Malhya: Lands of Legends - Campaign Playthrough Episode 3
Transcript
Mhm.
Mhm.
Hello everyone. Welcome back to Rob's Gaming Table. I'm Rob.
And Mel. And we're here to play more Malia uh Lands of Legends. Welcome to the live stream. Sorry, we're just a little slow going. Just uh busy here late for stream working with this fresh glue stick gluing in, you know, errata into my For Glory adventure booklets uh so we can get started here. It's, you know, part of playing a Kickstarter game nowadays. You got to have scissors and markers and highlighters and glue sticks on hand now so you can correct your game and make it playable, you know, that kind of stuff. Fun times. Anyways, uh we're ready to go. Did you read that last message? Uh Uh also I want to thank uh let's see. I'm going to thank uh Psych Zombie, Sonia, James for tuning in.
Um also Theo. Theo, thank you. Thank you for being here. I appreciate it.
Hello. Welcome. Um make sure you're you're behaving.
And don't stay up too late.
[clears throat]
Anyways, we will continue. Everyone else, hello. Welcome to the stream. Hello. Hello.
[clears throat]
Hello. Hello. Hello. All right. So, uh special thanks to these folks rolling by here. Thank you for supporting the channel. Much appreciated. Um yeah, we're going to get to it. I think everything's good now. All righty. Uh so, let's go. Uh-oh, Psyks only says,
"Are you sniffing glue?" That makes so much more sense now. Yes. Yep. This is the secret ingredient to how I do this a live for hours with you guys watching. It's my secret ingredient right there. Don't tell anyone else. Don't tell anyone else. We'll keep that between us. That's what fuels Rob's Gaming Table, all right? I don't just sniff cards and fresh rule books and and you know, freshly unboxed board games. I like all kinds of smells. Can you pass me that smelly marker box over there? Oh. I need to I need to smell the purple one if you don't mind.
Just need to cleanse my palate. Anyways, uh let's not talk about this stuff.
Theo, don't sniff markers, all right? That's a That's Okay. They may [snorts] They may look fruity, but they're not really fruity, okay?
Mhm. Uh okay.
Okay. James says, "I have
James says, "Rob I'm trying to do it serious, but I'm like
that glue. Yeah, yeah. Woo! It was only one thing. I had a sticker in this book, too. Like, the rule book is way worse. Uh so, James says, "Rob, I have a bone to pick with you after watching your last two streams for this game, my wallet is now $140 lighter." Listen, I tell you guys every time, do not come at me with this. Down below in the video description you'll find the number, address, email to my lawyer. Please contact my lawyer when you have any problems with me influencing you in any way to buy or not buy games. That's It's all on you, okay? I can't be held responsible, so. We apologize.
Yeah, deal with it. Deal with that. All right? Have your Have your people contact my people, but I cannot be held accountable. Adam, thank you so much.
Yes, Adam, thank you for the super chat. Thank you. Thank you. I'm so glad you were playing this game. I would have never made it past the rule book.
You're getting that quite a bit, eh? Uh yeah, yeah. Happy that he is playing it and people can kind of learn.
Yeah, I got a nice little little private message from Dan. It was very nice. That was just basically the same like the same thing like thanks for helping the game hop off the shelf of opportunity Mhm. by kind of like explaining things. That's kind of what I do. Like I've been I've been called that where people thought like my real job like my my past jobs or whatever was like a teacher or or like a presenter. I was like, "No, I mean I I did like learn how to present in like college and obviously had to do it at work and stuff, but the whole idea of like trying to like digest the rule book and really understand a game before I feel comfortable and like presenting it again. So, that's kind of how I approach it. I don't know. So, it's like feels good when people are like, "Thanks for kind of like show Like I'm not the most concise. Obviously, I'm not like editing it down to Here's like a 30-minute how to play video rambling off the rules as quick as possible. I'm trying to like You could read the rules, too. I'm trying to like taking the rules, relate it to things I know, and try to like relate it in like a different way. Like just my like normal like you come to my lecture, here's how I'm presenting the game.
Fill it with jokes. Fill it with ways to relate things to the game to help some people understand is just an additional piece of material that they can add to reading the rule book or watching a how to play or watching someone rush through an edited Kickstarter preview play-through {quote} play-through. That that kind of thing. Like this is more of the like, "All right, let's let's come here. Let's sit around this game and we're going to like I'm going to explain every little nitpick about it, good, bad, show you how it works, play through it, discuss it with people live. Like Yeah, we're just going to do it different." Like, I just want to do it different cuz all those other mediums usually exist, right? As long as the game has reasonable reasonable fans behind it. Our amount of fans, I should say, behind it, but yeah. So, it feels nice. Thank you for the kind words and stuff. So, yeah, that's good. Yeah, so rulebook is kind of hard.
A rulebook is kind of hard. Yeah, Mel Mel does it, too. Mel hosting like sounds when we're playing games together. Mel will read There's been a couple games like this. This is this little fun behind the scenes. We discussed this before with a few other games. But, there's like this level of game where Mel and I crack a game open or I crack it open first and I start reading it or researching it or or go to BGG and just Sometimes I just go to BGG and look at like the the the the forum uh like in the forums uh which between the general and the rules forum, what is the ratio of number of posts? And when a game has like twice as many posts in the rules as it does in the general or like similar, you know, it's that's a red flag. That's like, "Okay, man, your tutorial and your rulebook, your reference material, your how to play videos, like, all of that is lacking very much or your just game design is not very like intuitive or it's just complicated to be complicated or just bloated, you know?
And and it's like funny. So, there's a certain type of game where like um Mel and I I'll describe to her like Basically, some games will be like, "Ah, don't worry. Like, I'll play this one. You just sit down and table one night. We'll teach it. We'll play it or what one afternoon, whatever, and we'll figure it out. It's no problem. It's similar to such and such game." Mhm. Then, there's some games where I'm like, "All right, Mel. We're going to need to crack this thing open a couple weeks in advance. I'm going to need to read through it. You might need to read through it. We're going to sit down. We're going to play it. Then, we're going to separate. We're going to read the rules separately. We're going to make notes. We're going to come back together, compare notes, see if anything popped off the page that we experienced or didn't experience that like we I still have questions about.
Mhm. I'll go on BGG, rip through the rules forums, trying to find rules posts, and see if I can answer them myself before scrolling past the questions as like a test for myself to see what the most common things brought up, to see if I understand them. So, that way I can have like as smooth as a play through as I can have, which is like very rare. Like it can be as smooth. Like there's always a hiccup, right? You're doing it live, right?
Mhm. But there's games and this one I can compare it to. It isn't on the level of complexity, I don't think. But the game that reminded me one of the games we did that with was like War of the Ring. Okay, that game was like Mel and I basically took night classes, it felt like, trying to learn that thing and practice that thing and understand it and play throughs and then like take notes and compare. It was like we took it super serious. And for like 3 hours of play on a stream or four, whatever it was, five hours. I don't even know what the stream was. Just for that, we like spent so many hours, so many nights. It was like silly. Yeah. And yeah, we don't like to talk about that stuff cuz it's just like, ah, boring, like whatever. But it's nice when someone's like, "Wow, the way you explained that, that helped me. I couldn't get through the rule book or I couldn't understand I played it." And then I went to I went to Rob's video and he just like the way he just explained it and showed it. Yeah, it was long-winded, but it's like it made me understand cuz I'm trying to explain it like a different way. I don't know. I think there's also a difference too.
When people come here, they come and you explain the game and you see how it's played. And when we're playing, we will also talk about maybe why we're doing something, which sometimes you don't get in short condensed like it's just bam, bam, bam. Here's what I'm doing. I'm moving here. I'm going here. But you don't get the why behind what they're doing, so you can't actually understand the mechanics of the game that way.
So, and like you were saying about the rule book, like we really try, especially with these big complex games, we we we both want to make sure that we understand the rules so that we don't make mistakes, large mistakes that will ruin the campaign or your viewing experience as well. We want to play as as we can. Obviously, we may make mistakes cuz there's so much Of course. Of course. Yeah, yeah. I don't stress about that so much. We try our best.
Yeah, yeah. Yeah. We appreciate when people notice like But yeah, we're not perfect. I'm not trying to be perfect. And as we get later in the campaign, I'm like I just get sick and tired of going back to the rule book and trying to read it before streams and like I just like glaze over as I go through it. I'm like, I think I understand this. It's just a refresher, but like I'm just like zoning out and like I'll just figure it out on stream and like if we make a hiccup, we make a hiccup. But uh yeah, the other one that like prepared me for learning games like this and helping me like break them down and understand them so we can thank our four fairer games, whatever. The previous games are like Cloudspire. That was one that I did myself was like that was like a stress. Like I remember sitting there nights over nights over nights trying to understand this thing, reading and digesting, going through Discords and forums and trying to figure that game out before I felt like confident to play it on stream. Yeah, so it's a similar thing where it's just like it just feels like the publisher just like didn't care about the gateway into the game world. Like they I don't know. I don't mean to make like them sound bad. Like all these people I assume are coming out this with love.
Like they're trying to just make their game they want to make and hope people will love it like they love it. But it's like as a consumer, I just look at it like okay, so you spent all your time and money on this, this, and that. But then the rule book or tutorial or support reference sheet, like all that stuff. It's like so much lacking in this industry and it's like so basically you once you how I look at it like the the the negative, the pessimist way that I look at things sometimes is like so you got my money. So you spent tons of money in images, crowdfunding campaigns, community managers, uh you know, deleting posts on a on a crowdfunding page that that's bringing up anything negative cuz you don't want to hurt sales. And you delete once you got my money, then you took extra months with the game and then you So, I expect like a little bit higher of quality, but no. I get it and the worst part of the whole thing is like once you got my money and I got the game, it's like you didn't care at that point like if I even got your game to the table because if you really wanted me to get it to the table and enjoy it, you would make sure as hell your rulebook made sense that a brand new spanking new player would be able to go through it and understand it very seamlessly.
But, no. They just want like the seamless I I The impression I get from this this industry and the crowdfunding thing is the freshness means like the the seamless like they they care more about like making sure that your finger can get on the mouse and click the back button and make sure you click the back button with the highest you know, bundle total as possible. That's like their goal is to get that seamlessly happening with as ease, but like once you get the game, it's like Yeah, so I just open them and it's like you didn't care if I got this game to the table. You just hope BGG found the answers for me and like you just you just want this game in my house. You don't care if I ever open it. Like that's this is the vibe I get from some of these games and that's where you get this angry old man Robin. Yeah, so this is one of those games.
That's all that I was swearing to say, this is one of those games, but hopefully once we get through that part, it's all fun and love, we hope. But, uh yeah. I think the problem is it's very hard to even think of like your jobs that the people that are watching. It's hard for you to write explanation on how to do something that you are in and you maybe do every day because you're going to overlook steps that you just you seem like common sense or you don't even think about them. So, like I almost think rulebooks should be written like almost completely last and by somebody that is not super familiar with the game. Like in tandem maybe with somebody that is from like I think the rulebook should be thought of in the tutorial like the intro like learn to play walk through book rule book reference books all that stuff.
Needs to be like right from the start like worked in with it. So that it also when there's certain gameplay systems that just like like catch people up and like make them struggle and make the game not flow and like you know that stuff should be like ironed out and thought of like how can we like kind of rework this to like make more sense and make it or or put it in the later area of the games and like put in the hardcore side of the game and take it out of the beginning you know so it's easier to get into like we've seen games that are thought of like that like Gloomhaven jaws of the lion was a good one that I felt like they had the little first five scenarios they they took a complex thing like Gloomhaven and somehow broke it down in five scenarios worked it all in obviously they had the previous Gloomhaven to like have everyone yelling complain and then like two or three printings of it to update rulebooks and fix things but but either way stuff like that I expect right it's like I don't know I feel like that stuff should be done at the beginning and then like definitely it the rulebook and the tutorial system should be part of the play testing. Yeah I guess that's what I mean like it should be it should be read by someone who knows nothing about the game and every time they ask a single question they should rework how that was written to make sure that they understand.
everybody cuz everyone learns different but
No but maybe multiple people yeah multiple people to do it. Yeah but there are some publishers that will put out the rulebook have a pretty finished rulebook and throw it at people during the crowdfunding campaign. And some that will say like let us know and they will make changes but that's like very very rare but that's even a way to do it is like
confident company to do that. Yeah but that's what I mean that's what I like those ones when they throw the rulebook out there and they're like not just like four pages of paper stapled together with like an outline of this is how we hope the game will work. But they're really confident about it and I like that. Anyways. Uh not watched you guys live for a while. Hope you're going to do lands of ever shade all the best. I was going to post that actually as like a um I was going to post a question on the members um thing on YouTube and just ask what our members want to see that game or not and kind of leave it up to them cuz like I didn't look into it till just recently and I'm like, okay, I see it's kind of similar in the category of this game. Uh it's like RPG in a box kind of idea. But uh now it's in people's hands.
Is that Awaken Realms? Yes, Awaken Realms, but I figured like let's like it's kind of good to wait. I wanted to wait and see how the game kind of really is. Like Awaken Realms is kind of hit or miss uh with what they you know they're great at like first impressions on games, but like full campaigns, like the long-term, like sitting down for 60 hours playing the same systems over and over again, sometimes they're just like yeah, they just don't they just don't hold the hold the attention like they doesn't keep hitting, you know, like um so yeah, we'll see, but maybe maybe it's it's something we try on the channel, we'll see, but I'll yeah, I'll post it to our members like a little poll uh cuz I'm I saw the the um the pledge manager's open for like the second wave and I know from backing stuff from them before it's like that'll be open for months.
And uh yeah. I'm asking cuz it's a bad rulebook and we're like on that topic, is that why you're asking?
Oh, yeah.
Yeah, yeah. Are you hinting something here? I'm describing Kickstarter games that are pretty cool, but with horrible walk-throughs and rulebooks and then you thought of that game. Oh, no. No, I'm not backing it. No.
question / thought.
Yeah, yeah. Not backing it then. No, no. May influence our decision.
Yeah, I'm staying away from it. But either way, if we were going to play it, it wouldn't be till like cuz I saw the like um the second wave doesn't deliver till like sometime end of this year or probably later, so. Uh oh, Buel's played the first book of lands of ever shade. I'm wanting to get the second one. I'm enjoying the game so far. Well, how many books is it? Is it Is it similar to like this game where there's multiple books
I think they're the I think they're expansions or something. From how I understand it is like they're doing that one is like there's like Um basically like the other books are like expansions and I think that's part of like the second wave or something. So it's like if this game just came out with like probably two or three books in the box and we're like, "Yeah, if you want more books, you're going to have to like you know, we're going to have to upsell you on like add-ons kind of thing, I think." Okay.
