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A Royal Will box art

A Royal Will

Game Info
Year
2021
Players
2-6
Age
14+
Playtime
15 min
Publisher
MEGA MINT Games
Complexity
1/5
Collection
Ratings
Creator Score
Mechanic profile
Waiting on more creator content
Vibe profile
Waiting on more creator content
Description

Death, woe, tragedy... and Opportunity?

"Euphoria, once the peaceful center of the Andromeda galaxy, a crossroad for kingdoms and solardoms, has plummeted into treachery and chaos.

With the unexplained deaths of its royal family, assets that can buy nebulas are up for grabs, and everyone has a tactic to try to alter the wills in their favor…”

A royal game of galactic greed. Form strategic character pairings using just 2 cards to win The Wills. One character acts to disrupt the Inheritance, the other steals the wealth. There’s a craft to high-stakes thievery: greed will leave your pockets empty, but caution will profit your enemies. Play your cards right, and the wealth of Euphoria shall be yours!

—description from the designer

Description

Death, woe, tragedy... and Opportunity?

"Euphoria, once the peaceful center of the Andromeda galaxy, a crossroad for kingdoms and solardoms, has plummeted into treachery and chaos.

With the unexplained deaths of its royal family, assets that can buy nebulas are up for grabs, and everyone has a tactic to try to alter the wills in their favor…”

A royal game of galactic greed. Form strategic character pairings using just 2 cards to win The Wills. One character acts to disrupt the Inheritance, the other steals the wealth. There’s a craft to high-stakes thievery: greed will leave your pockets empty, but caution will profit your enemies. Play your cards right, and the wealth of Euphoria shall be yours!

—description from the designer

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All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 2
This page: 2
Sentiment: pos 1 · mix 0 · neu 1 · neg 0
Mentions per page
Showing 1–2 of 2
Video Js6i8iqyM94 The Dice Tower Analysis at 5:21 sentiment: neutral
video_pk 151908 · mention_pk 426251
The Dice Tower - A Royal Will video thumbnail
Click to watch at 5:21 · YouTube ↗
Overall sentiment (raw)
neutral
Pros
  • thought was fine
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • Card game — It's a card game
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Shadow Kingdoms of Valeria. The Valeria games keep getting better as the time goes by and this was a pretty solid one.
  • Ankh: Gods of Egypt. I know this is some people's favorite of the trilogy of Blood Rage, Rising Sun. It's not mine.
  • Roll Through the Ages: The Bronze Age. There's a lot of great roll and writes out there. Um Yahtzee of course is one of the OGs, but this is also one of the original games and I think it holds up very well.
  • So Clover. What a fantastic party game. This is one of those games that when you get it right, everyone at the table is just so excited that figured it out.
  • Links. And this is from Play to Z. And this is about trapping links. I'm not I don't love the theme, but it and it but it felt like a stock market game. it just wasn't very fun.
  • Mycology, a game about mushrooms. The guy who designed it loves mushrooms, but I don't know about the game.
  • Queen's New Capital, I almost liked this one, but there's just too much going on in it. A little chaotic, and honestly, this Queen's New Capital has been replaced by ironically, the King's Crown.
  • Wine Cellar, a game with really giant cards here. Kind of a drafting game. I don't think it works well the full count of players, but with every other count, I I enjoy this drafting game.
  • The Other Links, uh this one here is about Tetris, dropping Tetris shapes into a thing, and that worked pretty well. I liked it.
  • 12 Rivers has a gimmick of rolling marbles down. It's a fun gimmick. Um but it also has some good decision space. It's not a very complex game, easy for people who haven't played many games, I think they would enjoy it.
  • Jungo or Jungo, I this is a great little, very simple card game. Um trying to get rid of all the cards in your hand, but sometimes picking up them so that you can play a bigger hand later on. Found that to be a lot of fun.
  • Star Wars: Battle of Hoth. What a fantastic uh game. Star Wars: Battle of Hoth is Memoir '44 Star Wars, something I've wanted for years, and I finally got it. So exciting. And it was exactly what I wanted it to be.
References (from this video)
No references stored for this video.
Video CCPsjYOVXWM Brains On Games Discussion at 0:17 sentiment: positive
video_pk 90290 · mention_pk 241077
Brains On Games - A Royal Will video thumbnail
Click to watch at 0:17 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Fast 15-minute playtime
  • Easy to teach
  • Works well with larger groups
  • Engaging, sneaky math
  • Appealing artwork
Cons
  • Two-player experience is weaker
  • Math-centric mechanics may surprise players
  • Theme is light and abstract
Thematic elements
  • greed, bargaining, and social negotiation around inheritance
  • Galactic royal family inheritance race
  • simultaneous action selection with hidden information
Comparison games
none
Mechanics (from transcript analysis)
  • Betting and Bluffing — Predicting others' choices and managing risk to avoid bust while pursuing coins.
  • Bluffing / risk assessment — Predicting others' choices and managing risk to avoid bust while pursuing coins.
  • Hand Management — Players manage two cards that determine coin value and action each turn.
  • Resource Management — Central pool of coins that players bid from; the advisor's bet influences bust or success.
  • Resource management / betting — Central pool of coins that players bid from; the advisor's bet influences bust or success.
  • Simultaneous action selection — Players choose, in secret, a card to play face down and reveal simultaneously.
  • Simultaneous Actions — Players choose, in secret, a card to play face down and reveal simultaneously.
  • Variable powers / card abilities — Cards grant different actions (e.g., executor, advisor) that affect interactions.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • it's a game for between two and six players that i think plays best at larger play counts
  • it's a super sneaky math game
  • the game can end in about 15 minutes
  • we had a lot of fun playing this game
References (from this video)
No references stored for this video.
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