spend these. So I have two bad things happening. I think I'm good with it. So I'm just going to let it happen. my

it just boosts your wine.

He's going to go up by one and then this moves

here. The first one only pulls it over and then if there were any furthers he would start moving.

I gotcha. Okay.

And that's it. And I get 11.

11 chips.

11 chips.

And you'll be going first.

I take this. I put it off to the side somewhere. That was my heist. I did my move. I did everything else. I'm done. Now it's the end of the round. So, this happens. We're going to do that. Um, oh, I should have walked into a place.

You can change it.

There was about to be a, you know, a thing, a a divvying up of things. Let's pretend I walked I was here. One, two, three. I'll just go there. Whatever. There we go. Um, okay. We're going to do this right now. So, we're going to remove people from the city if they're like fighting. So, these two go off the board. Oh, we don't have them. Um, that's it.

Then every player's going to gain two bugs for each location they control. And we just go through them. So, I get two right here. And I guess another one of these barricades goes out. Can you roll that dice, please?

12.

12. Happens every time somebody passes one

apparently. So,

wow.

Um, and I get two I got two bucks there. I got two bucks here.

Two bucks there.

Why? Why here?

Cuz somebody controls it.

Oh, to me. I gave it pink. Yeah. Yeah. Sorry. I'm just stopping everywhere.

I got it.

This is two to me.

Bring another copy.

So, this board is too too small.

Yep.

That's you, right, Joey?

Yep. So, two more going this one. Yep. And he's gonna be moving again.

And then again,

now we bring out a cop.

Second cop comes out. He starts at the police station and his thing, what was it?

14

is at 14.

Oh, great.

Then we go here,

right? And that's this one. Another cop thing.

Oh, is it really? Oh,

yeah. We went over that one. So,

okay. So, three comes to the police station and that goes to nine.

Nine. Wow. And then two more here.

Two more there.

And then Z's going to be first. And then do we refill?

Well, that happened already. So, this is going now. We flip a new one cuz this just does that. Yeah, we do.

And we don't flip one there, right?

We don't. There's only going to be It just It puts out one at a time.

Okay.

But that one replaces itself.

So, we put the safe tokens on

bus station. Bus station. Oh, he's right.

Okay.

And it's a lot of stuff.

The cops haven't moved,

so they need to move.

They move now.

Got it.

So, it's going to be Where's the one?

Right there.

He's going to go one, two. This guy's going to go out this way. One, two. And this guy, same thing. One, two. This one you

they have multiple ways to get to somewhere or they go the way they arrest the most people.

Okay.

You need two symbols. One doesn't cover both of those.

Correct.

What did you heist the what building?

The theater.

We need to flip it.

No, I haven't laundered there. I just robbed them.

Oh, you flip when you launder. Got it.

When I count this number.

I see.

Is when you flip it to hide that number.

Makes that makes sense.

All right. I'm first. Jeez.

All right, I'm going to go ahead and do that now. Most likely

the game ends when we get through these.

Yes.

Um,

that's an insane number of cards to have already.

Yeah.

Yeah.

Wow.

All right, I'm going and do that. Then I'll go ahead and launder some money here. Um, I have one, two, three, four, five I'm only at one place that has one. So, six. That sucks.

You could have gone in gone into here if you knew you were going to be laundering next turn.

No. No. It's okay. I You know, maybe I just don't launder right now. That super sucks. Maybe I should just rob somebody.

Just rob a fool.

It's always the best thing to do.

Let's rob somebody. Pick one. That or that. I will gain a tool. And then I'm going to do a heist on this card. I have another heist because I I bought a card that led me heist. So I'm able to do it twice now and one go through my deck here. Um, I'm gonna do this card, which I'm holding the apartments.

Okay.

No tools, two people. So, I give them up. Five bucks, so I'll gain that. Five chips. Sorry. And then these two symbols. I don't have either one of those here. This guy has the safe, but I don't have the puzzle piece. I will

ditch a camera. He's going to take it. If I give up the the camera,

I don't take it. But if I leave it alone, it's just the the number moves. But I don't know which number is it the closest to it already

cuz there's now multiple cops on the board.

Yes, there are. Were you at Were you doing this again? Apartment.

Guess what page this is on?

Nine.

If it's one, that cop's going to be on you. Actually, no, cuz he has to walk all the way across.

It's whichever cop is closest to you. cop that's closest to you.

It would be him.

Yeah.

Yeah. It'd be his alarm.

It'd be his alarm that goes to me. So, that's actually bad. That actually because he will he will mess with me. So, I'll pay.

He'd get close to it cuz he still only moves two, right?

It would just be the one, but he will eventually come in here. And you couldn't get out.

I couldn't get out, you know.

Yeah. Yeah.

I'd have to blow the building up with me in it,

which is what you would do.

That's That's smart. That's what I would do.

All right. I'm done. Uh I think I'm done. Did I move? I haven't moved. Um.

Oh, you can get out of the apartments now, I guess, if you wanted to.

I would.

Two.

Careful.

One, two.

You're going to the lines.

Four.

Oh, five. Get the heck out of there. Right. I have to.

Oh, he's about to go in there. Yeah.

Yeah. He's about to

He's about to warm up.

I'm done. That was my turn. And I'm first player. So that's you, Mike.

Do the the cops don't move until Joey goes. Okay.

Yeah.

I'm going to steal. I'm going to take uh a tool. All right. And then I'm going to heist a reap, which I'm heisting right. So it's Grand Theft Auto. I have to spend one of these. I got to spend three of my thugs. Is that right?

Yeah.

Yep.

Done. Now I've got the little weight

thing there. So I have what? Getaway safe and puzzle piece, which I do have this, but I kind of want to keep him. So, I think Okay, what would these do if I don't

here? Just look at it.

Okay, sorry.

You're good. It's either increase your wanted level or or come towards you.

Okay. Okay. For the puzzle piece, I'll just take that. So, if you move me up to uh wanted level three. Um, and for the safe, I will pay the this because I don't want to

move the thing to me.

Okay. And that that should be everything, right? Because I've got the this Oh. Oh, and I took that one.

Oh, you moved up for one.

Yeah. Is that right? I'm missing.

