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A Forlorn Hope box art

A Forlorn Hope

Game ID: GID0010346
Game Info
Year
2025
Collection
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Description

A Forlorn Hope is an abstract simulation wargame of a typical trench assault, modeling those attacks that were conducted during the First World War (1914-1918). The player represents an attacking regiment of troops consisting of three battalions, with each battalion made up of two or three assault companies (depending on the number of players).

The game uses a "press-your-luck" design philosophy that will challenge you with tough decision-making and risk-taking throughout the game. The goal is for the player(s) to drive their forces across No Man's Land in the quickest and most efficient manner possible to achieve the best level of victory.

A Forlorn Hope is designed both for solitaire and multiplayer co-operative play. Numerous scenarios are included, starting with a basic assault scenario (which is ideal for learning the intricacies of the game system), then adding multiple historically-based scenarios simulating actual battles from World War I that offer a slightly more complex and layered gaming experience. Each scenario features singular aspects of the historical battle it is simulating, and each will therefore be a unique gaming experience.

—description from the publisher

Description

A Forlorn Hope is an abstract simulation wargame of a typical trench assault, modeling those attacks that were conducted during the First World War (1914-1918). The player represents an attacking regiment of troops consisting of three battalions, with each battalion made up of two or three assault companies (depending on the number of players).

The game uses a "press-your-luck" design philosophy that will challenge you with tough decision-making and risk-taking throughout the game. The goal is for the player(s) to drive their forces across No Man's Land in the quickest and most efficient manner possible to achieve the best level of victory.

A Forlorn Hope is designed both for solitaire and multiplayer co-operative play. Numerous scenarios are included, starting with a basic assault scenario (which is ideal for learning the intricacies of the game system), then adding multiple historically-based scenarios simulating actual battles from World War I that offer a slightly more complex and layered gaming experience. Each scenario features singular aspects of the historical battle it is simulating, and each will therefore be a unique gaming experience.

—description from the publisher

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All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 3
This page: 3
Sentiment: pos 2 · mix 0 · neu 1 · neg 0
Mentions per page
Showing 1–3 of 3
Video KjJoyTuKEQA Zilla Blitz Other at 20:00 sentiment: positive
video_pk 84253 · mention_pk 281267
Zilla Blitz - A Forlorn Hope video thumbnail
Click to watch at 20:00 · YouTube ↗
Overall sentiment (raw)
Positive
Pros
  • Fun and quick-playing
  • Accessible ruleset
  • Simulates WWI trench warfare effectively
  • Engaging push-your-luck mechanics
Cons
  • Only 20 minutes of play time during prototype testing.
Thematic elements
  • Pushing troops towards enemy trenches, facing artillery, managing morale
  • World War I Trench Warfare
Comparison games
none
Mechanics (from transcript analysis)
  • Card Play — Cards are utilized in the game, possibly for special actions, mitigating damage, or affecting troop status.
  • Dice Rolling — Dice are used in the gameplay, likely for resolving actions or mitigating damage.
  • Push Your Luck — Players make risky decisions to advance their troops, with outcomes dependent on luck and risk assessment.
  • Wave Combat — The core gameplay involves sending waves of troops towards enemy trenches.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • If it plays as well as it looks, this is going to be spectacular.
  • I really like these. Actually, I've been dabbling in game design. This is the game I was thinking on designing.
  • This looks juicy. Looks very very juicy.
  • This is very different than a Forlone Hope that we looked at, right?
  • It's got a number three in the bottom. So maybe each one of the the maps and missions have each one of the missions have a little bit of a different map to it.
References (from this video)
No references stored for this video.
Video PHBSZ-RBKh4 Rob's Tabletop World Discussion at 31:26 sentiment: neutral
video_pk 82584 · mention_pk 281220
Rob's Tabletop World - A Forlorn Hope video thumbnail
Click to watch at 31:26 · YouTube ↗
Overall sentiment (raw)
neutral
Pros
none
Cons
none
Thematic elements
  • World War I
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Oh my god, this has Bladeunner feel with an Arkham Horror twist. if that makes any sense. It feels like the old second edition uh Arkham Hore.
  • I just want to get rid of some more stuff that isn't going to sit there, you know, that I'm not going to play.
  • You know, once I review it, if I don't think it's going to stay, you know, and not that it's a bad game or anything like that, it just becomes a point where where, you know, at my age, okay, at this ancient ancient age, okay, how many games can you keep?
  • I just got a feeling that, you know, everything's, you know, they want to go digital with everything. I mean, what's the point of that?
  • I I I I I'm trying to find stuff that I can make consistent fun videos for.
  • I try not to be a gosh darn infomercial, okay? I try not I try to separate myself from the rest of the board game industry.
  • All I care about is doing my best to try to get, you know, have some fun.
  • My whole thing is, okay, it's a Godzilla with big minis. Yeah. If I can get my hands on it, I'll get my hands on it.
  • And my plan is to keep going as long as I can physically and mentally and just enjoy myself.
  • get back to the way it used to be in 2013, 14, and 15, you know, where we just we had fun.
  • And then we just, clean, smart, concise, and just keep it simple.
  • The board game geek hall of fame. Holy cow, what a train wreck that thing is.
  • You're one of my favorite designers of all time.
  • And we're we're making that push to to just have fun and have a good time. And we're getting as far away from stupid stuff as you can imagine.
References (from this video)
No references stored for this video.
Video YglMHKizFQE Zilla Blitz Other at 14:10 sentiment: positive
video_pk 80598 · mention_pk 286464
Zilla Blitz - A Forlorn Hope video thumbnail
Click to watch at 14:10 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Designed by Herman Lootman (designer of A Most Fearful Sacrifice)
  • Really enjoyed playing the prototype
  • Still available on late pledge
Cons
none
Thematic elements
  • Trench warfare, offensive
  • World War I trench warfare
Comparison games
  • A Most Fearful Sacrifice
Mechanics (from transcript analysis)
  • Solitaire — A solitaire game.
  • Trench warfare — Focuses on World War I trench warfare.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • This is a State of Siege game where you play as a solo player essentially.
  • This looks extremely juicy. If you like soliter games, if you like tactical combat, I think this one's going to be a lot of fun to play.
  • This looks like for fans of Japanese history and if you like multiplayer games that are going to give you a grand strategic experience, this like this one looks like it could be a lot of fun.
  • This is an outstanding series.
  • Halls of Haggar was fishly hard to win, but a fantastic gameplay experience and was very well regarded. This looks like the same type of experience, but another theme, another gameplay element, and more good work from Tom Games.
  • Why am I interested in this game? Well, I was reading a book about Greek history, per Greek and Persian history a while ago, and there wasn't I realized there wasn't really a lot of games that focused specifically on naval combat in the ancient era, the era of triams and all the different reams here.
  • Combat Commander Adversary solves one of the weaknesses in the game and that given the card-based nature of the play of Combat Commander, it's not a game that is very amenable at all to solitire play.
  • This is a dream come true. This looks really fun to be able to play Combat Commander Solitaire and have a a smart and and savvy opponent to go against.
References (from this video)
No references stored for this video.
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