That's what I think is happening, but I'm not 100% sure. Okay, it's three small Oh, plus three smaller scenarios in the game box and three expansions. Okay.
Okay, thank you so much.
If I were to back it, I would just back the base game. I don't know if I want to go put I wouldn't That has four books in it though, so But they're small or smaller, right? Or is it
Oh, four plus three smaller scenarios in the main box. Oh, so that's a lot. Book one is starter, book two is expert, book three is advanced.
Oh, okay. Interesting.
Okay. Thank you. Yeah, I'd probably just get whatever base thing they're they're selling to try it out and play through that. Like I just like I have very little faith in like my interest on sticking with something like that long and people's attention on YouTube and plus the designers like actually making something that just doesn't get kind of boring after that many hours. Like just going sitting down playing something for 50 hours like the same board game systems like and you're enjoying yourself. That's like a feat and that's great. That's the value, awesome. But some of these that are like, "We're going to make a second and third expansion and all this stuff and just keep going." It's like I don't know if I enter like there's too many great games to play and not enough time, so it's like just sticking with one game for like a year or two playing through all those books. Like I don't think that's for me.
But yeah. But I'd I would love to play through that like a bit of it, you know, and see how it goes, and if we play through you know, one campaign or whatever, that's fine. But we'll see. We'll see what the members say. Um but yeah, I'll I'll put that poll on YouTube. It should pop up in like your feeds or whatever on that page. I'll mention it in like the next after I post it in the next stream. Okay. I mean, I could probably post it right now, but we've already been going on for long enough, and we have not started playing the game, so
Were there other comments? I just want to see. There's just the one that's underneath Adam's super chat there. Robin and Mel have ruined all other gaming channels for me, too. Aw, come on. All of the camera angles, green screen, microphone, etc. is amazing. Ah, it's okay. It's not amazing. Well, you say compared to what's out there. It's doable. It's definitely doable for
for two people and we have no camera men and no audio people, no production people behind the scenes, so we're we're doing what we can. Sit at Oh, Rob. Sit at a table with buttons. Uh My lawyer told me to just friendly chastise you when your enthusiasm persuades me to pick up a game.
Oh, yeah. If I can't find a video for a game I want on this channel, I can't watch it.
Okay, Tim. Okay, stop. All right. Stop. Stop. Stop. Stop. Stop. Stop. Okay. Uh Tim has a good question. I I'm sure people have already been answering or if not, it's like
just Yogi did it. It's a whole other can of worms, but it is something that's true. It says The answer is just yes. Yeah, anyone else feel like collecting games and playing games are two different hobbies? This is correct. It's a constant battle of the dark side of the force and the light side of the force. Always. They're never in like full balance. Like, yeah, it's like something I'm always Like I There's years where I'm like, I'm not buying any new games. I'm not backing anything. I must play stuff. But then there's some years where it's like, okay, it's now a year to like collect, collect, collect, and it's like Yeah, there's definitely like the hunt of gathering and then like the Yeah, the playing is like Yeah, they're both they fight each other for some reason. I don't I don't know. It's like It's hard to keep those in like the perfect flow. I think it's cuz they're a lot of large campaigns that we're purchasing. It's because everything went to crowdfunding.
That's what I'm going to say. Back in the day when I used to just be like, "Oh, I'm going to go to We want to play something this weekend?" Remember how many times we would Yeah. go to the game store, go with friends, and we look we'd ask them like, "Where We want to play this weekend?" Like, "You know, we have some friends coming over? Like, do you have something like for this many players?" Kind of thing. And they're like, "Oh, try this or that." And we're like, "Okay, we'll buy that." And we go home, learn it, play it that weekend. Like That that That's sweet sweet turnaround. Slowly build the collection that way, but yeah, it's now it's just like, "Oh my god, FOMO. We got to back this now to hopefully get it in a year, and maybe we'll want to play it." And like, yeah, it's kind of messy, but Yeah, anyways. All right. Let's get to it. Uh-oh. Uh-oh. One second. That's fine. Or we'll just kill time until No.
No, it's this stupid stupid streaming software. Okay. Should work now, I think. Did it. All right.
Yeah, okay. Camera should still be good. Still okay. All right. So, we're entering the Four Glory Adventure Book. I have glued in our new setup paragraph thingy up here. So, actually, I can probably just do this. And we can bring up the corrected one on screen that I was looking at before I cut it out and glued it in. Uh okay. So, if this is the beginning of your journey, it is not, but it could be. But, we started with the introductory booklet. Uh each player takes one or more heroes and prepares them according to setup. Oh, this might just add the stuff that it added to the other one, maybe, but Oh, cuz I guess you don't need to play Yeah.
that first one, yeah. But, maybe not. Uh Single player game, nope. Otherwise, retrieve the elements from your save sheet, arrange your heroes in the various boards. Yeah, so this is like they they recommend like saving after each book and and and restarting at the start of a book is like the best time to do that. But, I feel like if we did that, like Oh, it'd be long. Yeah, like every stream would be like 8 hours long. Like, I don't know. I can't do that. So, uh we just leave it on the table and stuff, mostly, but um So, we can say we're not saving, we're pausing. Yeah, yeah. But, that's what they said in the thing. It's like recommend. You can save it anytime, though. But, it's like that's this what they're recommending. So, that's why they're telling you like get out the game and set it all up and whatever, but it's like uh it's not happening here. Uh the following rules are to be taken into account only if you played The Awakening just before starting For Glory.
You'll need to reload the timeline, discard the crystals, and rearrange on the different card decks. This is This is a timeline. There's no crystals to discard if you didn't make it through a day. Oh, you're talking about the day thing. Yeah, the day and night cycle board kind of thing. That's what they're talking about? Yeah. Rearrange the different Heroes must recover all their life and aura points. Oh, no way. Okay, sweet.
Yeah, we'll just do that now. Okay. Well, I only had one health and I had three aura points used and two health The aura points missing, so that's good. Okay, that's good. Um Heroes must recover all their life and aura points. a basic weapon card if they lost theirs when playing The Awakening.
Oh, wow.
Okay, so there's a little like uh you got spanked, but here's here's your stuff back. Uh then, you can place the weather token on good weather. Okay. Start a new day on the timeline and form the time card decks and the event card decks. For the event deck, take all the event cards except the F. So, I guess when they say start a new day on the timeline, I'm supposed to shuffle these day and night cards? I don't know.
Yeah, cuz it says uh I think so.
Form the timeline card decks. So, I'm going to shuffle this.
Yeah, yeah. So, we're just going to shuffle some decks, build some stuff. And then, only add the F card in the deck if you have checked off two and or three. No, but we got 26. Okay, that's not two and or three. So, no. Okay. F card just looks a little weird. I don't know if we can see that here. Yeah, the F card is like has like the like this is a normal event card that we've seen already. But, this one is like this exclamation point, two and three, which I'm thinking that's what the two triangle checks are talking about there. So, I don't know. This is probably some like very special events that can happen. So, I'm going to keep that out of the deck. And okay, place your group token on the city of Daedalus.
Oh, so we're starting
hexagon 500. Yeah, we're going to travel phase, obviously. Okay, that makes so much more sense why it's telling us to do all that. So, we're going to set up. Let's move that back. I shuffled those decks. Okay.
Okay. There we go. So, we're at 500 top right here. Okay. So, party tokens there. All right, let's go Go to here. And you got this on whether you shuffle these decks that are arrest there. Okay, check off 23.
Okay. If you want to play the entire adventure in quick mode. Oops, I should have kept reading.
Oh. Okay, so this is something interesting. I remember reading it in the rule book or online or some additional material or something. Um but it says once you decide to play the adventure this way you won't be able to change it back at all afterwards. So they have something called a quick mode and I wish I knew where exactly I saw that cuz it described it as just a way to like kind of play shorter game sessions or speed through the game a little bit more. So I don't know how that works, but it's you just check off 23 like So maybe things will ask you. Yeah, but that's crazy.
maybe? Yeah, maybe that's how it works. Yeah, we're probably be asked a lot. Do you have 23 checked off? If not, you can go here or you can only select this if you have 23. Huh. I don't know what it is exactly and I like I don't think I should do it.
What is it called quick mode?
It's called quick mode, yeah. Let's see if I can find it in the Maybe it's in the FAQ or something. No.
No, I'm not sure where that was. But yeah, I did read about it and was like, "Oh, interesting." Hm. I don't think we'll do it though. Okay. Hm. Anyone know anything else about quick mode who's played the game at all? I'm curious Without spoiling anything, of course. I assume.
All right. Page 17. Page 17, Roz Goddess. Thank you. That's funny. I tried to search this, but it wasn't like it highlighted different.
That's the page I was on, too. Interesting. Advent- adventure booklet important. Oh. Oh, that's the call it fast mode. That's why I I couldn't find it when I was searching. Stupid translators. Thank you, Raw. Yes, thank you. Yeah, it was on this page, too, looking. And I searched quick, and it came up like it highlighted this, you know, and I was like, "Huh, I don't see quick mode, though." Important, there's a fast mode that can be set up at the beginning of the venture. If you decide to use this mode, you will not be able to change your mind till the end of the campaign. This mode will allow you to experience the same adventure, but more quickly by cutting out some episodes.
Oh. What's an episode? What What Yeah, is that like entire books, or is that sections of Yeah, I don't know what an episode is in in this game. Do they just mean like certain little like Do they consider setting up an exploration booklet scenario like an episode, you know? Like
Dan says quick mode is declaring victory and stopping the stream. Oh, okay.
It's We won, everybody. Bye. Cool. Okay. It just seems like it's a big decision and I was like Uh I don't think we do it, right? Cuz I want to experience the game and cut things out.
wondering like what is it doing? Like this is very much intrigues me that they put this in. It's like yeah, you can't complain our campaign is too long cuz we gave you a way to to skip half of it. Like that's strange to me, but interesting. I don't know, I just find it very fascinating. Okay. So let's just get going. Then you start your adventure. All right. So throughout the towns and villages of the land, talk focuses on one sole subject, the reappearance of the terrible Titan Hamror. These rumors are harmless as fairy tales, stories to frighten children, and so people with so people do little to change their daily lives, but you know better and you wonder what can be done to counter this threat. After the ordeal you've been through and in anticipation of another call from Nilec, you decide to stop over in the city of Daedalus. Go to one.
All right. So it is the equinox of the kings, celebrated throughout the region. The towns and villages are adorned with flags of all colors and the multi-day festival is in full swing. You are standing before a full effervescent city, Daedalus. The thousand alleys that crosshatch the city form a veritable labyrinth or sorry, form a veritable labyrinth in which it is quite easy to get lost. Fortunately, during these lively few days, the heart of the city is clearly indicated. Every street hosts stalls and resounding music. Once you reach the central square tiled with white tents, you decide to linger a few hours and enjoy a few moments of relaxation. Surrounded by children joyously chasing one another, you watch the enthusiastic onlookers as they stroll between the stalls tasting multicolored kebabs.
Kebab. Appetizing aromas fill the air around you. Your attention drifts to a few stalls that offer challenges that could earn you gold coins. You also notice many merchant stalls where you might find useful items. Finally, you eye a huge tent that seems to house a troop of traveling bards. You decide to devote your afternoon to these activities while sampling the dishes offered to you. Thus begins your adventure under the cloudless sky, still unaware of the incredible destiny that awaits you. The survival of the world of Malia depends on your future choices. Good luck, awakened, and may the wisdom of Nalik accompany your choices. All right, open page 71 of the exploration booklet. Visit the location Daedalus by going to the numbers depicted in whatever order you like.
Okay. And throw that Yeah, somewhere there. 71 All righty, this reminds me of that game um I was telling you about or we were talking about last stream um where you can like pick whatever you want based on the options that are available, but you might not be able to pick all of them. I uh Well, Sword & Sorcery did that. Uh Chronicles of Juna did that.
Yeah. Uh yeah. Okay. 71 71 Wow. Wow. Okay, I got there. Okay. Yes, exactly like this. Okay. We don't know how many of these we get to visit, right? It just says in our in order of our choices.
we look for hidden numbers for 10 minutes. I think
I'm just kidding.
No, but I think I see a five, but I don't know if I'm just kidding.
your eyes just don't work. No, I'm just kidding. I I see a five, but I don't know. I see a bunch of eights. Do you? Or they could just be windows on roofs.
No, but look at this
top. I'll show you. Show me the top again. See this house? There's a five. I don't know, maybe I'm crazy, but I just see these numbers that Where'd the glue stick go? Did you Did you take it? Did you take the glue stick?
not look like five? I don't see any five.
No. Do you guys see that or is that just me? Okay, maybe I'm crazy, sorry.
All right. It was all supposed to be a joke. I This is I don't see numbers and I don't think there's numbers, but I mean they There's a bunch of scribbled lines, so I would think like that's kind of a good place to hold or hide, sorry, hide numbers in there. Yeah, it's it's
There could be. But I don't think so. I could easily numbers in the roof hatch.
Yeah, there's some that I Yeah. I don't know. But it's funny for them to make, let's call it, messy art, where it's a kind of like scribbled and they're supposed to be looking for numbers and sometimes their scribbles look like numbers. I just want to see the There was an example in the rule book, but it's like I want to see our first example to see like how tricky can they get. Dan, that number 14 was there. I was the only one that saw it. It was there.
All right, anyways. So which one do we want to go to?
Yeah, where do we want to go? What are we doing?
It probably gave us direction in that thing of what is happening at each one. Um Hm. I don't know. I don't know if it matters. I'm not sure.
So 99 looks like some sort of sporting event. Yep. Yep, there's like stands there.
also so does 91. Or this looks like a show of some kind.
Yeah, there's like an animal there.
Yeah. Um Yeah, there was There I mean there was in the rule book uh the number thing. I should have brought it up on stream if I didn't already. But yeah, go ahead, Mel. You can pick whatever.
I'm just looking. Um This is the example on the right of a rule book um showing it. And that one's very obvious. Or no, it's not very obvious.
very obvious.
They're Okay.
They're making it more obvious.