I think you only paid one, right?

So, I probably need to pay two.

Yeah.

Okay.

Unless you want to take the alarm on you.

I don't want to take the alarm. Forget the alarm.

All right. So, now I get this and I get 14 chips.

14 chips.

14.

Yeah. But right now, it's just unlaundered. I have to find a way to launder that money. And then I can move um I can move five. And bus station is where? Oh, it's right here. I'm already there. Okay, I'm going to go one.

I don't think you can come out that side.

Oh, you're right. I cannot. Where can I come? Oh, here. One.

Pull the Kool-Aid, man. Oh, yeah.

Three. Four. And

this is going five.

No, wait. Where did you just rob?

Oh, dealership.

I robbed right here. Right here.

I heisted from here.

The bus station stays.

Oh, okay. So, you came out of this one then. How did you You were here. You went like this. Oh, you were moving a different guy. Okay.

Yes. So, that goes over there.

Got it. Um, and that's probably going to be it for me.

Me too.

Pub.

People don't quote Triumph enough.

Triumph is a fantastic

puppet

motorcycle brand. What?

Yes, it is.

All right. Me.

It's a dog. Yo,

he's a dog. I'm recruiting. Move my alarm up. I'm getting forward.

I believe in you.

Here we go. I'm not

I believe in a thing called you.

I'm hiring. Hiring. Oh, that's really good.

Some of these characters, right, you want to you want to like get to know him

intimately.

He's pretty good. This guy,

that dude is a beast. Okay.

Gets me He's expensive, but he gets me lots of stuff. I like stuff. Z.

Okay.

I like I'm gonna get that cuz he gets me stuff.

Stuff is good.

I pay five.

Yes, sir.

Yes, sir. Here you go. Give me the arms dealer.

Yeah. Look at those guns.

Yeah. Yeah.

Hacker.

He's also a magician. Escape artist. Pretty cool.

Not to be trusted.

I think that's what it means.

A magician.

Yeah. Escape artist like does hangs upside down.

Yeah. Yeah. Yeah. Is that what you do?

It's not what I do. It's not one. All right, that's it.

That's it. That was everybody.

That's it. That's it.

Okay,

move down.

Yes, please.

Flippy flippy. This goes

the department store.

Department store.

Depit stir.

First person gets a point

right here.

I'll take that point, please. Thank you.

Oh my.

All right. Well, you're already in there. Then the popo is going to move. Starting with one, he's going to go one. Roll this.

And then he's going to go.

Oh, come on.

And then he goes two.

Two.

This guy is going to go. It doesn't matter. One, two.

This guy gets arrested.

Uh oh, wait. I didn't move, by the way. I did not move.

You're serious?

Yeah. Sorry, I messed up. I I was gonna move him out of there because you know what?

Now he's a freaking time travel movie.

So how many did did he move his full?

Yeah, he went one, two.

So now we need a little

14.

Stays right there.

Okay. I'm assuming that's a no. Go three.

And then he goes right in there for one.

One 19

and then he goes two.

Mhm.

Okay. O. Now Z's first again, right?

Yes, I am. It

is.

Okay.

Launder.

I got to do it, right? I mean,

you got to launder.

There's no other way to not do it.

Are you in a good Wait, do you Are you happy with being in a one spot?

It is what it is. Um, all right. I'm doing it. I'm going to launder. One, two, three, four, five, six, and seven. I'm going to spend five, six, seven. I'm going to gain seven. I can't like these are so this board is so small I can't see if I'm if somebody else is covering a symbol.

Yep.

Uh there's no more comps anyway so it doesn't matter.

Two three four five six

Oh was here right?

Yeah she could be at 17 if you had seven.

Yeah you're right. I don't know why.

Right before the Doctor Who comes out.

Um snitches are going to be bad.

Flip this. And

I can't move away from people.

I did that. I gain this and I lose this.

You get all your cards back.

I get all my cards.

All your cards back.

Then I could still move and all that jazz.

You got that jazz.

You got that jazz. You got that jazz. You got that jazz. You got that jazz.

Everybody tells me I got jazz. Jazz.

All right. One, two.

Come to the hotel. Three.

No.

Go in there. Ped house. Safe. Promise.

Four.

Go to the bar.

Don't go to the bar. You've been in the bar way too much as Oh, come on.

It's time to get in. Elron.

Um,

that was you.

That was move. And then the only other thing I could do is spend some of these, but I I would love to hire somebody else. I'll tell you. I'm going to do it. I think.

Why don't you do it? Do it.

This one here. lets me hire one guy.

Oh, I like the escape plan.

Some of these cards are so mean. Like

Mhm. take stuff from the opponent.

Let's all agree right now to not do that.

Screw you, man.

Take one from each opponent.

I wanted to get the I want the puzzle piece symbol, honestly. So, I'm going to hire the actress

rather than the hacker, right?

Oh, the hacker does it, too. Yeah, the hacker's cool. That's fine.

So, copy the effect of one. Yeah, that's great.

That's pretty. The actress is pretty cool.

Yeah, the actress is a beast.

Here's another puzzle piece. Nothing but puzzle pieces. All right, it's your pal Mike Delisio. Why don't I play this cook? It gives me three of my thugs. Then it has a thing that allows me to refresh a card and go up one on the wanted list. Oh, wait a minute. What's this card let me do? Heist.

I happen to be right there.

Oh,

all right. So now I'm in the bus station.

Rob him blind.

I'm heisting this fool. So I got one tool.

Yeah.

Boom. I now have four dudes cuz I just got them.

Boom. I got one of these. Boom.

You start with so many cameras.

Now I've got There's a lot of stuff happening here.

Figure it out.

I'm gonna get hit with a lot of stuff here because

you know you are. You know you are.

I've got this gonna die tonight. And I've got this. So, I've got these two.

Before anything else, let me give you your 19.

Okay.

So, you're able to lose some if you're going to get

Oh, I'm going to lose some.

All right. So, I've got two of them covered.

Yeah.

I've got two cameras that I can spend.

I don't I think I'm going to ignore the one that Oh, wait. I get that one. Oh, shoot. No, that and that.

