Ivion Tournament - Archmage vs Winterborn {Game Eleven}
Transcript
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Hey everyone, welcome back to Board Games Unlocked. Keith and I are continuing the Ivon tournament. We are now officially in the semi-finals or not semi-finals, the quarterfinals uh where everyone who is being played has won their initial matchups. So this is uh the arch mage against the winterorn. Another season 1 versus season two. We shall see how it goes. Arch mage beat the just we just played him today too. The arch mage beat the where are we? It was the frier.
Oh yeah.
And the winterborn beat the enchanter.
Um but I'm playing the winterorn. So uh just
to quickly go over it after my second wind I gain a mana then travel all other characters up to one tile away from you. That was the thing I think I forgot to do last time.
Oh yeah.
But I like played so many cards so I was like well never mind
for so long.
Yeah. Cold Blast. Uh, for two actions, gain two mana, slow two target opponent, stun them, and then winter mark at the start of my turn, remove a control token for myself. If I can't, I gain a mitigate.
Nice.
That's it.
All right. I have Arcana, which just lets me turn an AP into two two mana.
That is so nice.
Uh, yeah, especially for this. I mean, even just looking at these cards, I'm like, man, there's a lot that are just mana cost.
Yeah.
Uh, I have Timer runner. Uh, at the start of your first turn, add two teleports to your hand and then counter magic. Uh, after an enemy card fails to resolve, deal two damage to them.
Okay, where we at healthwise? 37 36. Okay,
pretty close.
Boom.
It's me. All right, let me find like one of those.
Um, no, you've you've done pretty well. I think it's been pretty pretty split. When you're gone, maybe it's time to go home.
Okay, a decent shuffle that deck while you while you play your turn matter.
That's true.
And I start from the bottom. I don't know what I'm drawing next.
All righty.
You never know. This is a very This is a state sanctioned tournament. Yeah,
I've been getting government funding for this.
That's great. What?
Yeah. Well, no. You said you'd play. You don't want money.
I never said I don't want money.
All right, let's see here.
Well, there's a pool, so whoever wins the most matches, um, the state is offered 100k.
Yeah. Yeah, there's been stakes this entire time, so sorry. Get good.
I mean, I've already I've already lost.
Don't worry. I'll give you I'll give you some. Oh,
thanks. What if I like won 100K and I gave you like 50 bucks?
Thanks, man.
I don't actually really want this.
Yeah, honestly. Um, here's $50. Uh, we're not for
It's more insulting that you only offered me that.
Exactly. Yeah. You should be grateful that I gave you 50 bucks.
Oh, yeah. Well, I'm not.
Okay, I'm going to teleport.
Hell yeah, you are.
I'm going to use my initiative because it can be cast as a cantrip. Um, so I'll move too.
Um, and then I'm going to do Starlight. So,
Starlight, Starlight.
It turns basically I spend two AP and get three mana.
Nice.
If I paid a initiative to play a can trip or gained more than one initiative this turn, I gain an AP.
Oh, okay.
That's a pretty solid opening turn.
Um, let's see here. When you're gone, maybe it's time to go home. Okay. And then I'm going to cast Alter.
All right.
Um, which lets me gain
an initiative.
Oh, man.
Um, which I'm then going to use to cast teleport again. Travel to. Oh my god, you're right there, baby.
Yeah, I'm right here. Um, and then I am going to cast Magic Missile.
All right.
Uh, deal four damage. Target enemy.
Yep. Yep. All right.
And that is my turn.
Okay. One, two, three. Initiative, and draw. This is probably going to be solid for me. All right. You ready?
Yeah.
I'm going play glacialize. Deal four damage to target enemy.
Okay.
So 33 and silence one you.
Okay.
Um so that's that probably going to do one. I'm gonna play Winter Heart. That just basically turns an action to two mana.
Okay.
Um yeah, then you just came right to me.
I did,
fool.
I ate all my stuff. Hey, it's it's you know,
I'm going to play snow clutch. Uh deal two damage to target.
Guess I could have been one more away from you, but whatever.
I think you have a little bit more range than I do. Yeah.
But deal two damage to target enemy.
Oh, nice. Um hold this. I'm going to go ahead and spell steal for two. So, counter target card unless its controller pays two resources.
Okay.
All right. Well, then I guess that's
You actually couldn't play that. You were silenced.