Yeah, my bad. So, the bottom right picture is how hidden it can be. Yeah. Wow, it can be pretty hidden. Yeah, that's what I'm saying. That's why I I'm looking like into the details of the of the image.
But no, no, look, look, look. They're showing on the bottom right of the image, it's an arrow coming from where it's hidden on the right side. But the top part is lit up in the art and that's It's like two spots in the same image are trying to show you go to 101. Or are they showing you the two different ways it could be? Yeah, I know. This is probably just a an example like not really used in the game, but I don't believe that because no one pays to get this elaborate art created uh if a real artist made it uh to just show an example. Like I don't think I think this is really in the game somewhere. Mhm. But who knows? Who knows?
So
I'm tempted to go to one of these two places first because they look I'm I'm down to go wherever you want to go.
So, um let's go to 82 first. 82?
Yeah. Right here. We're going to go here. So, hold on. These are just windows, I know. Oh, but that did look like an eight actually. Yeah, let's just say it's 88 for fun. Again, we know if we see a magnifying glass at 38, we're on the right track. If not, we just walk away and feel silly. Oh, but Yogi says 888. I only see two eights. 88. Where do you see the Let's go to eight. But I see two eights, so 88, not Okay, just for fun. I think those are just windows, but I mean, let's try. No, eight is not does not have that symbol. And 88.
No way. It is? It is one.
Is five? No.
Okay, so okay. So I'm not crazy and you are. Okay. But at least I started to look and made you look.
I'm going to go to 88. Yeah, cuz it says whenever, right? Yeah. So I based on those two windows in the bottom middle are very highlighted. They're only two on any of the roofs, so I'm thinking like, okay, that could be them trying to say there's an eight and an eight there, but you know, maybe it gets that subtle. And then in the book, here's 88 and there's that mark. So it says if you've checked off 14,
It's funny cuz they're talking about 14 and but that's from Yeah, that's separate, but it's funny that they want you to if you've checked off 14, So you're thinking the last book 14 was a thing? I don't know. But I think I already told you it wasn't when we looked.
we already looked. Yeah, cuz maybe 14 check you should have got by finding 14 before and now it's like if you did find the first number,
That's so funny. No, no, it says if you've checked off 14, go to 24. We haven't. So now we're going to read a man dressed in black. That's probably just if we've met this guy, I guess, already. Yeah. A man dressed in black is standing in the darkness and signals for you to approach. Hey adventurers, my name is Elios. I have some rare stuff for sale. Interested? Oh, now I see. Now check off 14.
Okay. Oh, so we can't visit him.
is just Yeah, this is just to stopping us from like looping this and taking advantage of it. Okay. If at least one hero of the group has at least one rogue talent, that's Mel, we're going to 115. Oh, this game is awesome. All right.
We found a secret. The individual continues looking you up and down amused. I recognize the sharp eyes of a colleague. I'll give you a friend's price, so take advantage of it. These articles are visibly second-hand items, which you hope will not be missed by the original owners. Now is the time to do some good business. Uh so it says Okay, so this is like in the village thing, which we've never done this part yet, but this is all symbols where I was trying to decide for them just by like seeing if I could figure it out. So this is like I think the shopping symbol probably you have to spend money and we get the option of looking at two super rare items, whatever that deck's called, the like the good item deck, and then the best weapon deck um we get to look at.
So each card can be purchased for the indicated price minus two. Then it says return 71 Okay, so we're going to go I have the super shiny items.
like these are going to be expensive, too expensive for us. We have 20 coins. Yeah. So we're getting one from here. Okay. Ooh. Fancy dagger. Some kind of Oh, 22. We have 20. This is an item for some class that we're not playing with. Does that mean
No, I don't think so, is it? No. No, okay, never mind. Yeah, so this is some other some other race or whatever that we're not playing with. This is like their ultimate weapon. Mhm. Doesn't mean we can't use it, it just means we'll never enable this line. Yeah, you're right. Okay. Too bad. Yeah. Now, I could pretend like the stream just broke for a sec, switch it to another scene, and I quickly swap this with another weapon that works better for us.
Right, right. But I'm assuming the game's going to present stuff to us a lot, so hopefully we'll just get choices. Now we go to the super awesome deck. Oh, you know the other thing that we didn't do at start which Was put in the the The The I know what you're thinking. I thought of everything. Quality quality stuff. Yeah. Yeah, we're supposed to take out the ones that are in there and put in new ones.
Yeah. But that's not in this deck. This deck never does that.
No, but is it in the one that And this deck never does that. It's only in the common ones. But uh these ones just have all good stuff, I think.
Okay. I'm not shuffling this very good, but So, yeah, we definitely need to shuffle this. Let's give it a little shuffle. Okay. We're getting two from this one. Uh oh, shovel of some kind that you can toss away to probably add eight extra cards drawn when you're in when you're gathering materials. Which makes sense. You can use the shovel, you have to discard it just to get a ton of materials. Okay. So, you probably get to do your normal amount of of um action cards and then this gives you an eight extra action cards to draw. So, you just like get loads of stuff. But the problem is we can't carry that much stuff. I mean, you can carry tons of plants. Yeah, I can carry one more item.
Yeah, we can use carry six plants, but materials you can only carry two and I can carry only one.
Oh, yeah. So, getting a bunch of materials is not really convenient. But again, you have the options so we can stake a tons of plants. But this is kind of neat.
Okay.
the other one is Uh I think this Let's see. So, I would say you discard this to to create one of the having a familiar or whatever it going to ask us. Remember it asked us the one time if we had that like if you have a bird like that symbol. And that symbol is on a class in the game, I looked. And that class basically has that anytime it asks like do you have a little friend, you know, a little bird friend or whatever, that guy has it all the time. Yeah.
So, this might just give it to you. Or Or you can discard this for when you're doing that eyeball challenge for your group to get
Yeah. a group
a group skill check, yeah. You're getting double successes added onto the helmets.
Mhm. Which those tests, I don't know what those are, but those tests are probably pretty juicy if that's like a thing, but
tests? Okay, here's the dilemma. This is the first location and we actually haven't even looked at a location. So, I'm wondering are these worth it if we only have 20 coins or do we wait and see if there's anything else that's purchasable at this at this um page? Mind you, we won't be able to come back here.
Yeah, this was just a special little side discount thing. So, are any of these worth potentially not having money for future? I don't know. I don't know. Like knowing that things only are sold back for like half their value usually, it's like I don't think it makes sense to buy this at a $2 discount to then sell it back later for like 11, you know what I mean? It's like Yeah. And we might lose it. So, it's like I don't know. You can't actually hold any more stuff. I can hold one more thing cuz I have my claws uh Oh, and you can't hold this because it's
Correct. heavy. Okay. So, like I could take this as a melee, but like let's talk it through. Let's see how the power level is compared to like um I don't know, just like base claws. Is that yellow or or green, the first one? Uh this is green. This is green. This is yellow. Okay, so that first two
Oh, this is yellow up here. Yeah, yellow's like the hand, like Oh, okay.
are green. I only have one yellow. So, I wouldn't be able to use that line right now. Mhm. Would you? I have two yellow by default.
Okay. So, I can use it. It costs three um action points to throw two dice. If you read the special symbol to hit and you ignore a defense.
Yeah, that'll be the same. But then it's like if you're that class or whatever that character you would get just for free like also ignore black dice like extra hit. Like that seems huge. Like Yeah, I feel like you shouldn't take it if your symbol's not the thing on the weapon. Like that's a big red flag. Especially cuz maybe later we'll get the chance to purchase one of our weapons. And we would hope that we have the money to do so. Yeah, and that's interesting just to see like I haven't really looked at the advanced stuff really closely. So, that's just going to shuffle back in. I didn't find that, but Or I hope there's neutral ones that are maybe Yeah, there probably are. anybody can get.
let's peek just for fun. Or are they all symbols? No, they're not all symbols. Let's say the first one I found is not all symbols. Is like this bow. Huh. So, it's like yeah, it looks like you just have to have high high stats in a couple areas. Okay. That's pretty good. Yeah, here's another one. Like a spear. You can see a little little reach. Also can push if you have some knowledge. Yeah, the costs are still like if you want to do the weapon fully, it's like seems to be like five to six cost of action points is in the play. And then that question comes up of like do I save action points for like movement or like, you know, do I have to use movement in there or do I save it for defense? But it's nice when your defense is all zero, and it's nice when your first ability only costs three, so you could potentially do multi attacks.
Yeah. I don't know if there is stuff to help you reduce the cost of like weapon attacks. So, that you're able to do extra.
Oh, look at that bottom if you're surrounded. Yeah. Yeah, it's a pure strength weapon obviously, heavy. All yellowed eyes. Yeah, a lot of these have symbols on them though for your like each of the each of the characters.
Okay. And like should we have those in the deck? I don't think in setup it said anything like don't play with the advanced weapons of the class like the characters are not playing with, but maybe we're not supposed to. I don't know. Cuz it's like majority of the deck are is like I feel like at least half. Cuz there's like I don't know, I'm guessing but 1 2 3 4 5 6 7 8 9 10 and then that would be like the 10 that come in the game and then well that we have like we have five in the base game, five in the the extras and then 1 2 3 4 5 like six. Six are like generic and then 10 are like for the each of the classes or or the races.
So it's like yeah. Ross says you can remove them, it's your choice. Minion says yeah, most rules get rid of the other classes.
Yeah, that that's a very I didn't realize there's like so many like so few of the um others, but yeah, that makes complete sense to do that I think. I don't think it would break the game really because it's like they're not like of an insane power level difference compared to the ones that don't have a class symbol on it or whatever. They seem very similar, but Okay, let's do that. Okay. Yeah. And then we redraw? Yeah, yeah, we'll just redraw. That makes sense. Yeah, yeah. Uh this is our two symbols, correct? I think those are our two, right? This is mine, yeah. And that's yours for sure?
Yep, 100%.
Okay, so I'm leaving those two in. Uh
So it should be like eight here. 1 2 3 4 5 6 7 8. Yeah, so these are the eight that are for the others. Um I'm going to put this somewhere. Yeah, I'll put it I'll put it down here. Just got to remember to put it back in the box and not mix it back in later. So I would say I have like eight 1 2 6 7 8. Yeah, so we have eight and two are our specials. Okay. And then we have these two things to choose from. Yeah. Feels like a big decision. I don't know. But it's like yeah, you're right. We probably have other shopping happening here in a second. So it's like maybe not. Maybe we run out of time and miss all the shops. We could. Yeah. Yeah.
Who knows?
there was by the story it seemed like there was somewhere that we could try to earn money or win money in some way.
true. Yes, maybe let's spend and not give a crap cuz we'll we'll work it If this is good, I'll spend. All right, here we go. First option.
Oh, it's mine, I think. Yes. You lucky bastard. All right. Of course it's yours. How much is it? Oh, 22. Oh, it's the perfect amount. Well, You have to spend everything.
Looks like it's all working out for you.
Oh, she gets all the cool stuff.
one back.
Oh, thanks. I get your your sloppy You can have that.
hand-me-downs.
Oh, but I can't carry all this. So cuz the armor Yeah, because this is also heavy. So I have to have to just lose this one? I think so, yeah. That's fine. I don't Yeah, cuz this guy's not letting us sell stuff back like they doesn't show little symbols. I think you're just supposed to toss. We don't have like a group pool for item storage. And I can't carry anything heavy. No, that's okay. And I can only carry two [snorts] heavy things. So this I just want my hands right here. So this will go back. Okay, can't carry two heavy cuz I have the one simple here and then my ability is to carry an extra one. So, I can carry two, which I was. Yeah, and it's better to keep It's better to keep your armor um for sure. Keep some defense. That's like huge, it seems.
Yeah. Oh, but now I get to roll the black die as well. Oh, it's just a basic. Okay. Yeah, that was a starter weapon anyway that you tossed, so it's like whatever. Yeah. Yeah, this one Oh, this one's in the middle deck. Okay. I mean, it was decent. It wasn't terrible, but as a melee weapon for you?
Like I do have two knowledge now like after we leveled up one of those times, so it's like I can do the second line already. And now you have you'll have that skill Oh, yeah. I can balance. Yeah. I like Donatello from the Ninja Turtles. Sick. All right. Actually, let me
Now, the problem is Oh, I guess I can still use my feather feather feet to get in position for So Oh, yeah. We got to spend all that. We spend money? Yeah, sorry. And then these will go back. Yeah, it's took a while to figure that out, but I feel like uh might be necessary. Yeah, I feel like that worked out for me.
All right, so we're going to go back, uh choose a a location to visit. Okay, so we're let's go to 82. So, yeah, we're definitely in the right spot because it's sending us back to 71, so 88 100% was like the right play there. That it was an accurate thing to do. Okay, what do we do? 82. 82.
If you hold uh like scenario token five, we don't have any, right?
Okay, if you've checked off 23 No. That's the quick mode thing. So, it's going to ask us this over and over. Okay. If you hold at least two scenario tokens, we don't hold any scenario tokens. Otherwise a grand oak Oh, I see. This is probably all just gatekeeping so we can only do like a couple of super special things here that give you scenario tokens. Once we get those, we're like, you know, but this is probably going to let us get one, maybe. A grand white tent serves as a big top for a theater trope troop trope. What is this? Theater troop? Trope? Trope? Trope? I don't Rows of benches have been set up in preparation for the spectacle, which has not yet begun. You will come back later. You have a strange feeling that this place is of particular importance. Okay, return to 71.
too early. Yeah, so note that down. 82, we're here too early. So, that's we definitely have to find five or a couple of scenario tokens that'll let them know that time has passed.
have brought just a
No, it's fine. Oh, we're just I'm just remembering
Just remember. It's fine. We can remember.
So, 82, we need number five. Or two scenario tokens so time has passed, basically. It's a neat way to do it, I guess. Okay. Let's go to 99. I know this thing over here.
Some looks like some sort of sport event or Maybe it's Coliseum to fight in our money. 99. If you hold scenario token five, no. Otherwise, a combat arena is being prepared and should be open very shortly. One of the organizers tells you that the gladiators will compete here tonight for the honor of participating in the grand tournament that will take place soon in Agarance in the southern part of this region. Okay, return to 71, pick something else. How do we find five? Well, if we want to go work or there's like stalls, I think. There's like villages, there's something going on down here.
62.