Wait. Oh, you Oh, you can have two of those. Got it. I didn't know that was a thing. Okay. I don't think I've got any other symbols to my Okay. So, basically, what do I have covered? I have covered one fire and one alarm. I'll take the other fire for missing one of these.

Fuego.

Wab. Bam.

And then I'm going to be taking two alarms. It looks like

the alarm.

Does he get both alarms? Does it

Well, if he didn't cover them. Yeah.

Oh, wait, wait, wait. I can I can do them right here.

I mean if you want

I SUPPOSE. OH, HE DID IT.

OKAY.

He called in a bomb threat to uh somewhere else.

I did. And now I am done. Can we end right now and just count these as points?

We cannot.

No.

Okay. Oh, I move though because I will be moving. This actually goes bye-bye. All right. Five. Um I say again Mike is cooking. It's a cooking

three four house.

Jump into these buildings, man. Don't forget you're going to be influencing these buildings. You know

that's a good point. Okay.

At some point you got to influence the buildings.

You got to influence the buildings. All right, Joey. It's you.

It's me, arms dealer. I get one for every card of my montage. Does that count to him?

Yeah, I would think so.

What?

Yeah. So, I get six tools.

That's too many tools.

I pay five. We're running out of tools.

Barely.

There's more tools in the bag, but

Okay.

Not that many more.

Joy's just got tools sitting over in random places. Are those things over there spent?

Are those yours or spent?

Those are spent. This is disgusting. These two.

Can I have them back?

This is disgusting.

I'm about to get them again.

What about those things you're trying to order, too?

I'm about to get those again.

Wow.

I'm going to deploy this guy.

Keep a tidy table. Joseph,

I'm going to deploy this guy here. Now, I'm going to move. It's getting kind of hot here. So, it's getting hot in here.

One, two. Go to the hotel here.

You're going to the hotel? You're going to rob a hotel?

I'm just going to go hang out. Two, three, four. Wait.

Yeah, man. Go rob them. Rob the warehouse. That's where they keep things. I

want to go over there, but there's about to be some Oh, you know what? This guy going to leave. This is

Oh, it's too bad you're not going to heist. Why wouldn't you heist? You blew it.

I can't move after a heist, though, can I?

Of course you can. Heist is an action.

Oh, I can't heist.

Says heist, man. He's sad.

Don't you have a thing on your thing that allows you to heist?

Oh, maybe.

Maybe not. I don't. But

no.

Oh, he's go out there. All right. That's it.

All right. Now, Joey was the last player.

I was.

He was. So, now this happens. This happens first.

It happens before we move cops.

Yes. That's the first step. It says, um, the round draw one card from the heist deck.

Okay.

Move each heist down. Jewelry store was over here. And now move each cop towards their location. Blah blah blah blah. Make arrests. Okay.

One, two,

two, 15.

Uhoh. Freddy me.

Freddy stacks.

It's time to stack it out of here.

All right. Two. He goes one, two,

and then three.

Three goes

one. One, two.

Yep.

Yeah.

Okay.

All right.

I don't like this.

I know you're trapped in there.

Well, he doesn't see me though, unless I get up to seven.

Yeah,

but I am trapped in there.

All right. And that's that. I am no longer first. Joey is now first. Keep the power down to represent your first.

All right.

I am running out of people in my personal supply now.

I am laundering now. I did not realize that these guys were mostly going to be a money thing, not a not a board thing.

They're a real They're they're a resource like economy.

They don't go on the board that much actually. You know what I mean? So

yeah, this game is taking all sorts of mental adjustments for me.

It really is.

To be fair, I did read the rule book and

made assumptions, maybe didn't quite grasp some things, but

it's not the best rule book I've ever read. It's it's it could be

more robust. Repeat some things in more in more places. That kind of thing.

Yeah.

I I am rule books are always funny, man.

I don't know why rule books are afraid of repeating themselves. I think that's

there is nothing wrong with that.

All right. I'm laundering. I can launder 15.

You can do anything you want to, baby.

Where where do you get 15?

Two. Three.

Uhhuh.

Eight.

Oh jeez.

Nine. 10. We ignore him. 10. 12. Oh,

17.

I got 17. That's a lower number than the one you said. I'm willing to go on camera.

Even better.

Oh, yeah.

So, why don't you move me up?

Why is he handing them to me?

Okay. 17 from 11, right? Is

No, no, it's 15. He only did 15.

15 from 11 is 26, correct?

Yeah.

He passes.

We got to go through things though. Yeah. So he passes this

roll it

and not good.

So two of these are coming out and a barricade.

Okay, fine. So

two time 26, right?

Yes.

Roll for Tommy Wy.

Seven.

You roll twice for tim

seven.

Yep. For one.

Uh so it has to go around this Joey.

One, two, three, or four.

Now here's a question. If you put it here, am I immediately arrested and this immediately comes off? Not arrested. It's it's this. It's wanted level. I

think it's a good place to go.

But I don't know if it matters right now.

Yeah.

And I'm fairly certain I'm not going to find that answer.

Mhm.

Check page nine.

Always start at nine.

Mhm.

Okay. Let's see. It says snitches. Get stitches.

Mhm.

Snitches. When you move into a visible space of a snitch, you gain one flame and then the phone booth is removed. When it says when you move, it wouldn't get you. Yeah. So it wouldn't

Right. But I also don't know what that means when you move.

That's me. This is me. I consider in this game that this is me.

Is that me or is that me?

I think they're both you. They're It's you and your thugs.

You see what I'm saying by the lack of clarity? Like

they recognize your thugs.

I agree. I would read that as any of your play

any of your pieces. Fine. Okay.

All right. But I would say also you do not get it from the view

because I haven't moved into it. Okay.

I would put him there. He's more out of the way. So you wouldn't get anything.

So that's your first one. It goes there and then you have to do it one more time. Okay. And then roll for you want to do the barricade max. It doesn't matter. But

15 is here.

It can go here. It can go there.

Or it can go here or here.

Oh, that's true. It could. Yeah, that is true.

Like there.

No, that's not 15.

Let's go.

Let's go there, I guess.

Okay. And I can still get out, right?

Mhm. Um, okay. And then roll for another one of these snitches.

I'm lying. I'm gonna go here. All right. Snitches.