Silenced. Yeah. Here. So,
all right. That's the way it goes. Uh, okay. And then I'm going to pay one to do Fractal Burst with a duration of uh three, but lets me draw a card, attach myself, and then my turn. I gain a mana. Okay. And then I'm going to use that to draw. Okay. Uh end of my turn. Get rid of that. Gain a mana.
All right.
Your turn. Okay. I'm gonna spend my initiative to draw again. I'm gonna spin this to Oh, nope. I can't. Okay. How do I want to do this?
Okay, I'm gonna spend this to get rid of silence.
Okay.
And then I'm going to cast disintegrate. Two. Two. That gets rid of both of these. Um and deal 10 damage to target.
Okay. Two, four, six, eight, 10.
Uh then I'm going to spend one AP to move away.
All right. Um, and that's it.
All right.
Um, I'll use that to draw.
Okay.
That is Yeah, that's all I'm doing.
All right. Uh, I'll move one more way.
Alrighty. All right.
Make it work for it a little.
That's okay.
I don't need to.
Um, yep. We'll go there.
Nice.
I will play one. Play attition. I will slow you one token. Thanks. Then I will do I want to do
I'm gonna interrupt and play judgment.
Wait a minute.
How'd you do that? Oh, I added it.
Um, yeah. Pay two and two to play shatter. Deal eight damage to target controlled opponent.
Yeah, that's me. I'm a target and I'm controlled.
Four, six, eight. uh remove all control affecting them and stun them for each control token removed.
All right, I don't have anything to lose. So
yeah, she pretty much is like, "Hey, put control on them." Oh, except they will spend pretty much everything to keep to get rid of it. So it doesn't
really help a whole lot. Um All right, then. End of my turn.
All right, grab grab my guys, my little my little boys.
Oh my god. Hold on. Okay.
At the start of my turn, I remove a control token from myself. If I can't, I gain a mitigate. So, I I'll just get myself the
Yeah, that's fine.
Well, in the start of my turn, I'd gain the mitigate.
That's okay, buddy.
I'll just gain the one health back.
All right. Okay. Let me go ahead and man
I'm going to use this to draw.
All right. Not super helpful.
Oh, how useful.
Yeah, that's kind of where I'm at. Um, man. Man, oh man. Oh, man. I'm going to turn an AP into two mana.
Okay.
I forgot I have that.
With your arcane ability.
With my arcana.
That's fair. And then I have a lot of options now. I guess I'll just do this one. I'm going to cast disintegrate and do 10 damage. Okay. Um yeah. One, two, three, four, five, six, seven, eight, nine. Metay. Yeah. Oh, and then I'll second win. Yeah. Do your second wind.
Um,
but that's that's that's my turn. What the hell is that? Do you remember what advantage was?
It's if you're attacking someone who's controlled.
Okay.
You get a bonus.
Okay. Oh man. I guess I'll do these two and then you I mean you travel and I gain a mana.
Oh, okay.
All right.
That's your turn.
Hey, that's Well, that was my second wind.
Oh, okay. Um Well, then it's your turn.
Okay.
Because that's all I Yeah, that's all I did.
Yeah. Okie dokie. Well, gee, what am what am I going to do?
Kiss me. I hope you probably should have looked where this place was. Uh, so we can make sure we left with enough time.
That's true. All right. Uh, I'm going to play snow clutch. Deal two damage to target enemy.
All right.
And then you're slowed, too.
No, I don't want to be too.
You wouldn't.
How dare you?
Then I'm going to play Icebolt and I'm going to deal three damage to you with advantage. Deal two more damage.
Oh, okay. So,
so five damage total.
So, 15.
15. Yeah.
And then you'll do your second wind.
And then I will do my second wind, which I don't do anything special. So, okay. Pay one to do another fractal burst. Guess technically I should wait to see what you pick, but
I mean one, two, three. Boom. Okay, take those two.
All right, you good?
I think I'm good.
I played another fractal burst. Gained my mana. Um,
and yeah, now one, two, three.
Yep. Your turn.
Get these guys get these guys going. You know how it is. Okay, I'm going to spend one to turn to two. Get rid of one of those slows.
Yeah.
Um, you know, I think with that I'm going to do spell sling. Um, so deal five damage to target enemy and then I gain an initiative.
Hold on. Hold on.
Yeah, you're fine. I just I'm reading what it is.
Uh, frost snatch counter target card unless his controller spends three resources.
Um, if that card is counter, it's slow too. The card's controller.
Yeah.
What does it use? Blue and red.
Uh, yes. It uses all of them.
Okay. Uh, I'm going to cast Time Spiral for one. Uh, so it's slow one you.