62, okay. If you hold scenario token 10, no. One stall offers a challenge to test your skill. You must destroy a pyramid of six metallic boxes. All sorts of prizes are available to win, some of which are supposedly valuable. An Ugnall dwarf in shimmering garb eyes you defiantly, handing you a several leather balls. So, for just three petty gold coins, do you think you can complete Rathwall's challenge? He asks you. If you want to try to win a prize, discard three gold coins to go to 103. We spent our money. If you do not wish to participate, or if you don't have the gold, you return to the square, return to 71, choose a different location to visit.
Eight. Eight. All right. Yeah, we got to find somewhere to earn some cash. Earn some tokens. We spent a lot of money on a some sneaky guy in a back alleyway. Yeah. Okay, eight is if you hold scenario token two, no. Some Ugnall merchants are having a problem with one of their shops, which is set up on the back of an unusually small Tortor. Several parts of the structure have broken, impeding the convoy's departure. You could aid them for a few gold coins. There are logs you could cut to create the parts necessary to repair the structures, and then you'd have to install them on the strange creature. To participate, each hero chooses one of the following checks. Okay, so we have to cut the logs or repair the shop.
Okay. I'm going to cut the logs, which is the green, right? Uh sure. Okay. Let's try this cuz we're not actually on the board yet. I mean, I'll probably do the same one. But yeah, you go ahead, do whatever and see what happens.
die? Yeah, just one black. And what is How many hands to stop? Two? Two. And then you get
And you just get nothing happens. Yeah, four plus successes, and then they would thank you for your assistance. You gain one gold coin per success token obtained. Uh and then it says, oh, per success token obtained minus three, a maximum of five gold coins. Example, for seven success tokens you gain four gold. Oh, I got the wrong die. Is that that worth an aura? We're looking for gold, so I'm going to spend an aura to get an extra die. Yeah. Okay. I don't have any of the symbols. Uh we Two more successes. Six.
One more success.
[snorts]
One hand. We stop at seven. So you get
four.
four gold coins, yeah. Okay. All right. Yeah, I'll do the same. I'll spend an aura. Okay. And then yeah, we can just roll away. Uh one. No hands. Okay. Two and a hand.
Yolo. I need four to even get anything. And that's over.
Dang it. Okay. Uh so nothing for me. But we did get four coins, and now [clears throat] we can actually do something. Now it says take scenario token two. Okay. Um those are in here. And then return to 71. And pick somewhere to go. That was eight, right? I did that. Um We go back to 60. Oh, you want to go somewhere different?
124. Oh, yeah. 124, sure. 124. If you hold scenario token eight, No. No. If you hold scenario token four, otherwise, as the festivities continue, decide to linger in the diverse shops of the market street. The event has inspired many makeshift tables to be set up outside them, covered in numerous objects whose quality the merchants boast about. Okay. Okay. So, we have a a more traditional shop we're going to set up here. So, we're going to get a bunch of cards on market, but then we also could sell back things for half their gold.
Too bad. Okay. So, let's go Uh so, what do we got here? We got common. So, should I be doing the quality thing? Like what's our save sheet say? Uh Like how many quality in the the common item? Four. Like I don't even know if we got any out of here. No, there's still four in there, but whatever. We'll switch them up.
Uh yep. Yeah, I should probably do this before stream, like but it's like we never really save like traditional save, so it's like Yeah, go ahead, shuffle that. Four quality items in there.
And these are the quality Yeah, that's the quality of these things. Cuz yeah, the game still doesn't let you like even if we collected some, you you just remove what's in the deck and then put you refill new ones in. So, it gives you a way to like kind of collect them, but only two in here. And it could be the same two.
Whatever. All right, shuffle those in. All right. Now, we're going to set up three of these. 1 2 3. One of these. Any of these?
And two of those. Okay. And we probably won't be able to afford any. Yeah, cuz we don't get a discount, right? No. Okay. But we can sell stuff back.
it's too late. You can get You can get five gold for those two potions. I know it sucks that we didn't see this first and you still had that weapon, but
would have Maybe I would have. Yeah. I know you probably wouldn't have sold it, but if we saw like a weapon, you obviously would have sold that to help pay for the weapon. Oh, a reroll. Yeah, rerolling of stealth die on some armor with magical defense. Uh some kind of climbing rope. Uh another armor. Nothing crazy. We only have four gold. Yeah. And then Oh, we saw this one before. Some kind of skill check bug thingy. Okay, what was the advanced one? It was this. This was the like obviously more higher quality item.
We can't afford
Yeah, so it's these. And then a weapons. A bow. Uh purple. I do have two purple. And two yellow.
better than the bow you have cuz potentially
The problem is this thing doesn't let you do stealth kills. Yeah, but yours the bow that you have doesn't either. Yeah, it does. Absolutely does.
Oh, it does. I see. Sorry. I thought it was the same. No, this thing's just rickety and noisy or something. So, like doesn't really work accurate It's like less accurate. Yeah. Which makes sense cuz they're throwing It's like more powerful, but less accurate and they're throwing yellow dice in there. And then the other weapon is some stabby stabby blades. Some knives. Daggers.
Oh, minus one for melee.
Yeah, so you can do Yeah, so you can definitely kill like two people and still probably move around a little bit. Uh or is like melee kills three or four? I forgot on the still before. Oh, okay, so you can just do two melee kills basically. Huh. I don't know what to tell you. What melee item do you like better? This one or the one you have? Or do you Are you fine with the one you have?
think I just keep what I have, I think.
Yeah. I don't know. I mean, this is cool. This is cool. How's it compare to this as my like backup cheap melee weapon?
It's very similar, actually. Yeah, just
The only Yeah, the only the passive like ability is like really the play. And the discount on the melee attack and stealth attack.
Yeah, true. So, is this a slight upgrade, maybe? I don't know if we should be Like, we have okay weapons right now, I feel like. So, I I don't know. Yeah, like we already know we can spend three to either participate in the combat or to
Oh, true. help with the Yeah, that's true. Okay, let's just save our money.
So, it's up to you if you will benefit then. [clears throat] No, I'm okay. I I don't need to min-max it. Yeah, it's fine. Especially in a game where I know we can just like lose our weapons easily. Wait, what did I do? I put that one. I know I'm supposed to shovel it in, but we'll just throw in the bottom for speed's sake for now. Okay. Do we want to go back to the the combat trial or do you want to do something else?
first we need to take scenario token four.
Oh, we're not done. I'm so sorry. Yeah, we need to take scenario token four and then we go to 71 and pick something else. So now enough time has passed that we have two scenario tokens, but we don't have What was the main one they asked for? It was like five? Do you want to go try here? Or that might be Or 112 first, yeah. We didn't do 91 either.
Uh if you hold scenario token one No. Uh tables covered with all sorts of bottles of alcohol face a row of chairs. Several large fellows are already seated, mug in hand. The entire group can participate in this drinking contest for free. Without hesitation, you settle in alongside the other contestants. Go to 145. Drinking contest. All righty. Oh, no. Take scenario token one. Okay. You sit in front of the bottles and at the sound of a whistle begin to empty glass after glass. The alcoholic beverages are all different. You try to recognize them, well aware that the order of absorption will decide your degree of resistance to their effects. So we're doing a drinking test skill chest here. Empty the glasses of alcohol.
And it requires strength. Uh that's your test and I don't know what the other symbol is, but Uh it's individual, so you can go first. Go nuts. Strength of one. It's one black die? One black die, three red hands to fail, and it's got a question mark on successes. Oh, I don't know.
So the question mark is like you know, when do you stop? The ground sways, sways. Keep your success for later. So as the heroes have passed their check go to 94. Oh, this is one that you have to have a lot in, sure. But I don't want to spend an aura for drinking contest. So, I'm just going to roll one and one and hope for the best with three hands. We got one success. And I'll probably just stop once I have two hands. See what the outcome is. One success.
One success. Okay, so far so far we're doing great. Nice. Chug chug. Nothing? Chug. One success. We got four. No hands.
Wow. It's only one die. Nothing? The hell, man. Hand. Okay. Yep. One success. Yeah, once I get the second hand I'll stop. I don't know how Okay, so I got six and two stops. So, I'll stop at six. So, should I read it says as soon as the heroes have passed the check.
Oh, so you have to go next and you have to stop at six.
Yeah, let's keep it as a surprise. Yeah, you keep your six.
Yep. Now to you I spend an aura for the lols. These are mine and then we'll do yours. Uh one two and then
on. Already a red? Drunk Drunk test in first scene. 10 out of 10 would buy. Says Tom. So, you got four and two hands. Uh You think four's enough? I don't know. It's like do I have to beat you? Is it a contest? But is it a contest with me or is it a contest with the other fellow fellow
know. patrons. Because if you get another hand, you're going to like fall on the floor or something. Yeah, true true.
Lose a tooth. Take a Take a damage.
Maybe sleeping in the bushes. Okay, do I stop at four? Uh Perhaps a cheat day. I know I I come with a larger stomach of two white dice.
Or extra weight, I should say. I don't know what You were just drinking harder alcohol.
to go for it. Okay. Come on. It's black dye. Just don't give me red this time. Another Yes.
Uh I'll just stop there. Okay. The ancient slave way. Yeah, yeah, yeah, the ancient.
[clears throat]
All right, we're going to 94. Mel has six successes and I have five.
Yep. Let's see
This is fun. what happens here. First the first check that's like a secret success one is a drinking thing. It's silly. What was number was I going
45. I say 45? Yeah. You're at like 112, I think, or something, Reef. I said 94. I'm going to 94. I Sorry. You're you're drunk. You're drunk, Mel. Go home. All right. Each hero compares their successes to the results below. Oh, okay.
This stupid game.
You do yours first, right? Cuz you're a little bit
Yeah, yeah. Okay, let me try to just show you my results right here Might be hard to see.
without Zero to five. Oh, the shame. You passed out after the very first glass.
Like that is a low end. This game I don't know, man. But you didn't hurt yourself. So, six to seven, which is you. Oh boy, you're just barely going to keep your meal down. You gain two gold coins for participating.
Yes. Okay, I'll take that. Eight to nine successes is you fall out of your chair and the whole world spins around. You gain five gold coins as a reward. And 10 plus successes, you're completely drunk, but you are one of the finalists. Save your successes for later. There's even more. Oh. Okay, that's right.
If at least one hero is in the finals, nope.
Oh, I see. Otherwise, you stagger away from the tables waiting for the effects of the alcohol to wear off. Return to 71 and visit somewhere else.
That was so fun. That was so fun. Okay. I think we go to 91 cuz we haven't gotten there yet either.
91? All right. If you hold scenario token 11, nope.
Nope. People are unmasked in a circle around the square where two teams are competing by pulling a huge braided rope. The general hilarity breaks out and you see that one of the two teams is now face down sprawled in the mud. Whistles and applause celebrate the winners. The next match carries a large prize because it involves facing the champion, a certain Grumpf, who will pull the rope alone. How uh whoever that is, this seems like it should be easy money for a group of Awakens such as yourselves. Take scenario token 11. Okay. You can participate by betting one to 10 gold coins, which will be doubled if you win. Oh my god. We can bet one one to how many? One to 10.
10. Okay.
If you participate, decide how much to bet, then go to 22. If you don't want to participate or you have no gold, you can walk away from the market square, make a new choice to 71 on the next wish bucket. We should bet. Even if it's a little bit, just to try to double. Do you want to bet like two or three? I don't know. We have six total. We've seen the price of things in the game.
We need at least three for the combat. Okay, so you want to you want to go to that combat thing?
I Yeah, I do.
just bet three then.
Okay, I'll bet we'll bet three. So, you're okay with that?
Yep, sure. Okay. I didn't I didn't know that.
confidence like skill checks in this game at all.
It's fine. 22, yeah, right. I'm just kidding. We just don't have any buffs for skill checks like Uh no, I don't.
Not the ones we're doing. No. All right. Your team clings tightly to the rope. To your great surprise, the four large guys are replaced with one enormous beast, a duke. Grumph, it seems, was not a person, but this animal entirely made of muscles whose forehead is adorned with an impressive horn. At the sight of your crestfallen faces, the spectators laugh even louder. A villager ties the animal with rope and lays his hands on the braided halfway between your group and your adversary. He lifts his arm and the trained duke starts pulling the rope with all of its might. With the when while the crowd cheers and jeers, you dig your feet into the mud and try to resist the beast's pull.
So, this is now what we're dealing with is this thing right here.
Us and you
together against Grumph, the duke. So, we get to do a group test, max of four. Okay. Which again is so weird since we're only playing two characters. So, like, how does this work? So, it's like, is this when we start to enact this again like easy mode because we're only two characters? We did say in group Yeah. I feel like we should just do it always. Based on what I just saw from that drinking result thing, like I don't know. I'm spending aura points, which are like very very um powerful in the game. We're spending on drinking tests and like we literally had like the bottom results. I don't know. But yeah, anyways, you perform a check. The special size of dice are considered successes. Yeah, let's do it because especially in this test where we're two short of people. Or maybe it's just cuz we haven't built up like a bunch of items that would give us buffs in different kinds of tests or something.
It feels like kind of daunting, but but again, it's the start of the campaign. They know you don't have that kind of stuff. So, I don't know. All right. So, what's happening here? Strength? Strength, yes. Um So, strength by default I only have one. Okay. I don't have any Two black die? help on strength tests, neither do you. No. It is a difficult test that has two black dice. For each piece of heavy equipment you're carrying, that helps you actually.
Oh, perfect. It gives an extra success to those uh the helmet symbols.
Okay, so those helmet symbols will be two. And only two red hands to fail. And we need six zero to six to go to the first result, seven plus to go to the I'm assuming better result.
Okay. I will spend an aura on this if you want me to go first. Yeah, you go first. It is a group test, so just hopefully you build up a few, don't fail, and then I just get a couple and we're good. Okay, so I'm rolling two because I spent an aura, I only have one. I have two heavy armor.
had like 10 gold on the line, I would definitely be going crazy on this one, but
So, just so I'm aware, every one of these that I roll is two plus one one cuz we're doing the card, right? Oh, for you, yes, cuz you have two pieces of heavy equipment.
Yeah, so every one of these faces will be three.
Yeah, for you.
Okay, for me.
Yeah, for me it would only be one cuz I have no heavy equipment. Okay. Two. Okay.
And no hands.
Okay. That's a good start.
No no red hands is a good start. Four, one red hand. I got four.
What red hand?
Oh my god, there's no red hands. Sorry.
Well, you're still drunk.
Sorry. Sorry. I'm not getting any of the good symbols.
There is no red hands on those dice. Okay, this is three for me.