Three.

Cops ignore these, by the way. Right.

They do.

They do. Yeah.

So, three. You can go

there or there.

Let's go there. Double whammy for whoever goes there.

Okay. All right. That's that.

That's it. Oh, and I'm also going to return all the hand.

Yeah. Okay. And so now

Oh, you're first, buddy. It's me now. Oh, I get to move, by the way.

Oh, he was first.

Oh, I did move.

Wow. Okay. That was the first play of that

that round. That was the first thing. Yes.

Okay.

That's why we gave him the die.

Yeah. See, that's so confusing cuz I'm like, "Oh, I'm first now."

Cuz you would be like, "Okay, now we do this, right?" No, it's after a round of which they which is very fluid. Unfortunately, the beginning of the round changes constantly,

right? All right. All right. So, now I'm good. That was a good one, buddy.

Thanks, man.

Long, but uh

but good.

Yeah, I thought it was good. Good. Like you a beast.

It's good, man. I need one of those heist cards.

I'm doing this right here. It's hacker time. Click click click click. Windows 95. Oh, no. This isn't the 80s. Windows 85.

Hold up. I get my camera, by the way, for my launder. Didn't use that.

Heck yeah.

Don't move me up.

Heck yeah. You should go down one when you launder, right?

Oh, you're right. It is down. Boom. Thank you, Mike.

Mhm.

All right, I'm going to pick one of these two things. Either I get a camera film. What was this called again?

I'm calling it film.

Or gain three chips. No. And then I get to do this ability, which I'm definitely doing now. Move an alarm thing to another tile.

Don't do something jerky. Don't do something jerky. Be nice. Be Be nice. Be nice. I don't like the area. Maybe just go ahead and move over here a little bit.

He just whistle at me.

There you go.

Why Why would someone do that?

Because I think he What am I supposed to do? You got to Yeah.

When you play a card, can you ignore its power and just kind of have it for symbols and for the bottom part?

I wonder.

Is there something that's not good for you? I don't necessarily want to.

Oh, I think we have to do it. I think we need I think we need to lean into it. The game's going to be kind of mean

because somebody just did an alarm where

Yeah, I think it's that's honestly why I'm doing it. Also, it's like clearly there's a lot of mean cards in this game. Let's just let's just do the way this game's supposed to be played.

Fine. Screw you guys.

You know what?

I still get to move though. Check it.

Mhm.

I have very few people in this town. I'm realizing I got to deploy, dude.

Get ready. The SWAT's about to come out soon, too.

Oh, that's not me. I tried to You know what? I don't care where you are. Shouldn't have blocked him out for you.

The cop is not blocked by that for you getting out here. I can get out this way. I'm going this way. He's all

Gucc I'm I'm hitting that bar soon. Don't Don't you worry about me. That bar is in my future.

I don't know what's

go here.

I want to go here, I guess.

That's two.

One, two. Where's the other stuff? Way over here. Yeah. One, two,

the cops in there.

I'm good. I'm good like that. It's the fuzz.

All right. Um,

it's true, man.

That is very true.

When you get caught hypothetically,

yeah,

you lose again. What's you

But do I lose like this guy? I lose tools, too, or half my money.

Half your half your chips,

man. I'm in the

Which I got no chips now. then you're good and nothing would happen technically.

All right.

They c catch you with nothing on your person.

I didn't do anything.

Right.

Okay.

They like look at you, right? And they're like, "Oh this dude looks shady but must not be for he is empty pocketed."

That's it. You can't arrest empty pocket. That's that's fact.

Yeah. Read the law sometimes, people.

If you have empty pockets, you cannot be arrested. That's why every time I go out, I go sans pants.

I did.

You can't have the rest of your Sans pants.

I have no pockets, do I?

Okie dokie. Uh, I'm going to launder cuz I'm just sitting on too much of this stupid money right now.

Stupid money.

Stupid chips.

Oh, but look at the value on that one.

I know, but that's why I wanted to have more out. But I

eight bucks though.

Well, I'm The whole thing was I'm like, "Oh, okay. If I had Oh, I

What's it like to be a

Well, that's why I went there. Okay, so eight, but I can only do 11, unfortunately. And I got a whole lot more than 11.

Oh,

I got a whole lot more than 11.

All right. Um, so I did that. Now I move up 11 here, which is going to be 25. I pass this and a barricade.

So, first timey Wimy.

Here you go. Now, who do I roll for? First number is a one.

Okay. So, that's got to go there. So, I guess we have to roll it again.

Guess it doubles up. I think they double up.

Oh, they double up. Okay. So, that 14 is going to be for the barricade, which is going to be right here, which let's go ahead and put this um here. Okay, beautiful. That's it. And now I can move. Wait, am I sitting on one though?

Huh? You're right there. Yeah, I haven't got there yet.

Okay, you're right behind me.

All right, so I can move up to five. This is going to get flipped. Let's go. One.

What's up?

What's happening?

We're going.

Oh, you'll find out.

You come see me. Is

there a way for us to have some sort of shootout?

There is, actually.w. Pew. One. Special gun.

Two.

Have a special set of skills.

Four. Five.

I loved it. I loved everything about that.

That That's what we'll do.

Okay.

All right. And now I think that was the last turn cuz Joey was first. And now

do love that. If you go to the police station, one of your options is to reduce your wanted level by two. No.

Are you turning yourself in?

I bet you're I bet you're saying like, "Here, look at these. The most wanted. Do you see my face?" No. Bring me down. Like I don't It's so bizarre. Return all cards to my hand.

That's a good

Oh, man.

Okay, so now we did. Do we have to move the cops?

Did you get a camera, too? By the way, you played your laundry card.

Oh. Oh,

forget that. Every time you focus on the money.

Also, go down one.

Uhhuh.

Yes. Thank you. All right. Is that it? And now, do we move the cops? Is that happening now? Yes, that's all of us. Okay, so scoot.

Oh, we got end of act two.

We do this before we move the card.

These are the same things every time.

Yes, they are, I think.

All right.

Okay. Remove from the city. But I don't think we have any duplicates, right?

Okay. There's no fights. Okay, fine. Then it's game two for each location that we control. So, let's go through them. Okay,

that's me.