Okay. Yep.
All right. Now your card goes off.
Okay. So, deal five damage and then I gain a second initiative.
All right. Um and then I am going to uh you couldn't have played that counter.
Oh Because it slowed. That's true. That's a true fact.
Sweet.
Yeah, cuz I still only had one.
All right. So, I just don't take the five damage. And then you gain two slow.
God damn. Not three slow. Well, that's kind of poopy butts.
I'll take it.
Yeah, I bet you will. Okay. Since it was countered, I don't get the resources back.
Correct.
That's the one thing that always with me.
Yeah. Because they have like the
they have soft counters and hard counters
pretty much. Yeah.
Okay.
Which is nice. I mean, it is kind of a cool system where it's like you have alternate ways of like ah I'm going disarm you instead.
Yeah. Um I'm going to spend these to get rid of these because I'm tired of them. And then I'm going to move one away. How?
I haven't my
You didn't use it to draw. No.
Okay. I don't believe you, but that's okay.
I mean, it was still with all my stuff.
It was actually by by your deck.
Uh my turn.
Yeah.
Okay. One, two, three, and then draw. All right, we are going to move. I'm going to pay two and gain two to do cold blast. I'm a slow target opponent twice.
Yay.
And then you're stunned. Then for three, I'm going to play freeze. Deal four damage to target enemy.
Okay.
One, two, three, four. Then slow and disarm you.
Okay.
And then I deal damage equal to the amount of control tokens you have.
Four.
So one, two, three, four.
Okay. Um, oh yeah, that's definitely all gone. Then I will pay one and play ice flurry. Deal four damage to target enemy. One, two, three, four.
Uh, and make the tile there in difficult terrain.
All right.
Hey, here's all the difficult terrain stuff that I
that I'm about. And that will be the end of my turn where I will
get these. I'm going to spend one to get two mana. So, that'll get rid of the disarm.
Okay.
Oh my god. I remember this last time I played her. Now I'm just like I don't know anything. Draw. Okay. Cast Arcane Barrage. Uh, deal two damage and then silence one.
Okay.
Um,
no, sorry, one damage because of my mitigate.
And then after Arcane Barrage resolves, I may pay one initiative to play a copy for free. So, I'll pay that to do it again, I guess. So, two more damage and one more silence.
Okay. Um, and then so that got rid of one of these. Sorry.
You're good.
I'm going to play cosmic blast. So that's going to get rid of all of this. Um, both of those. Deal eight damage to target.
One, two, three, four, five, six, seven, eight. That's it.
All right.
That is my turn.
Draw. Get rid of a silence because it's starting my turn.
Can Can you do three?
Um, yes.
No,
I can, but I will draw just in case. Okay, that is stupid. But I will pay one and one. Uh, well, I'll pay one to get rid of the silence and play Blizzard. Attach yourself at the end of my turn. Deal five damage to each enemy in terrain.
Oh, all right. Yep. I'm out.
And end of my turn, you will take five damage.
Yeah, I don't have anything that can stop anything. And I don't have any
like resources,
any counters or anywhere to move.
Yeah.
Nice. Funny enough, with the initiative, I drew another Blizzard.
Yeah.
Well, that was a lot closer.
Yeah. Um, there's a lot of It's so weird with these kinds of games, though, because it's like if you're ranged characters, you just kind of shift back and forth. It kind of makes sense why all the pairings are melee and someone's moving and the other one's trying to move away.
But
yeah. Okay. Well, arch mage is out. Close though. That was that was a lot. That might have been one of our closest.
Yeah.
Would you have been able to kill me?
Maybe next turn.
Okay. You didn't have any damage cards in your hand? I did. Oh, okay.
Yeah. Um, it's just getting the resources to do it. Yeah.
Because so so much of his stuff is so mana heavy.
Yeah.
Um,
makes sense.
And I had to keep using everything to do something,
right? Yeah. The slow came into play a little bit more than I thought it would.
Yeah. I think I probably I I probably myself on the first turn by getting within two of you. I thought my range was two when it was actually three. So, if I would have stopped here, I probably would have had a little bit more to deal with.
Right. Yeah. Cuz that opening turn I was just like, "No, you're right. you're right there.
So, yeah. All right. Well, Winterbor moves on. Another season one out. So, we'll see how it fares, but I hope everyone's enjoying. Stick around for the rest of the series. Uh, like, comment, share, and subscribe, and have a wonderful, whatever time of day it is for you.
Bye-bye.
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