So, we got seven already?
Yeah. So, you can just stop and we just go ahead. Yeah.
Done. But, do you have to roll at least once?
No. Okay. So, we stop at seven. I could just roll and say it whatever, like, you know, I just stop whenever. I'll just say I stop. It doesn't matter. Okay.
It doesn't change anything. Cuz like it like what I roll doesn't take away from the total at all.
there's no hurting you for failing.
Yeah, correct. Yeah, there's no yeah yeah, just says as you're jerked away uh you're jerked this way and that like a toy on a string. Your efforts are pretty useless. All right, so we're going to 53. We should double our money here. Uh, with a great cry of victory you pull one last time on the rope making the animal fall with a loud thud. The people around you congratulate you as Duke gets back on his feet covered in mud. Still cheering, one of the managers hands you a share of the bet. Satisfied, you pocket the gold before returning to the central square. Double the bet you placed.
Yes. You return to the central square. Pick a new thing on page 71 of the booklet. Okay. We're just making so much money. Um, the only other place that we didn't go is 141. We didn't go there yet. 141? Okay.
[snorts]
Check off 15 from the scenario book. Okay. The temple is open for the entire festival. At the top of its steps, a mage welcomes you or welcomes those who wish to study the magical arts. The man named Afar will be your guide if you wish. If there are any mages in your group, basically magic people, uh, they can change one of their spells for 10 gold coins. Discard the the spell you wish, draw a new one, spend 10, reshuffle the deck. No. We don't care. Okay. There's an image. Doesn't affect us. Okay. So, that was it. Okay. Do we want to try this? Whatever you want. 99. Yeah. We can pay three now to Yeah, I couldn't remember which one was the place where we needed the money. If you have scenario token five, no. I feel like this might be how we get it.
No, this is a combat arena is being prepared. It's not ready yet. So, this is not the place that does that.
the place that we could spend three? I don't know, but it's not that. So, where else do you think that that we haven't gotten 91 maybe was it? No. Uh, maybe 91.
Probably. It was probably 91. Uh, Oh, no. 91 is where we just pulled the thing on the beast guy. Yeah, he's right there in the arc.
Eight was the like wood helping the guys with the carts. Oh, maybe 62? Oh my god.
Yeah, this is what I'm saying. I put you in charge cuz I thought you'd remember. Oh. Wait, we can go to 82 now. Maybe that's just all we have to do. Well, we still don't have five, but we do have two tokens. Oh, it's 62, yeah. It was the If you hold scenario token 10, no.
The one stall offers a challenge test of skill. You must destroy a pyramid of six metallic boxes. All sorts of prizes are available to win, some of which are supposedly valuable. And then a dwarf in a shimmering garb eyes you defiantly handing you several letter balls. Just for three petty gold coins, do you think you can complete Raffald's challenge, he asks you. If you want to try to win the prize, discard three gold coins, go to 103. Yes. Okay. I'd like to try. Several different prizes. I'm interested. Take scenario token 10. Okay. The perfect pyramid of boxes on the table in front of you seems to defy you. The host of the challenge hands you the balls gesturing towards your targets with an air of delight. You contemplate the different prizes and still can't believe the rarity of certain items. After testing the weight of the first ball, you make your first throw determined to erase the stall holder's smile.
So, it's a solo test. So, we need to pick one of us who can do better at yellow and strength or whatever. Or not strength, muscle test or whatever that is. Two difficulty of the heroes of May, so magic user, they get super successes. Uh for each yellow plant the hero consumes. I don't have I don't have any plants. This is probably not going to be something we're going to do, but obviously you could take plants to help you with accuracy, I guess, throwing balls. Okay.
the magic you could use the force to just uh get whatever you needed. How much yellow or how much dexterity do you have? Uh two. I have one, so right now I think it's you. Okay.
Just cuz you are magic.
He has seven successes. Two, and you don't have anything for strength. I'm not going to spend more point. I don't care. I mean, roll it. Yeah, just roll it up. I don't care. One in Oh, one in two. Oh my
god. This is like what happens. This is like, yep, you're just This is no chance. You have no no way of winning.
Spend three gold for no reason.
going to 49. Sorry. Feels bad, but it's the way it's designed. All right. Uh you propel your balls brilliantly towards the metal boxes, cause them to fail with ease, except for one, which obs- obstinately refuses to fall. You stand angrily before the five box on the ground, staring at the last one that resisted all of your your throws. Still frustrated, you walk away from this stall. Return to 71, choose somewhere else. All right, let's go to 82. Let's go back to the start of all of this. If you hold since token scenario token five, No. If we checked off 23, no. If you hold at least two scenario tokens, go to 56. Okay.
A grand white tent serves as a big top for a theater trope. Rows of benches have been set up, and you take your seats just as the performance begins. The actors, a troop of bards wearing splendid costumes, reenact the birth of the titan Harmroar, a creature born from the soul of the original titan, a great classic of traveling theater. During the Dragon War, the rock where the soul of the original titan lay dormant was sent or sorry, was rent with such force that the soul was split in two parts. One of these parts formed into the new titan Harmroar. According to the legend, the latter is currently held captive in the border, a mountain range bounding bounding the upper lands of Malia. But to date, the wanderers Sorry, but to date, he wanders the region, probably seeking to gain power before descending into the lower lands.
The bards commence a deft interpretation of the famous council meeting debating the dangers of the return of Hamror and the three artifacts that could be used to confront the titan. The blade of devotion, a legendary sword with hidden power, the ring of eternity, a ring created to protect the entire city, and recently lost during the great wars of the north. And finally, the talisman of souls, a lost jewel whose dark power is evoked in terrifying tales. Okay, these are all in bold, so I'm assuming maybe there's important to the story, maybe we need to remember these things. The blade of devotion, the ring of eternity, and the talisman of souls, okay. Uh in keeping with tradition, the actors bring several spectators onto the stage to participate in the show.
To your great misfortune, you find yourself on the stage having to perform in front of the audience's encouragement. Take scenario token five. Well, that's how you get And now we're going to perform the play. Yay! Which is a knowledge skill check. And another skill we don't have for whatever first skill type. Okay. In order to reduce their inhibitions, uh each hero may consume a single cube of a purple plant to get two successes. We can't So that's got a weird one. Three hands cancels two successes. Your catastrophic performance brings down the mood, remove two successes previously by another hero. Oh, and group test. And then
know.
Yeah, we don't know what we get based on the successes, we just go to seven. Okay, so it's two. How's your um knowledge?
Two. Two. Do you want to go first, or do you want me to go first? Sure. Like, what the hell, man? Like, why do I even care about this? I don't care about this. One. Actually, it's two because you've got the no hands.
So, one red hand and one success. How many red hands is that for you?
But three only remove So, it doesn't do anything for you. But it does stop it. Does it though? Probably, right?
Yeah, cuz it still stops the test.
lose all my stuff, too. Yeah. Mhm. Yeah. So, two more
successes, another red hand. I will stop. Okay. So, remove these and then you start going. Okay, I rolled two as well.
So, this is five. Yeah. Mhm.
And I'll just once I have two, I'll Well, actually see what happens here. We got Oh, I think I just stopped. Cuz I got one and two hands. Yeah, cuz you're starting moving mine. Yeah. So, we have six total.
at six. Okay, so now we're going to seven with six. Don't feel confident about that. I never said I was a performer. Zero to seven, you go to one and three, eight plus you go to another. So, yeah. Yeah, I don't know. It was like just a little shy. Uh 36.
There we Uh you had no delusions about your acting skills, but now all doubt is removed. You're abysmal. In hysterics, the bards thank you again for your very original interpretation. When you emerge from the big thought with the rest of the audience, night descends softly on Daedalus. Daedalus Dae- Daedalus Daedalus? Uh you return to the central square. Return to 71 and choose a location to visit. How do we get out of here? Something will kick us out of here, right?
I thought that was going to do it.
there cuz we now have five. Or does that just stop us like Oh, I don't know. 82?
Yeah. Yeah, cuz there's like an entry for all of them like to go back to them again. Yeah, cuz I don't remember which one we needed which tokens. So if we hold five, we go to 144. If you go to 82, okay, let's see if it's 144.
You arrive only and the stands are being dismantled. Many people readily lend hand to fold up the stalls twisted by the jostled by the crowd, you realize that you no longer have any desire to remain here. Pay attention to your pockets.
Oh man, I don't want
going to get Yeah, we're going to get robbed. So we're individually do this test. And there's that test that one that was on the card. Yep. Okay, individually it's two
Yep. difficulty, right? Yeah. And then I roll two
one red hand, discard two gold coins. Oh my god. So this is you? Just go ahead.
One red hand, that's fine. Yep. Boom.
I got it. So two gold coins gone. Okay. Dang, all that money we made. Oh yeah, where's mine?
two successes? Mine is um Oh yeah, I'm rolling two dice. And I don't have that symbol. Okay. Uh two gold two hands. Dang, we just We just lost four gold by that. Yeah. Um but I haven't done Oh yeah, yeah, this is one red hand, right? Yeah. Damn. Yeah, you're good.
Wow. Yeah.
was a terrible one. Uh Yeah, Dan says rob and seems the game optimizes with three characters. That's yeah, what I read online too. People were saying that. In order to scale it yourself, you could just reduce the number of successes needed by a third. The ones where you come Yeah, for group tests. Yeah, where our totals all get combined. Yeah, that would make sense. Yeah. But you think like easy mode would maybe make up for that just getting a bunch of successes off of this symbol, but maybe it's not enough. I don't know. I don't know. All right, so it says uh you return to the central square back to 71. Pick something else. Okay, we have to figure out where these tokens go. Let's go back to one Okay, 99. What is No, but what what was that again?
one needed five Yeah, two of them needed five. Okay, okay. Yeah, I was like something has to Yeah.
We need something that we finally got now. Yeah, 99 is if you hold five go to 14. There we go. We're getting all full page uh entries, so this is probably good. Stars begin to appear in the sky. The attention of the entire city now turns to highlights turns to the highlight of this day, the gladiatorial combat. These combatants will try to qualify for the grand tournament that will take place soon in the city of Eric Agarance, uh which is south of you. Uh I'm going to go over here, right? Uh the arena is impressive in its complexity. The organizers clearly do not worry about expense when constructing it. The powerful maze of the body, recognizable by their investments, are stationed near the arena to guarantee that no participant dies during the event.
Uh Wait, I we should look for numbers. Numbers? Numbers? 11? Do you think? Or you think
What? From the little windows on the towers?
but the windows last time were numbers. Maybe it's not. It's fine. I can check 11 for you. No.
Okay. All right, as you wonder if you should bet a little gold on these fights, you overhear a conversation between a young man and the graying woman accompanying him. "It is clear who will be the champion this year." he declares to the woman. "It can only be Alecto, the famous sword fighter with the magic sword Devilblade. Together they are invincible." He finishes exuberantly. These final words make you jump. They remind you suddenly of the theatrical play in which you participated. Could these en- sorceled sword name Could this en- sorceled sword name Devilblade, could it somehow be the blade of devotion? One of the three powerful artifacts capable of vanquishing the titan that appeared recently?
You put your hand on the shoulder of the young Yoctal asking him for more details about this weapon, but the man named Raphael doesn't know much more. However, you will also However, you learn that Alecto, the reigning champion, can only be encountered in the grand finale of Agarance and that there is no way you know where he is training. You have a feeling that it was not chance that brought you here. Even though the odds of being right are slim, you choose to follow your intuition. You must recover the sword. Abandoning the young man, you immediately find your way to the tournament organizers to register as independent gladiators. The burly individual, probably the form a former gladiator, salutes your courage and invites you to prepare for the qualifying play which begins in just a few minutes. Go to 65.
Ladies and gentlemen, young and old, people of all horizons. The announcer begins to shout as you enter the arena. Uh for this first qualifier, we have a group of adventurers freshly arrived and ready to demonstrate their power. To challenge them, you we call upon the Black Hand Mercenaries who has sent us their most terrifying fighters. He shouts louder still under the cheers of excitement from the crowd. Uh remind you to qualify, the gladiators must be the only one still standing in the entire arena. Let the fight begin. He finishes clearly joking. Uh so we're setting up 22. We have enemies two and six. And because we're playing two-player, we're going to have them set up like so on two or on the same or two different blue spawn points. There are two blue tokens in there.
That's the first time we've seen that. Yep. Yep.
I'll move that over there. Oh. 22.
[snorts]
Okay. We need tiles B4. F6 J6 or sorry. Yeah, F6 J6 and Z5.
Z5? Yep. Oops. On the side. Five. Five.
Okay. All right. So, we just need one blue and then a yellow, a pink, and a green. Yeah, I guess.
other spawns are going to happen or something. Blue goes here. Pink. 1 2 3 Same on the top. And then this green one. And then we need three of those interest tokens.
All beside these, right? Oh, I wonder if one of them is going to pop up an enemy. I don't know if that's right sides. Yeah. Yep. Okay. And then we start here. So
Oh, we need enemies
Enemies, yeah. We need um two Those ones we were fighting before, yeah. Yeah, the easier knifey guys.
These. And then six.
Six of the shield guy. Yeah. But it's still the easier side, like we fought before, but yeah, it is the little sucky ones, these guys. Okay. And they all start on the blue? Um Yeah, it's Yeah, it says a two and a six and then a two, so
So, they all two knife guys and one shield guy all on the blue, so Unless this I don't think it's a typo cuz that was the setup was the only errata that was listed, so We actually can't even get through here. This is a wall, right? Is this actually I don't even think that's Yeah, this is a closed door. There are tokens that cover this to make it an open door. Is this a space? Yeah. Okay. Just checking. We'll put him behind. Yep, yep, yep. Yeah, this is them coming out of the gates and like, I don't know, this is our combat. We're going to fight over here, I guess. Excuse me, sorry. Uh yeah. Okay. So, we start Where did you say? Uh this one. Oh, this one. Oh, the books here. Uh, yeah.
Okay. And then it has an entry here for and if we defeat all of the twos and all the sixes, we go to 29. But if we're defeated, we go to 155. Okay. And then all those tokens go to 19 in the book. Okay. You're four initiative? Uh, yes. Okay. Yes, I am.
So you start this party. Okay. Mhm. Mhm. You technically can range through this, right?
Yeah, just as it gives them a black die.