That's you. You get two.

And I will put out a timy wy.

Okay, roll a timy wy, Joey.

11. 11 Mike

right here.

Okay.

Okay.

Then

that was this one.

That's here. This one too. So

nothing there. Just go up too.

Okay. SWAT's coming out very soon.

That's me. Tiny wimy Joey.

15.

15. You say? Oh, okay. There.

Uh here.

That is John.

Two more. Two more. Here comes a what?

And it's I think it's the number one guy. I think they go up again.

Police number. Okay.

Where's number one? He's in the building with a car apparently.

Really? So

now he moves three.

That's fantastic.

We're going to we're going to stand now. Okay.

That's so great.

Here. Two.

Two more.

Here. Two for me.

21.

Here. Two for me.

And a barricade. Four.

Can I do that? I mean, I don't think so.

Then, yeah, then you this guy. Oh, no. He could come out that way.

I think you could do that.

It's meaningless.

You have to go over across.

I'm also assuming that they're going somewhere on the edge of the the road because

I think it's also weird that that one doesn't have the little black marker,

but it's probably because it's be covered by that. So, I think it's just like you said, I think it's just Yeah,

I can't put it here because this guy's trapped.

Can you put it here? I'm really Okay, whatever.

Can you only put on crosswalks, though?

I don't know.

There's only two. That's not true. Yeah. All right.

Okay. So, we did

I just did him this one. Two.

Two for me. Here comes the swat on number two.

Number two.

That's number two. All right. And then this one comes out for me. And that's here. And then that is Joey at here.

And that's it.

Mhm.

Okay. Then this goes away. And we bring out the next one there. And it is at the bank.

The bank.

The bank.

The bank. Right up there.

Yeah,

that's going to be a tough place to get.

Yeah, cuz the only way you can get there is by doing this.

But once you enter here, this gets you. And once you enter here, this gets you.

Oh. Oh, it's adjacent. All it does is raise your wand level, though, so it doesn't get you.

Yes, it does. And then it leaves. But it gets you by like making you way hot.

Yeah. Yeah. Yeah.

Way hot.

Way.

All right. So now,

which look at me is I'm already way hot.

I know. So I'm the lowest. Am I the lowest?

You're lowest.

I get the die.

You get the first player die.

And I'm going to do my thing, y'all.

Hate to say this, but did we move the cops? No, we did not.

I really don't. I wanted to let that go.

Oh, no. We're moving. We're moving the cops.

This is not going to end well for me. One

uh

Yeah, I know.

Two. Three. Two.

That sucks.

It's going one. Two.

One. So, he just comes right back out the same way.

Three. Sorry. And now three is going to go one, five,

and two.

Yes.

And now Z is first.

Yo, you're in trouble, buddy.

Yeah, I can't get out.

Get out.

I can't get out.

Can you launder money? Oh, you don't have any.

Can you drive 65?

Who's this? Can someone hide this bus station, by the way?

Yeah, if there's a

Oh, you can't. Is that me?

That's me.

Could you

There's nothing to heist. It's already been heisted. No.

Or it's been laundered.

Yeah, laundered. Yeah. There might be another one that shows up there. I don't know.

Cuz I would like you to bring that alarm to you, please.

Yeah. I don't think that's going to happen, though. I really think you're getting got.

I don't have anything. No pockets, no pants.

You've got uh dockers. Everyone knows you've got dockers.

I've got those shoes. Kangaroos. I got least up my kangaroos. You've got good animals.

I'm going to go ahead and deploy.

I'm wearing ostrich pants. All right. Deploy to your heart's content.

Yeah, I'm going to do it. Um

I would do it.

I'm going to go up and heat plop and I'm going to deploy dose.

Yeah. One there, one there.

He's dropping twos all over the board. all over the city.

I'm going to move.

He's well known.

You didn't even have pants on.

Come on.

Come on in.

One, two.

Don't go in there.

Oh, we're fighting.

Why are you doing that?

Four. Five.

He's removing you, too.

And then I'm going to do a shakeddown.

Oh,

this goes up. And then I do a shakeddown everywhere. So, I'm getting this. It's one.

I just need stuff, honestly. a tool.

This one is a tool on a dude.

This one is camera. A dude. Camera. And my heat goes up. And then that one down there is what? One tool. Joey.

What's that?

All the things there. One tool, one money, one chip. Sorry.

Oh my goodness.

One camera, and one heat. Yep.

Okay, that's it.

Wait, is it up one heat or down one heat?

It's up. Yeah, you got so much stuff. Yeah,

I'm good.

You're good.

That's really good.

Okay, I think.

I don't know if I can guess.

You can get out, buddy.

You can do it. I don't think I'm

tunnel out.

I think I'm going make it. You going without

blow the building up with you in it.

Keep blowing buildings up.

Getting out. He's getting out.

It's ending the movie.

I mean, you're not going to go to jail. Let's put it that way.

That is true. That's all that matters really. You can't go to jail that sweater though.

You're not going to have the sweater if you blow up the building.

They don't want you to keep your sweater.

You're not going to be alive if you blow up the building.

You're dead. We bured him a sweater.

In the sweater? Actually, only the sweater. Yeah.

Oh,

you don't like that idea?

Where Where's pockets?

I don't have the bottom half open anyway.

All right. I think uh I do need

dudes.

Dudes

or dudetss. I need to steal. I'm going to steal. Let's

You go. Heist. Uh huh.

I'm not heisting. I'm nowhere near I'm not in a heist location, sir. It would be a waste of my heist.

It's okay.

I will allow it.

My question is, do I want one or two of these?

Don't ever try to influence me again.

Don't get two.

I am I'll clip them if I have to.

Definitely don't get

clip them.

That's my special ability.

You can clip people. I I'll do two.

I'll do two. So, move me up van, please. Long. Yes.

All right. And then I'm incentivized to spend these things.

So, I'm going to do that. And I'm going to hire a poison. So, I will hire I wish one of these had more money thresholds. I will hire um I hate that one. We have three alarms, by the way. All right, I'm going to buy this getaway driver, I think. Oh, I already have one, but that's okay. Is that what that means? I guess so. If you want to do this, you can, I guess.