Oh, right. But I guess you could free move. Yeah, but then any line of like I don't want to be close to them really. And and their movement is four and four. So like one, two, three, four. Like yeah, if I just stay away from them, I'm fine. I'll let them have a black die. Um, so hopefully it doesn't roll shields or a miss, but Wait a minute. You can wait in combat, can't you not?
No. That's a stealth thing only. Oh. Oh, another thing comment was left about the stealth mode, which I even on the stream I paused for a second was like I'm not sure if we're supposed to do this. Um, but remember we went from I should have mentioned this at the beginning, but just a rules correction note and then it made sense too was when you're in stealth in a scenario and you like you stay in stealth mode, you go to the next scenario, whatever and you're still in stealth, you leave the token moving down the track where it is. You don't reset it. Yeah, I know. As soon as these As soon as it was said in the comments, thank you whoever left that in the comments. I was like, oh yeah, I remember reading that. That does make sense. Yeah, the way you put it. But I was like, yep. But I even on stream I remember I was like, "Uh I reset this? I can't remember. Uh let's just do it, who cares." But it didn't change anything um in our play-through, but yeah, in the future it might be very good change things quite a bit. Which we haven't moved it from the last episode, it's still wherever it was.
No, but it does get reset next time as we're not in stealth mode. It's only when you're told to set up stealth mode, when you see the stealth symbol, you reset that, you reset the deck. Oh, I see. I see. I see.
Okay. Uh yeah, so I guess I'm just doing a bow attack. Um I'll do it on one of these guys, and I will go all in since I don't think anyone's going to reach me. Not if you stay where you are. Yeah, so I I'll go all in, so all six points, so that I'm ignoring both of one of these guys uh blue dice. Okay. And we're not We're playing on the easy mode, quote unquote, we're not giving them um those those uh little ability tokens, or whatever they're called.
But yeah, we'll see how it goes. All right, so I am rolling Can you reach that? Yeah, sure, whatever. I mean, you can roll it, I don't care. Um So I'm just rolling these unless I want to spend an aura to like I'd love to just take a guy out like quick and dirty, but Mhm. I feel like there's going to be more to this. There's a whole other room, but maybe this is just the room that's like fun unless it's going to be these things, but they're all spawn points. So I feel like when this door opens, there's like another combat starts to happen, and I only have two aura points, so it's like Yeah.
Cuz wait, aren't we the finalists, and that's going to be the big showdown in there?
I don't know. Is that what the story said? Okay, so let's roll these two dice. I'm not going to spend an aura.
a black dice cuz you're um
Yes, and a black dice, sorry. Sorry, no.
Yeah, but that's after.
Yeah. Okay. Cube two hits. Okay, they rolled Nothing. Did you have any extra damage? No. Just two? Yep. Okay. Yeah, this whichever one of these guys you want to say I was shooting at. I can hit them both the same, so it's like
that. Okay. Okay. Uh I'm done. You're done? Yep. Okay, so now I have the same initiative as the sword guys, so I can't hit them where I am. So, I don't think it's worth me going up there and getting hit by everybody, so I'm going to let them go first. Moving for four. One, two, three, four, right? I'm assuming they're going
so, yeah. not try to go in there.
Yeah, I think they're trying to avoid that stuff, but I'm I think it's just the shortest that they can get an attack in, but nowhere they can get an attack in. So, I think they're just Yeah, I think they're just move to get as close as they can would make sense.
four. So, they're both like that, unless you want
No, that's fine. Whatever. Okay. I don't know what to say. So, that was them. They can't attack. One, two, three, four. Okay. Now, I go. Three move. Here. Now, I spend all my new weapon, so we spend five. Go to one. We roll two red dice. Oh, I don't even need to move. Oh, no, that's a push. Yep. If I get that. Okay, we're just going to roll two. We're only going to roll two dice. Oh my gosh, I'm so sorry. I knocked something over there.
Yeah, it was just Okay, we got two hits, plus we got the face. So, the face gives me one hit here, so I have two hits, plus the one. Then here, a face gives me two more hits, so that's five. It minuses a blue die. Use this one blue.
blue die. Blocks one, so he takes four. He's dead. Boom. Okay, this guy's dead. Then This guy.
This guy. Yeah, cuz I have one on my dream eater.
Yep, yep. He moves for four, one, two, three.
trying to go after someone who's engaged with someone in his party, but then he'll go after someone who's just engaged in general, so he's Yeah, we'll do
Nobody's engaged, so we go wherever. Okay. All right.
That's it. Back to the top.
Yep. They stay where they are. We didn't change. I guess we could bump up, but I think it's fine cuz we still go before them, so Okay. You are first. Okay. Mhm. I feel like I could go I really want to take this guy out as much as possible as he's like the hardest hitting one.
Mhm. Uh so I can do free move, one, two, three. Oh yeah, sorry, before that I would spend an action and I'm going to switch to a melee weapon. Mhm. I think. Yeah. Oh, that's good cuz then when I hit him I'll get an extra damage if you don't kill him. Yeah, that's what I was thinking. Okay. Hopefully both of us together we can kill this guy, hopefully, but um but I like he's six health. But if you can do some and then I can do some, potential.
So I I'll spend four, one, two, three, four. I've got another one point left. I'm going to roll two reds. And yeah, just throw me two reds and he's going to roll a blue and a black. Three hits, any bonuses that you get?
Uh yeah, um just another hit.
Okay, and you block one shield.
And yeah, one shield gets removed.
Okay, so four hits. Two get Oh, you block one shield, so he only takes one, and then it's black face. Does that do something? Uh no. So, three damage he takes. Okay, so he's halfway there. That's good. Okay, your turn. Okay, I'm going to free move. Get a side him. And then I will spend four five, go to one. Again, we'll roll two red dice. I have one hit because Rob is adjacent to him as well.
outnumbering. Plus we got two hits, and we got a face, which does one, and I can push him if I want, I guess, once it's all done. Plus I got another two, so we got six. He rolls one less blue dice, so he only rolls a black. Okay, six dead. Boom. Okay, this is This is good coordination we have here.
Yep. Okay. This guy is like here, I think.
him come towards me cuz I Yep. I have more defense.
engaged to you. Okay, he rolls two red, and he does one automatic hit. Uh one, and then the face. Uh he would ignore a blue die from you. Like you you don't roll a blue die. Okay.
Like one less. So, I roll a black, a blue, and I have one shield I'm ignoring this one.
Yeah, yep. Okay, so I have one shield I actually need to roll one. Got it, two shields. Nice.
Fully blocked. Okay.
Okay, back around to us. This guy's gone as well. Um Okay. So, I will Oh, yeah, reset action points. Uh one, two, three. You just spend extra movement.
No, four, five, six. No, because uh Oh, yeah, hold on. I only have four free movement. Let me think this through better. But no, I have my like um Oh.
My movement's all light or whatever, so I can I don't I don't care about yellow stuff. I forgot. There's no way I cannot get locked in, I don't think. I was trying to go around him to line up uh your thing Oh.
if we need it, but Yeah, cuz I can't step in your square cuz I become engaged. So, I go 1 2 3 4 5 Yeah, it takes me six movement to get back there.
No, that's okay. Why don't you just
But Why don't you just go here and just get an extra hit from me? Being beside
still get the same extra hit from back there. But if I'm only spending I would only have to spend two points. Yeah, let me do that. Go behind. I'll spend two two movement points to get all the way around without getting locked in. Okay. Uh two action points to get extra move on top of my free move. And then uh for 1 2 3, I'll spend the fourth, so I get extra red die. Okay. I'm going all in here, and then uh except for no aura tokens. So, one hit because of me. Yeah. Two, and then the face. So, I get one extra hit from the face. So, three hits total, and I'm ignoring one blue shield from him, and he's rolling two blue dice.
Nothing, so three get through. Bam. So, he's two from death. Okay. Get him. All right. Uh I will I don't need to move. I spend five. I get two red dice. I get one because Rob is beside. I get one because of the positioning for this. Yeah, yeah. So, we have two
a shield from that, too.
Oh, true. We have four, so we have six, and we ignore shields. Uh we didn't get any faces. Uh so,
He's rolling two blue dice. I ignore one shield. I have six. Okay, I block it.
Boom. Crush him. Okay. We didn't take any damage. That's great.
Yeah, rolls were working good there. That was good. Okay. Oh yeah, Mel can do the freely move to reposition too. I Yeah, I I forgot. Yeah, I shouldn't be worried about getting in position cuz she can do it like way easier, but But I guess in that case you had extra. Yeah. Your actions. Yeah. Okay. Um All right. So now we're going to 29.
Oops. But what a fight. Simone opens the door or Simone opened the doors and released the wild animals for the rest of the event. Catching your breath, you wonder if the presenter will last the whole evening shouting like this. You must now face savage animals from the mountains, feline predators. So we need enemy number 14. Oh, a new enemy. One sec. I close the book bags and
Woah. Bad kitty. Goodness. Okay, so they have eight initiative. Oh my gosh, they're fast. Yeah, eight initiative. They move for six. They ignore [snorts] all the yellow stuff. They have light movement. They go for engaged first to try to basically overwhelm and attack in packs. Um And then they only have three health though. Okay. And then what is this stealth mode stuff? Yes. They have like extra vision and extra movement. Interesting. Uh oh, when they hit you they do the shock damage automatically. And they they like are very fast, but they don't have like shields basically. Like they they They have good defense, but they just move quick. Okay. Interesting.
And then on symbols, so even he has like two symbols basically on the black dice that can fully dodge your attack.
Yeah. So, is there anybody
Oh, wow.
Anybody can remove black dice cuz that would be good. Yeah. Mhm. Wow. Okay, so we need two of those I think.
Okay. Uh I closed the book so I don't know where
29 or something is what I feel. Oh, yeah, it's right there. 29. Yeah, yeah, it's on that book in front of me. Yeah. So, we need two of them. One on the yellow spawn point, one on the pink. Okay. Oh. They're a little top heavy, these guys. Yeah, yeah, I remember like trying to varnish them and stuff were like annoying. Yeah. So, like attached only at the very like little bottom part in these things and like yeah, it's like hard to get them to stand. But without the base, too. Okay, only two of them. That's not terrible.
Okay, but there's special rules. Oh, it's also says Oh, scenario 22 is what we're on. Never mind. I was like, wait, I have to open a different scenario entry. Uh rules, discard the blue spawn token and open the door by placing an open door token. Who knew?
And then do I have those tokens?
Yeah, they're in the very first slot in the little accordion folder. Oh. Um where the things with no numbers or letters are.
yes. Sorry, I remember you telling me that.
Yeah, they're like little little tokens that are like notches in the side. Is that Uh yeah.
Is that okay? Yep, yep. Mhm. Works. Yeah, so these are special tokens that lay down on top to show an open door or a broken door, I guess. So, an open door token somehow goes like this, I think. Okay, the door is open. Take the action cards deck and shuffle it.
Discard the first 10 cards as they won't be played. Oh, okay. At the beginning of each turn, draw five action cards. Only play the first ones according to the number of players in your party. The extra cards are discarded. Oh, is this some sort of timer? If the yellow, green, or pink icon appear on the action card, immediately put a new enemy 14 into play correspond on the corresponding spawn token if there are still figurines available. Oh, yeah, there's lots of them.
Yeah, there's like 10 of those or 12 of them or something.
six. There's six still in there. Oh my god.
Oh, I thought there was more than that. Maybe there's some on the other side. Two, four, six. Oh, there's eight. Sorry, yep, you're right, there's 10. Sorry, I didn't see.
I don't know if there's a lot. Uh, okay. So, yeah, we can have tons of those. And then each enemy 14 killed becomes available again, so they're endless. If the deck of action cards becomes empty, do not draw any more cards. So, we just have to like survive the onslaught? Yeah. And then it says, "Start a new turn. Don't draw any action card for the first turn. If all remaining enemies are eliminated and the action deck is exhausted, go to 42." Okay. I wouldn't close that anyway.
Yeah, I know. I'm going to try to just put this down here without hitting anything. So, that's shuffled. You can give it a cut and then discard 10. Okay. 1 2 3 4 5 6 7 8 9 10. But then if it's the first round, we don't draw any? Yeah. Okay. And it's like we're going to draw [ __ ] We're going to draw five but only have to play the first two? Yeah, because according to the number of players. Draw five but only the first ones according to the number of players in your party. Extra discarded. We have to really get lucky here. So, 1 2 3 4 5 1 2 3 4 5. So, like four rounds, I think that was?
Yeah, I think it was four. 20. Okay. Well. So, that's reset. Wait. They started eight, so actually they're going to go first. Oh, boy.
for six. Okay. And they ignore everything, so 1 2 3
Well, not the red spots. They Oh, yeah. Sorry. It is the water that The water doesn't Yeah, all of this is water. Um obviously the blue around here is water, so that's an extra action point to get into. Normally not for these guys, not for me because we're on light movement.
Right. 1 2 3 4 5 6 1 2 3 4 5 6 Okay. Okay. Uh you get to go next.
an action point. Switch to my bow. Yeah. Okay. At least if we stay in this room, we can keep trying to like funnel them in. We'll have like one round where we can't be attacked by all of them at the same time, hopefully, and then we can try to kill them as they come in. I'll spend five. Roll two red dice. Okay. Um I'll fire on this one. Okay. One in the face. Um my faces do nothing. Okay. That's it. And then they roll two black. Yep. Oh, third black actually. I'm shooting over yellow. Do I have three blacks? Yeah. So, they're going to dodge this. It's like a big waste, but it's all right.
Yeah. It just counts as a dodge.
Okay. But whatever, it's all I got. There was a chance like I could have killed him right there. Like that there was a chance of it. Hm. Is it wrong that I'm actually tempted to move back instead of moving forward? Yeah, yeah. Just let them come to us. Whatever.
Yeah, I'm just going to free move back here. We'll work together as we did before cuz they can't get us again. One, two, three. How many moves? Six. They're one time. Ah, yes, yes. I like it. And then next round cuz they'll go first and then the next round we'll do it. Okay. So Oh, yeah. Maybe I should change to my like melee then. Oh, no. That doesn't ignore black dice either. Yeah, I don't ignore black
Yeah. But I can't roll black dice so potentially I can help. Yeah. Anything that ignores black dice right here would be amazing but yeah, we don't have. Okay. So now that all these are done so we reset our actions. Sure. And then we will draw five cards and only the first two One, two, three, four, five.
No. It's a blue so there's no blue spawn point. And no spawn point. Okay. And the next Oh, we would have got one on the yellow on the next on the last card but those are gone. Sweet.