What's that?

The rest of these that were not used in setup. Yeah,

I guess you can do the

reserve a discarded heist. I guess the very very starting

that makes sense. Okay,

but I don't think you can see them. I think they are face down.

I gota

So these if you want one, you can take one of them.

That makes sense.

This is not How's everybody How are we supposed to fill this up?

Yeah. Yeah,

that one they're not really falling off.

Got it. Okay.

And so it would be just maybe I'd do that instead.

Do it, bro. Uh to rem to remove reserve a discarded heist. Sure. I'll just take them.

I don't know. I guess they're all discarded. What level do you want?

Oh, but you get to look through all of them.

You don't get to look at them at any of them.

At any of them. Yeah.

It does not again, bro. You are assuming a lot.

You're assuming.

You know what happened?

This doesn't tell me a thing. Like all it says is when you built the high stack, act one on top, then act two, then act three on the bottom. Blah blah blah blah blah. All unused heists stay face down in secret and are placed in a discarded heist pile off the side of the city board.

Okay.

So, I'm guessing you just get what you get.

You get what you get.

But I But the backs are different. You have I'm assuming you get to pick the level.

I would guess.

Or maybe you take one of the where we are in the game. I don't really know.

Oh, we're on act

We're in act two right now.

I'll take one of the act twos. I don't

We're in act three now. No, I did not.

Why is this?

Cuz I haven't.

Oh, we are, aren't we? Okay, do whatever you want, Mike.

How about this?

Take an act one.

You can pick, man.

Oh, all right. I'll pick an act one then. I'll take this.

Heck yes.

Do it.

Flip it like it's Flip it like it's

Who am I getting?

Look at that. Watch. I almost stood.

Okay. So, I think my turn was over, right? Yeah.

Yeah. All right. Sorry. Was that

That was me,

Joey.

I'm going this. I'm going to hire a guy.

Got to be done before what's happening at least.

Good point.

I'm hiring two.

This is so long.

Hiring two.

Well,

oh, you're hiring one that cost two. I see.

And time is it noon already?

Yes.

There we go.

Oh, at some point we might just call. We may just call

and give me one of the or the tool.

That's it.

I'm just trusting that you're supposed to be getting this stuff. Joy's like, "Oh, give me one of these. Give me these. Give me four of those." Move me up 275. Yeah.

That's it.

All right. So, that was the last.

That was it. This comes off.

Okay. That gets added to the face down what you want to call it. Seems odd, but

three

police precinct gets a U.

Oh. Oh, a

the one that just came off was in there somewhere. Uh, jewelry store.

Okay, jewelry store is there. That's good.

Bank. Bank is

So, it's this one goes.

That one goes to there. Yeah,

you can do a heist in the police district. I love

I got to move my guys. Sorry, I did not do that.

OH MY GOD.

HEY, WE'VE ALREADY ADVANCED THINGS.

It doesn't matter.

You've seen new things.

You have seen new things.

Where were I supposed to go anyway? There we go. Who's stuck?

Crap.

Did you just move me? You 100% just moved me.

Oh, shoot. You're right.

Pink and purple is not a great idea to be fair.

All right,

but they're very like I guess 1980s colors is kind of what they're going for.

He's stuck

though. These move now, right?

He comes in, he gets me.

He comes in, he gets you. You lose half of your

But you have none, so whatever.

Wow.

Nada.

I don't think anything else happens. So, we roll that and he moves two towards 14, which is right here,

which is going to be one, two.

No, he was inside.

One,

one. Oh, two. Three. Cuz he had already moved one to get in there.

Yeah.

Yeah.

And then two.

That's how that works. Yeah.

Is going over that away. So, it goes one, two, and he ignores that for three.

Three.

And then three is here. And he's going two that way. One, two.

Mhm.

Okay.

I keep this.

He's about to get

cut

big time.

And I am going to Man, I need tons of people for all these hikes.

When do we want to call an end on this?

Um,

this round. When does it end? Actually,

here.

Let me see.

I would assume it would be after the end of act three would be my guess.

And this is the same card I assume.

Yeah, but is it after?

Yeah. In the game and proceed to final score and is on act three.

We're almost done technically, right? Is there one card and then that?

Yep. One card then that.

All right. Should be able to do that and maybe 15.

All right. Let's rock it. Um, I gotta get I'm going to do this gain. Two dudes hire one dude. Good grief. I don't know. Why do this guy

move?

I'm good.

That's it.

Yeah.

Okay. Um

I believe then that I am going to do this now. I'll hire Well, first I'll pick two. I'll pick I'll take two.

You pick two.

You pick two.

You get the salad.

Then I will hire

a sandwich.

Uh, which one do you want?

Tuna.

Sad.

I only have four.

Tuna sandwich.

So, I'll just go ahead and take this. Actually, all I want is really the the money. So, I'll go ahead and take this. I'll take this pickpocket thief punk punk and then that is it for me.

Chosen.

Pick one. Deploy one or two. I want to deploy two.

It's going to move you up.

One. These guys are pretty stuck here.

Oh, they're stuck.

All right. And I am going to move one, two, three, four, five.

Then shake down.

Shake down.

Yeah. It's got to take a while.

Yep.

Yeah.

Pay two money, deploy two dudes.

I got

Or move down two on your thing.

Oh, yeah. Or do this, I guess.

Oh, I'm doing that. Yeah.

Then you got to pay for it still.

That's right. Yeah.

You have to know it.

You don't have it. Okay. Uh, lose a guy, get three tools. You want to do that? You don't have anybody in your supply.

You stuck.

Jeez.

Get two tools.

Get two tools.

Get another tool.

A tool and a guy.

A guy. Get another tool. Or you can spend a tool to get two.

Get a guy. Get a guy.

Okay. Spend a tool. Get two bucks.

I'm doing that.

That's it.

Oh, here.

Oh, no. That's you.

No, he's here.

Oh, he is here.

Get a dude. Get out a camera and get a fire.

Yeah. Yeah.

And then here, get three dudes.

Get a dude and get another three then after that. There you go.

All right.

Anything else? You still haven't done your movement. Oh, yeah. You did. Yes, you did.

Yeah.