Okay. So back around to them they're going to move six. We already said one, two, three, four, five, six. They ignore one, two, three, four, five, six. Okay. And then you get to go. Mhm. I don't [snorts] know. Um
Yeah, I don't know. It's like I I want to just attack melee cuz I still get them an extra black dice there cuz they're in that yellow area. Even with melee? No, not with melee. But if I'm adjacent to them to ignore the yellow line then I still get a black dice cuz I'm shooting at a bow adjacent so it's like
Yeah. Yeah. This is uh lame. Lame, lame, lame. All right. I will spend to flip. Then I will free move up to this guy, I guess. Mhm. And then I will Mhm.
Yeah, this always hits because a red die never misses and it's [clears throat] special symbols a hit. So I'm getting two hits which I need anyway, but the black dice do have shields on them, too, but I ignore one. Yeah, I just roll one die.
Just one die? Yeah, I just don't care. I don't know what to do here. I want to spend more points, but I'm not sure if it matters. Okay, face. All right, so I give two hits and ignore a shield. So roll your two black dice. Nothing. Boom, got him. They're three health. I thought it was two. Oh, it's three. I kept thinking it was two. Ah, whatever. I messed up. Whatever.
Yeah, whoopsie-doodle.
Yeah. Whoopsie-doodle. Yeah, I kept thinking they were two health, so all I needed to get was two hits, but it's fine. So my bow wouldn't really been doing anything there, probably, but Okay, I'm going to free move and because of my feet, I don't have to stop. One, two, three. So I'm in this formation for this with you, with this guy. Then we'll spend five to roll two red dice. I have one because I'm adjacent to you. No, because I'm adjacent to him.
he's adjacent. Sorry, I have two because I'm in Yeah, sorry.
what you mean. So I have six.
Uh six and then he rolls two black. I do block one shield if they roll shield. Oh, he rolled double double dodges, so nothing. This is going to be a challenge. Yep. Okay. All right. Uh that's it then, unfortunately. Wait, spend my stuff. Yep. Oopsie. Yeah, oh yeah, I could have Yeah, I see what I did. Then just roll one more die. Yeah, let's roll one more die. I I was dumb. Yeah, and then that would kill him.
This weapon's cost like threw me right off.
Yeah, but you would have been dead cuz you had the You had the um Okay.
points. Okay. Okay, so reset. Yep. And then we'll draw our cards.
You didn't kill this one? No, he doubled doubled the card.
dodged it. Yeah, I didn't I didn't see the black roll. Oh, yeah. So Uh okay. Um five cards. Five cards. Oh, yeah. Okay. Green spawn point's going to have an enemy. Okay. And then a green spawn point's going to have an enemy.
Okay. I guess
Ooh, three of them would have missed. We got the two out of that five that actually hit. Oh, that's unfortunate. Okay. Their turn. He's adjacent to me, so he's going to attack me for a red die and a shock. Okay, he rolls red die, which does two damage and a shock. I roll for defense, two blue and a black.
I block one, the face doesn't do anything, so I take one damage and a shock.
[snorts]
So Ross says there's a document with official names for talents. Mel has elusive and backstab. Oh. So the designers want to save money by not putting words on cards so they don't have to pay to translate more components of the game. And then after the game came out, they made this document. And Ross, you're telling me I need to go to this document and I need to care what these are called? I don't care. I like Yogi's um feather feet. Yeah, we're just going to make up names cuz if they just want to put symbols on everything, I'm not going into books every time to like learn what they're called. I just can't care. Like, but I know you mean like yeah. It's like they did go like but like why couldn't they just put backstab on the card? Like just put backstab, put smooth talker, like yeah. Yeah, this is funny. This is like the document that's like here's the name of it in English, here's the name of it. Oh, oops, we forgot to translate a paragraph. Okay, here's the English like whoops.
Yeah, it's just like whatever. But yeah, yeah, I have the document here cuz we were using it when we were trying to figure out our characters before and like which way we would want to go for our first talents, but but yeah, if they I can't care. They don't want to put the names on cards, I can't care to remember them, so. Uh, what are we calling Rob's light? Flying feet. Yeah, what's this what are we calling this? Light foot. I don't know. Tippy toes?
Tippy toes, yeah.
Tippy toes.
Rob's using his tippy toes. All right, Rob's your turn.
Uh, okay. So, this guy
going to he hit me for the one shock and one damage only. One of the damages now. Okay. Well, I'm just going to spend four. And roll two red dice for me, please.
Okay, one because I'm Jason.
outnumbering. Yep, yep. Four, so five. Uh, plus this one. Six. Six. And so, roll the two blacks. Nope. Double block. We're going to be here all night.
Yep. Okay, your turn. All right. I'm going to spend five.
[snorts]
I'm going to roll two red. I have one because of Rob, one because of my backstab. Your excellent positioning. We got uh, three, so we have five. And we block one shield. We're not going to roll that one. Those two together again. Oh my god. I feel like if this wasn't being streamed right now, to speed up said process, I would literally just be like if you I'm attacking, I rolled her two black. Did they get a red X? No, it's dead. Your attack, roll her two black dice. If there's a
even rolling your red dice?
going to get a thousand hits, we're going to feel all amazing, like oh, we're smoking these animals, and then it's just like and they dodge it, and they dodge it, and they dodge it. It's just like yeah, like especially when we got them lined up like this with extra like we have enough free hits that we're pretty much killing it anyway. Yeah.
Um but yeah, all right, so then they're going. Oh, they went first. I forgot to move these guys. I'm so sorry.
should be one uh let's just move one. One, two, three, four, five, six. One, two, three, four, five, six, whatever. Okay. All right, then you went, then I went, sorry, cuz yeah, I took the damage. I just forgot that.
go again? Yep, back to the start. And then we draw our five. Yeah, I don't know how we're going to This is tough without negating black dice. Blue, no. Green, another one on green. Okay. Oh, more greens in there. Okay. I wonder Oh, what does that mean? I bet if we ran these, it would shut off the spawn points or something. Oh my god, imagine.
But like How are you going to get over there? Well, I guess you could and just if you're taking the hits.
Yeah, if we're like ignoring what was there, but yeah. I never thought of that.
Yeah, cuz there's like one beside each spawn point, but there's a way to like stop it, close the door or something. Yep. I I bet. I think we only have one more round of five, right?
Yeah, yeah.
So Still could be two more enemies coming. Yeah. Maybe though one for
we can't even kill one or we killed one. [clears throat]
killed one.
Yeah, but like Okay, their turn. He's going to go he's going to roll one red. Yeah, against you? Yeah, I'm not spending any or anything on it. Two hits. Okay, I roll a blue and a black. I have one shield so one two Yeah, we could just roll our dice together since we don't like cancel any of them. Can I? No, I I think I have to I can't choose what I use the shields for, right? Uh yeah, you can.
Absolutely you can. So I could say I'm blocking the shock and taking one damage. Okay. Yep, so there's injuries obviously you want to block those first. Yep, yep, yep. Yeah, you choose I'm pretty sure. Okay, Rob's turn. All right.
these guys. So sorry. So one two three four five six. One two three four five six. Okay. Your turn. Uh sure. I spend the same points for only two red dice. And then they roll two black. Yep, and I have like already two hits one from outnumbering, one from my weapon. Go. Oh, they only got two hits. Okay, so you got two four and then whatever face does. Uh another hit. Five. They block two three he's dead. Yeah. So I'm the only one here who seems to know how to kill kitties. Correct. Bad kitty. Correct. All right. I will move one You're brave. I mean what have I got to do? I know, I know. It's like we
to try. Other than if you Oh yeah, cuz they can reach us still. I was going to say other than if I move back.
four No, they can still reach.
Can I move back still? Yeah. Yeah. Cuz I still have a point. I'll move back.
One two three four And then you just go back to the same position, let them step up here again and then we
One two 3 4 5. They can Oh. Okay, sorry. My bad. I thought they wouldn't be able to reach. So, does it really matter? I don't know. Well, I No, it doesn't matter. It doesn't matter. So, hold on. Can I get into a position though where we make them so I'm engaged or like you're engaged and I'm engaged? No. I don't I depend Remember they want to like go after the same person basically.
Yeah, I know. That's why I had hoped to kill one. But then this guy's coming up, but he couldn't have
I will just go here. Okay. 1 2 3 4 5 6. Oh, I can move back. I can move back. I'll have one action point to move back. Um 1 2 I'll attack this guy for five. Two red dice. He doesn't really have blue, so that won't matter. So, I can just roll his two black. I don't have this. I really want to get a face. Like if if I'm not going to kill him, I want to get a face. Like the special side? Yeah. All right, we got one. Okay. Oh, we might We might do this. Okay. So, the face does 1 2 3 4 4 Is that all I got? No.
Well, that's twice, so Oh, right.
That's two hits for each one like Like you get three Should be and another three Six. Put minus two. All right, so he's dead, so that's four. Yep. Okay. We got Now, it's this one. Which one are you attacking?
This one. Sure.
Okay. Okay. Then I have one move and I'll move back here cuz that guy can only move up to here, I think. 1 2 3 4 5 6. Yeah, and then he can't hit me. Okay. It's only the one guy I can. Now, what? Done. Uh reset.
So, And then we draw. Uh, it's only five, so pink and yellow.
god. One, one.
it, right?
Yep.
Okay, so this is what we have to kill. Okay, but maybe things are looking up now. We rolled enough dodges. Okay, their turn. This guy one. Is that good positioning? Sure. Okay. One, he's going to roll one.
that's where he's going to move cuz that's the shortest distance to get you. He's not going to He's not going to run around the room to go behind you or anything.
yeah. Okay. He has shock plus whatever face does. He negates my black die. Okay. So, I roll three. Oh, it doesn't matter. Because I already have a shield that can block the shock. I don't even need to roll. Okay. Okay. Uh, these guys 1 2 3 4 5 6. And then 1 2 3 4 5 6. 1 2 3 Okay. Your turn. This is scary looking. Yeah, yeah.
But if we can kill two of them now, that'd be amazing. I know. Let's say like if if we could have gotten them so like I could actually step between two of them and do a little staff thing. You're flying. Your um, shoes don't need jumping. Oh, you do kingdom. But you have to stop stealing your Jason. Can I go between them like that, right? In this game you can, right? Yeah, yeah.
move um, action points.
Yeah, I know. I know. I know. Oh, but then I'm not in between this guy. He's just two spaces away. Yeah, cuz it would cost you
Yeah, can't get here. Yeah, you can. So four to here then one two to there. Yeah, and then you still have three. Then I have no defensive capabilities and then then I'm auto engaged if I miss.
Oh yeah, I see what you're saying. Then I'm auto engaged and then this one will want to engage with me so I have three of them all attacking me. Yeah, I see what you're saying. I think it would be yeah. Throw a grenade would be nice. Yeah, right in the middle. If we had such things. And unfortunately you go
Always says you win. Here and this was here. I couldn't move back that far. Oh, okay, okay, okay. Yeah, I only have one action point. Oh, I see. I see. But what I could say what I could say is Uh what if I No, that doesn't help either. I think we just do our best to try to get rid of the two in front and then we have to take a hit next turn and hope. Yeah, but just like where I position I'm going to get mauled by as many as that can get in there. Not necessarily because I can one two three Like if you're in front of these two in some way, I can go to here. So then I'm closer to these guys. They're not going to pass me to get to you.
I don't know, man.
a two and a two hit unless Mhm. Yeah, unless we can kill the two guys in the front. But I can move up there cuz I can move one two three four so I can move to here. I go then who goes after me?
Me. Okay. And depending on where you are, I'll try to position this on the one that depending on if you're able to kill one. So then I just go here. Yeah. All right. Roll. So, I'm saying four. So, two red dice. And they're rolling two black? Yep. Well, you got him, I think, cuz this is one. I have one already. I have one from that numbering. I have one from the symbol. So, yeah.
got him. Boom. Okay. Amazing. Amazing. Uh I have two action points. I don't need any for defense. So, Can you move one in front of this guy? And then I can go here. I'll take the hits. Yeah, sure. Yep. Done.
If I miss, you got to just take one hit. Yeah, whatever. It's fine. I have defense, too. Okay. Then my turn. Free move. One, two, three. Because of my feather feet. And then now I've got this locked in. We spend five. We roll two red. We have one, two hits automatically. We're targeting this guy. Uh oh, I should have rolled this, cuz it might not even matter. Yeah, it doesn't matter, cuz he got that face. Ding it. Okay. All right. Uh
Enemies? We'll go back here first. Oh, that's end of the round?
Yep. Oh, yeah, cuz they go before us. I keep forgetting. I keep thinking they go after. We don't have to do anything there.
Correct. Uh okay, so they're going to go. So, let's have this guy will attack me. He rolls one red die. He got two hits and a shock. I roll two blue and a black. I already have one shield. I have four four block. Okay. Uh that full full block this guy. He's hitting me. What does that one do? Mine is the black die. Okay, I have one shield. Oh, outnumbered, don't forget. Because we are we get outnumbered by them, too. So, they get one extra point of damage on each of their attacks. Okay. Sorry. That was the first one he rolled.
I think I blocked it all cuz I think I was plus one shield. So, I block all of his one. This guy, he only rolled a face. So, he's just a shock. He's coming in. I'm rolling Oh, I blocked the shock because I have the shield automatic. But then there's still one damage that's automatic.
Block it. Okay. Okay. Then this guy, he wants to target me cuz I'm engaged, right? Yeah. Okay. So, then he is outnumbered, so one plus the shock plus he removes a black die. Okay, so two. I block one. Face does nothing. So, I take one damage, not a shock. Okay. Okay.
Our turn. Mhm. Uh
I could have I guess I could have um
What? spend an ini- initiative to go at the same level as you to try to do this. But then am I blocking you? No, it's fine. I don't think it matters.
move out of the way though if you have an action point left and then I can go in and do my little bow thing that hit each of them for fun. I don't know. I don't know. Yeah, I think I think I let you go first, right? Oh, you want me to? Would that be better? Cuz then if you get in here Oh, you can't.
How am I getting in there if I'm going first? That's what I'm saying. It's fine. Don't worry about it.