And he got his plus one from that.

I did.

Okay. All right. So, now we're doing

That's it. This comes off as the jewelry store. Oh, I never heisted it. Okay.

You can use one of your things.

Yeah. Yeah. Right. But then I won't know which one it is. I mean, I'm assuming this is

Are they all face? It says face down in secret.

Yeah, it's very odd.

Once it falls off, is it still secret? Is it secret or I I know which one it is now.

It sure seems odd to me. I don't know.

I don't know.

There's quite a few things I don't know.

Penthouse.

Penthouse. Here.

Uh, and the comps are going to move. So, one goes in there. One goes to 10. It goes uh two three.

Sure.

And then two is going one

goes to 19.

Uh two, three.

Mhm.

Hold on. He found me. Doesn't my Doesn't the alarm go down or something?

For every five you lost.

Shoot. And then three is going here. So he goes one, two. Does this guy go bye-bye?

Yes.

All right.

And that's 15.

15 is right here. And he goes two.

No, he already went two.

Oh, he did go two. Got it. All right.

Okay, that's it. Am I still first? Yes. All right, fine.

Um, where are these high?

So, it's one more round and then it's over.

Yeah,

this is the last round.

Yeah. Yeah.

Got it. So, everyone needs to launder this round.

You still get a free launderer at the end. Oh, you get a free launderer at the end. Okay, we'll do that. I get two tools and I get one of these. Uh, I am going to move. One, two, three.

Get out.

No,

don't be.

Let me ask you a question or wait till you're done with your turn. question.

Crap. Four. I got to get away from that cop. So,

don't you dare heist.

Where is that cop? Oh, he's way over here. And then I'm going to heist. Of course, I'm going to heist. Joey, you

can't hide the police station. I'm right there.

You are, but you're distracting the popo.

Citizens arasist.

Here we go. This is the police station. Is this one?

Yep. The prison break.

I can't do it. I don't have enough of these.

O, because is there some a card? No, there's no card you got.

Oh, yeah. Yeah, I guess. Yep.

Uh, there you can have it. Um, all right. That five of these. It's exactly what I have. And then one of these. That's exactly And then a whole bunch of symbols. Like a ridiculous amount of symbols. Do you got some in your in your hand maybe?

So,

oh yeah, that is a good point.

I'll tap them once I'm done. Basically, it's going to be um I can ignore the first one. I'll ignore the second. I'll ignore the third maybe. No. Ignore that one. Jeez, so incredibly difficult to parse, you know.

Mhm.

There's no markings on it. Nothing like Okay, I'm ignoring that one because I'm using this one. The the driving thing. Yes, I'm ignoring that one. that one. I'm not ignoring that one. I already took it. I'm ignoring that one. Two of these and this get takes care of the next three there. Done. I get 30 of these. And uh that's it. This is all tapped or whatever. And I think I'm done.

Okay. So, let me ask you a question. When we do our final

um launder, we get to use all of our cards like that. We get to just like lay them out. Is that what you were saying?

You're going to put them all just for the number at the top.

But you'll get So, you're going to get your full launder at the end of the game. Yes.

No matter what you've done before.

Correct.

So, I assume also where you are at that point, maybe. I don't know. I mean, I almost wonder if it makes sense to just do a launder now because I've got a fair amount sitting here and then do another launder.

Think you'll need to do it that much?

I might because uh right now I'd have six, seven, eight I could do.

That would leave me Yeah, I think I would because

I think I would.

Yeah. Okay, go for it. But see, so this is one thing I think that that there is a timing element because what I'd love to do is flip that and heist first and then launder. But I don't think I can do that. I have to play a card first and when I play this, they all come back, right? Because I'm here. I'd like to heist this first and then do a launder, but I don't think I can do that.

I don't know when the cards come back. I'll be I'll be honest. Um,

but you're not heisting this round. I could I could heist and launder if I were able to do this

depending on the order of when I do these things.

Got it. Where would you heist at?

Right here.

Oh, is the bar not on there anymore?

Oh, why am I thinking the bar? Okay, then it doesn't matter because the heisting places are here and there. Okay. Yeah. So, it's not even a question. I don't even need to ask because I'm not heisting. I will just do I'll launder because I think laundering twice makes the most sense for me.

Yeah. So, I can do six, seven, eight.

So, at the end of your turn, you have to return your card. So, you could do that theoretically. Okay.

Yeah, that's good to know. But I'm actually not in a heist place. I don't know why I thought the bar was a place that could be heisted. Unless you just did it or something, but I don't think you did.

Okay. So, six. What are we snapping at?

Yeah, I know.

Oh, okay. So, if I launder now, then I wouldn't I wouldn't But I can move to get that. Okay. So,

got it.

Yeah. Okay. You did just say that. Yeah.

All right.

But thank you, though. Okay. So, I'm going to do that. I'm going to launder. Um, so I can do eight, right? Six, seven, eight. So, can you just give me two of those chips back? Sorry,

just two chips. Yeah, because I'm basically spending eight of those to move up eight,

which puts me to 39, which I means I have to put out a tiny wimy thing,

although I don't know that it much matters, but just roll the die there for me.

Six.

Six over here. My gosh.

I can put it there, I suppose. Okay. Um, then

let me see if you mention doubling them up.

You keep doing your thing. Then I'm going to move because I need I want because this is going to get flipped. Uh what's the most I can get? I can get four here. One, two, three, four, five. This gets flipped. And then these come back to my hand.

Doesn't see. It's right there. There's no There's nothing.

All right. I I think I'm done. I moved cuz I had to flip that. And so now I want to be here so I can get some value for my

Mhm. Mhm.

All right,

Joseph.

Oh, this was why.

What's that?

I did have a bar, so I iced the bar. Got it. So I needed one tool, two dudes. I knew I was not. And then I I got rid of some cards that were out, but I would have had to

um I had this and I played out and it wouldn't have mattered because they're all coming back. So I have this and I have to I have to pay for I have to take this one. So I have to move up.

So one of these.

Yep.

And then your 10.

Got it. Which I'm not going to be able to get all this back anyway, but

Yep.

All right. Cool. That one's somewhere done. Yeah.