Okay. So, I'll just attack the guy in front of me, I guess. Uh so, two red dice, spend four. Okay, so one hit plus two faces. Uh so that's three hits plus that numbers, four hits. Okay, and they were Oh, I should roll that. Sorry. Two shields, so they block two damage. Well, but I ignore one shield. Oh, you ignore one shield. Three damage, dead. Okay. And then I guess you can still move if you want. Uh yeah, sure. One Can I even get beside you? Yeah, one, two.
Okay. My turn.
Yep. Five. Two red dice. They roll two black dice. Yeah, kill the one in front of you if you can.
Yeah. Uh
Oh, nice.
One, two, three, four. Yeah. I think I got six. Okay. So they're going to just have that one attack me. Okay. A shock plus two, so a total of three. And I'm rolling two blue dice. Two blue dice. Two. So we have to take No, just one damage or a shock, whatever you don't want to
Oh, one damage. Actually, the shock goes away after combat, right? So yeah, I'll take that. Oh, yeah, I probably should have done that before. It's all
[snorts]
Yeah, I wasn't thinking that.
If you're going to use potions in the middle of combat, it makes sense to make it damage, but Yeah. No, I will rewind that cuz I forgot that happens. I just thought it was Okay.
Okay. Uh your turn. Uh yeah, so
didn't reset. This doesn't matter.
Yeah, yeah, does not matter. He's spending this time.
It's kind of like lame how we're literally doing the same attack over and over again. It's like hex Give me that hex board vibes. Unless we don't and we go
No, but I think that is literally we're going to find out Oh, to close this door, ignore pink from now on. Like that's all it was and like yeah, I I realized too late. But it I would have gone for the if it had clicked in right away. I would have been like, "Oh, the door's open. Yeah, let's run for one of these for fun." Like, go go go, but it's probably a stupid skill check that like we wouldn't even pass anyway. And it's like then you're caught with your pants down. You use all your action points to get there. And then you got these cats attacking you. All right. So, we'll just Yeah, roll me the two reds.
Two reds, two black. Oh, they blocked double block. Okay. Okay. I'll do the same. Oh, it bounced out of the block. Okay. We got four. He's dead. Boom. All right. So, now we're going to go to 42. Bravo! Bravissimo! As we would say in Estorisia, we have our first qualifiers to participate in the tournament of gladiators. And now a few messages from our sponsors as we prepare the arena for the next candidates. The group gains 20 gold coins for winning. No way. While the presenter toasts the benefits of Bersh and Ungol beer, you return to the organizers to learn how the tournament is going. So, if you've checked off 23s, so the quick mode, you go here.
Otherwise, it's going to keep on going. Uh 149. Like the [snorts] fight is going to keep on going? I don't know, but it's like Yeah. It's like I don't know. It's They're talking about going to commercials, so
I said 149, right? Uh You're at 155, I think. Is that where you were? Uh No, we didn't die.
Oh, we didn't die. Sorry. 29? No. That's 14. I just started talking, and I just want to make sure. I think I'm going to write number, but Oh, man. 42. 42 takes me to 149. Yes, way far back. Okay. You arrive at the tournament organizer's stall. A Lunark is seated behind a table with a huge grimoire open before him. Under the illumination of a pair of candles, he jots down various information pertaining to all the fights of the day with a well-crafted pen. "Ah, I was expecting you." he tells you, face impassive. "I have already entered you in the tournaments I'm in engine in the name of the king. In compliance with these rules, I will explain to you how this works. One, to participate in the finals, each team must accumulate as many glory points as possible over the course of the next few days by participating in minor and local tournaments.
Two, each team must participate in three minor tournaments to reach the finals, which will take place in the city of Agarance. Three, each minor [clears throat] or local tournament earns you points according to your results. Four, once the date of the finals have been set, announcements will be posted everywhere, so keep your eyes open. I award you one official point for your participation this evening." Upon saying this, he sweeps his hand over the grimoire as you see a laurel wreath symbol appear on your forearm. "Rest assured, if the composition of your team were to change, each new member would benefit from the group's glory points. Finally, I will tell you that the locations of the three minor tournaments have been drawn for you. Do not delay. You only have three days to reach the first one, otherwise you will suffer penalties for being late."
Oh, do we have to travel to them, these places?
Probably. Okay. So, add one glory point to your save sheets. Oh, there's a glory Oh, I see. Points right here. So, we have one. Oh, neat. Okay. Okay, you emerge from the organizer's tent after a few hours of sleep. You leave Daedalus uh to dawn uh at dawn to begin your journey to the first tournament. Okay. Oh, level up time. Oh, yes. Uh so, we get all of our health back. So, as many health point healing as you want. Then we get to level up. Then we discard all those pilot scenario tokens. Okay, so let's That should be there. Level up.
Oh, yeah. After combat all your shock would have came back anyway.
Going to change our number in our level up to two. Yep. Yep. Okay. And then we get to level up. So, so, so. Okay. Uh Mhm. Three. Yeah, and also like you got to remember skill checks. It's like what do we keep seeing and like Yeah. Strength is a problem.
keeps coming up. Yeah, only one. But it's like that's not what I'm supposed to be. But it's like yeah, the party being like kind of splitting the skills is kind of good. I don't know. Yeah, and because I have my weapon, I need to get to five if I don't lose this weapon.
Oh, yeah. You already have it. Yeah. So, I probably should
Five of what? Five green knowledge. Oh, wow. Okay. So, I probably should just go up in knowledge. It also makes me um faster in the fights. And mine care I don't need extra health. about blue and yellow. But you are you were talking earlier in the stream about not being able to carry things. If I go strength, I can get some extra carry space. Yeah, I know. I know.
Talents. All right. Mhm. It's a pickle. Yeah, if I go up in dexterity, I get an aura point, which was aura points will What was that? Those aura points uh are pretty awesome. Yeah. Initiative is cool, but I said last time. Or I could get an extra health point if I go strength. I don't think I'm going strength. I'm either doing yellow, purple, or blue cuz those are on weapons that seem to be my jam. Okay, then that's good. That makes sense.
for intelligence, I think. You need an aura? Yeah. Is that good? I don't know. Four is so high.
Mhm. Actually, I'm going to do this. I'm going to peek at like some of the bows in the medium deck, like the more realistic deck that I'd find items in. Purple. Purple. Is that purple and yellow? Yeah, purple and yellow. So, it's all purple and yellow. Mhm. Purple and yellow. I just go up purple since
Which makes exact sense that it's dexterity and perception. Yeah.
Yeah, that makes complete sense for sure. If I go purple, it's just initiative, which I mean it's not bad. Like these aura tokens, man. I like I was saying it last time, too. It's
Yeah. cool, but Mhm. Yeah, it's like I just Yeah. Mhm.
I want to be like really good at something, I think. I'm going to go purple and just go up on initiative. I don't know, it's lame, but It's not, I don't think. Yeah, cuz if I can get to a purple, which is only one more level up. Then a lot of the bows and stuff I can use extra line on them.
[sighs]
Yeah, I really out of all the bonuses though I'd rather have carrying items or like aura points. I feel like I should go up in yellow, but it's like two yellows like all you really need for now. Okay. I'm going to go up in green, so I'm going to go up in initiative. All right. I can go a little bit earlier in the fight. Okay. Okay, discard all the scenario tokens.
sorry. You must reach the first tournament of your choice within 3 days. Take and place the three scenario cards uh 36, 37, 38. And then start your journey. So um Oh, it's taking place and they're probably going on here, right? Taking Oh, yeah, yeah, yeah. Taking place. Yeah, that makes sense.
so let's me let me clean up this.
So we have like three Here's our three like tournament locations. That's kind of slick the way they do that. And I can put the map there.
We're here. Where is the back of the book? Okay. So we're up here placing 47. Oh my gosh. 41. That's so far. I know, this is crazy. If this is correct. Yeah, no, that doesn't look right. I don't think I did this right. Oh, it's showing 41. I see. So, oh, it goes on 47. Yeah, I get it. I get it. Oh, yeah. I'm just seeing so many numbers and I'm like, wait, what? Okay.
So, this one's going to go on eight. It's over here somewhere probably. Oh, up there. Oh, yeah, right here. Oh my god. Uh, yeah. And this one's going on six. Uh, that's all right.
No. But, it is though. Yeah, the river's there and everything. I think it's just saying we don't care about this spot. But, this spot still works. It's not like it's covering the whole thing, but it just looks weird. Wow, can you read how how we have to do this again? That is They're very far from what You must reach the first tournament of your choice within three days. But, remember a day is like one crystal on the travel. So, we have three full travels. Holy moly. Okay. So, like this is going to take a while. Like that is a lot. We're going to get really used to this whole travel thing. My god. Oh, man.
Uh, that's super epic though. Like we're going to we're going to have some events and crazy journey stuff. Um, but yeah. You want to pause it there?
Yeah, I'm thinking of pausing it here and like we'll continue next stream with like the traveling around part, but like Maybe at the start of the next one too, we can do a poll and people can tell us which which one we should go to. Are they all I would like Okay, what's the distance on some of these? Like is this we can't go on water, so it's like this one is one, two, three, four, five six away. One, two, three, four, five, six away. And then like obviously this one will be last cuz you're just go there from another one. 1 2 3 4 five. 6 7 to get there. Oh, yeah. So, maybe we go like something like
Yeah, it's probably like go here to there to here or here to here to here.
It just depends on how hard is it to get through mountains? Wow. And the crazy thing, we can stop at any of these spots it that we want and like just check them out what's going on there. Like do little events like I Yeah, this is blowing my mind. Like obviously you don't want to cuz they're selling their curry. Hey hey Janet, thank you for the 61 months of support. How goes the adventuring in Amalia? Good break point? Yeah, yeah. Yeah, definitely good break point. And Ross, thank you so much. Yeah, Ross says, "Remember the last icon means that you move your group token to an adjacent hex on the map. That's how you got out of the city." On the last one on the Oh, that's what that means. Okay. Yeah, it's saying leave the book and then Yeah, this
one space.
Yeah, that's I wouldn't have caught that. That's good call. Yeah. The symbol. Um Do I have I can
Oh, I can just flip to the back of the digital book. Yeah, I think Janet, we got to this part now where we have to travel. Yeah. It's like epic. Like yeah, it's a good stop point for sure. Definitely. But uh yeah, yeah. But I do have to say while you're looking that up, today's adventure was fun. Yeah, it's just a bunch of skill checks and mainly
for sure. Yeah, it was getting to the point where like the skill checks I was like, "Okay, this is funny." Like a skill check after skill check. But then it was like spending your money in betting and stuff.
no sense.
Yeah, it it all made sense. But I was like sitting there like can we get to a fun like puzzle on a map again or something like a puzzle in the book? Like give me something to break up the constant skill check dice rolling, you know?
Yeah. Um There was a lot of that.
Yeah, it was just broken up by reading, I guess. But We won a lot of money, then we lost a lot of money. Yeah, you have to rewind. This one was fun. So, uh I didn't look which page is the map stuff, but I do see it. One right there. Oh, but if you look at that, discard two travel tokens and use an aura token to move in bad weather. So, that's the movement
Yeah, so that's like the movement symbol. That makes sense to me. I just want to see if it was like by itself.
Thank you, Rob.
Oh, it's not even in there. Oh, those are talents. I get it. I get it. I was just going to see if we could find it like Uh it's 70 Oh, token Oh, right here. Oh, there they are. Group moves to an adjacent hex. Random group movement. That's like action card flipped and then based on the compass on the action card. Yeah, this this thing based on this little um arrow on the little compass here, it tells you which way to move. Okay, so that does So, should we move south and go south and down and up if we have to go to all of them? Do you think? I don't know. We can just pick Maybe the next uh start of the next turn, we'll just say like, "Do we go this one first or this one first?" Go that way, like just for a roll of a die, like Cuz well, it'll make a difference on where we move right now. Oh, I see what you're saying. Like if we're moving this way, we would want to move here and then this [clears throat] way.
Six. 1 2 3 4 5 6. Do you think it's easier to move through I guess I'm just Just water. That's the only thing.
Yeah. Oh, but yes, you're right. Like that makes sense.
type No, but the terrain type on here, yeah, gives you like less tokens you're going through harder terrain.
Yeah. Like swamp. I feel like this swamp area is going to be harder to travel through than like plains. But then like mountains is is red. I'm sure it's probably like the hardest thing. But then Yeah, maybe color doesn't matter, just like terrain type, but not a difficulty color, but just thematically.
Maybe we go south. Yeah. Yogi, thank you. BGG rank now 6,306.
Well, I wasn't think anyone care about the numbers. That's That's fine. Somebody did ask earlier. I forgot. Oh, did they?
Yeah. I was going to do it and then I was like, "I don't care." Do you guys agree with south? Yeah, let's just go south. Okay. Go here. Okay. All right. So, yeah, there's the ranking. 6306. Oh, what? Let me refresh. I'm sure it only refreshes like one time a day, but Yeah. Yeah. Still the same. All right, there you go. There's the number. Now Yogi can sleep. Did we say I might have missed it, but did we say thank Jennifer for
Did we thank Jennifer 61 months? Yes, I did.
I didn't. Jennifer, thank you so much. I just noticed. That's a long, long time. Thank you. We appreciate that so much. Thank you. So many months.
Thank you for the support. I was distracted by your comment. Uh, yeah. All right. Well, we're going to stop it there. Uh, we'll continue in a couple days. I'll schedule the stream shortly. You'll find it in the playlist down below as usual. And uh, we'll go on some epic travels trying to get to tournaments to hopefully make it to the finals or whatever, which I'm assuming is how we meet with this guy who has the sword. Yeah, we got to get the sword, but we probably have to go to all three to get the sword. And we have to go all three Yeah.
and then you're qualified to go to the finals, which is in Aggron's. Which do we know about it? Oh, it is. Oh.
Back to the table for a sec. We just noticed something. Aggron's is here. So, that's the final. Yes. So, and that's the tip they gave us. So, that should probably be the last place we go. But, it doesn't make sense for traveling. We can cut through here. Yes. Okay, so we do that. And then we cut. So, so we go down, across, and this
I got to think you have to do the No, you have to I think do the event, right? When you hit the spot. But it might be just like, do you want to enter the city? You go to here. If you don't, go there, whatever.
maybe we can heal at the time or something. Yeah, okay. Or we just go like long way up this way.
Yeah. It'll depend on the movement that we have available to us, I guess.
Crazy. It's going to take so long. It's going to be nuts. All right. Anyways, thank you everyone for watching. Thanks for supporting the channel. Thanks for hitting the like button. And we'll see you in the next stream. Bye-bye.
Bye.