Good question. This guy moved here. Both my guys are visible.

Are they gone?

I think you have to make it to here for them to check adjacency.

Okay, good. All right. All right. Cuz that'll suck.

There's a lot more rules with the whole like

when they're high up enough like the rules change. The helicopter is always checking everywhere around itself.

Hopefully, we don't get to that.

Let's Here we go. We're going to steal. I'm going to pick give me one tool. Then my movement is going to be one, two, three, four.

Z, did you move at the end of your turn?

Five.

I had the option to, but I think I didn't.

You should have moved him at least into here so that you can launder.

Otherwise, you're not getting any extra value to your launder.

I was worried about a police coming at me, I think.

Oh,

in fact, I wasn't there and I moved out. Okay,

cuz this guy might be leveled up by the time this happens.

You might. Okay. Okay.

I wanted to not be in there because I would lose half of this.

Okay.

It was kind of purposeful. It sucked, but it was

purposeful. Okay.

All right. So,

I'm heisting the penthouse. We're just going to see how bad this gets for me.

It's going to be bad.

All right. Five. Was going to do the police station, but somebody did.

That's a shame.

Five.

Three dudes. Three.

Those are yours. Put them over there.

One camera.

That's mine.

All right. And I like your idea of like seeing what you have here. Um, one of those, which is what is that? A

puzzle piece.

No, the first thing is a safe.

Oh, that's a safe. I thought you were

I got nothing. So, I'm going to take that hit up.

You're pink.

Yeah.

Oh, you are going to now be getting

I do have a puzzle piece. I'm using that.

Getaway driver.

I'll use this guy. Okay.

Puzzle piece.

Puzzle piece. Got one of those

muscle uh thing. Muscle.

Don't have that. So, move me up one more.

Oh, now you're going to get got.

Yeah, you can use the thing instead.

I am doing that.

And then instead the alarm.

The alarm. Who's the closest cop to you?

Where is it happening?

It's right here. Pit house.

So, three. No, two. He's in there.

I'm in there. I already have alarm. Second one.

Move to then move two, I guess. Where is

he moves?

Yeah,

three.

I think it's one step per.

Okay,

I think I'll double check on that.

It really it

Well, I want to know how this game works. I need to, you know, review this at some point. So,

yes, that's true.

But it is convoluted, right? I mean, it is.

It's very convoluted

cuz I feel bad because I tend to like games from this company a lot actually, but this game is very, very clunky. And I don't think it's just a learning uh funkiness.

No, I don't think it's that at all.

Another question. I use this for these. I don't get that laundering ability. Don't get them. You will, but we're going to get all we're going to get all of our value at the end of the game.

Got it. Okay. So, that's still Okay. Got it.

But if I were to launder that next turn, if I were before going to launder next turn, but you get access to all of these whether

Oh, you're right. We

Yes.

Oh, got it. Huh?

Next you spend April. No. Um. Hi.

So, I'm guessing the cops aren't even going to move because that would happen after this.

Yeah. I guess it activates them. It does mean a full amount. So that was one,

two, three, probably.

Yeah.

Okay. And so now I don't think the cops are even going to move anymore because we do this before the cops move. And this goes to endgame scoring,

I think. So yeah.

Yeah.

All right. We move these guys fight.

Okay. Okay, that's about

anywhere else. That's it.

No, that's it.

Then we're going to get two bucks for each location. Okay.

I don't think we need to worry about anything else at this point.

Yeah, cuz the cops aren't moving. They're not activating.

All right. So, I'm just going to get two four.

Okay.

And pink. Oh, wait. These are not from the same person.

No, I'm the king.

This guy's dead.

So, I get two there.

Two, four, six. Mike,

one, two, three, four, five, six. I got these two and this one. I think that's it. And then Joey gets two, four, six, eight.

Plus 34. One, two, three, four, five, six, seven, eight.

Right now, every card you have,

plus where your kingpin is.

Plus where your kingpin is just for the values of the top of the stuff.

Yeah. Which isn't going to be a whole lot for me, unfortunately. That's

horrible. I get it.

That's such waste. 29 14. So four, one, two, three, four, 59,

20.

Yeah, I see. I thought that's where he was going to win. So he's

straight down.

22 62. Yep.

And then uh the last thing then would be fully stamped thing gets 10 points. No,

fully.

Oh, we're also supposed to lose this equal to our heat first. I can do that. I could do that like 10 times over. So,

six. So, I just lost that then, too.

Then for every two remaining resources, you get one more. I have two of these. So, I get one. Not this stuff.

For every two. So, I get one more.

960.

Joey. One, two, three. Yeah. Okay. So, you got 65. Mike, you have 60. I got 41.

Okay.

All right. There we go, folks. That is Disco

Heist Laundry.

Disco Heist Laundry.

I think we're going to end up changing the title of this video. I think maybe we had the words rearranged. We'll fix it.

Oh, maybe. No, I think there's a colon in there that doesn't need to be in there.

I think it says Disco High's colon laundry for some reason. But,

okay. Um anyway,

that's it. Uh we figured it out. Kind of sort of got there.

Y

we'll play some more at some point. Eventually review it. But this was a learn how to play. You kind of now got a little peek behind the scenes as to

what this might be like, you know.

Anyway, that's going to do it everybody. Make sure you come back later on today. We've got what is today? Tuesday.

I got what's happening at two. Some Oink games.

Oh, nice. They have a good app. Yeah, the Oink app just went on uh Apple Arcade, so it's like the free version of them all. So, so I'll do that. Um and then reviews and everything else coming up later this week. And of course, our full, you know, lineup of stuff.

Yes.

But that's going to do it. I got to get some food. Me, too.

My name is Z Garcia.

I'm Mike Delisia. I'm Joe Evans.

Go rob somebody.

Yes. Hey folks, I'm Tom Vassel. Thanks for watching this video. Check out our channel. We have a lot of videos on our channel. We have live videos that go up each week from live Q&As's to videos where we take a look at the newest stuff on Kickstarter crowd surfing to top 10 lists and more. There's lots of stuff on this channel. We encourage you to explore. You can find out more at our website dicetowwer.com. I'm Tom Bassel. Thanks for watching another video on the Dice Tower.

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