Take the role of the wayward Peter Pan, the notorious captain James Hook, and many more while you explore the ever-changing island. Your choices will guide you through different storylines, from the seductive merfolk in the lagoon, to the brave natives in the mountains and all the other secrets the island has to offer. Gain allies and items, unlock new abilities, interact with locations and characters and gain experience during multiple adventures. As everybody's Neverland is different, every game will be a new adventure, with new possibilities and challenges to face. Although there will be a winner at the end of the game, the unfolding of the stories on the immersive island of Neverland are key.
In this story driven adventure game, 2-4 players take on the role of a main character in the world of J.M Barrie’s “Peter Pan”. The game takes around 30 minutes per player, is played in turns and is suitable from the age of 12. The base game includes 6 characters with unique stats and abilities, each with a competitive story. In addition the base game includes one cooperative story for multiple characters. Additional stories can be added and combined. Adventures are narrated through story cards, happenings, and side quests of your choice. You can interact with other characters and locations on the island. While the immersive stories ensure you'll find yourself in a world of wonder and mystery, the players' choices will re-imagine Neverland every time you play the game.
The game is played in turns. Each turn a player has 3 actions to move and interact with player characters and non-player characters. Players explore the island of Neverland while interacting with stories, happenings, other characters and special locations. The story, goal and challenges are narrated through cards with multiple available options. As every chapter of every player poses multiple outcomes, your adventures on Neverland will be different every time you play. Players can earn adventure points to level up their character.
The game ends when the side quest deck runs out or all players finish their story. The player with the most adventure points wins the game. (Cooperative stories may have different end of game and win conditions)
The game is suitable from the age of 12 and takes about 30 minutes per player.
—description from publisher
- Never made anything
- Nothing at all
- Stole money
Mechanics (from transcript analysis)
Video topics + discussion points
Quotes (from this video)
- Horizon Zero Dawn board game? Yes.
- No, but not but not good. Not for me.
- I did the allin of street masters from uh ninja ninja or what was the name of that?
- Black Studios. Yeah. And that was like um they're the ones that blacklist blacklist and then they're the ones that did it's two five four or five feet of boxes of street masters or they they flat out like that's the one that like they they ran out of money and there's a bunch of their stuff they haven't completed that was like that the miniatures company that like way oversold like way over overpromised.
- I can't find your Dark Souls card game review. Is it on BG?
- That's I have some hope that there's a Dark Souls game that is good. Worth a damn out there. So, I heard that was okay. Maybe in a couple of years.
- 14,467 comments on the Stellaris Infinite Legacy board game.
- Oh my god.
- It's just it's three years late.
- Adventures in Neverland by Blackbox Games.
- I hate those guys.
- Never never made a damn thing.
- the whole Peterson games thing going on which is just insanity with
- that that that that post of oh we thought we could make our games in the US. We didn't listen to anybody.
- Oh god. It was just Yeah. You know, it's just he was talking about like, oh, we we all of a sudden realized that oh, the manufacturing cost for everything was five times greater at the very least as what like Chinese manufacturers would do.
- The tonedeafness of this post is mind-boggling, blaming everyone and everything else but the people running the business.
- Why would you buy a warehouse and machinery without comparing it to the cost to manufacture in China?
- I'm not even close to being an entrepreneur, but that would be my first step before I sunk my money into something like this.
- what's your game with Madera? I mean just flat out lying like through multiple things like making fabricated pictures of production lines and things like that of games being made. Seriously?
- And then they then they finally realized that they they didn't have like anything
- Um we finally rechieved the the level of quality we're looking for and coordinating with our various suppliers we've approved the production samples and the games are being made and assembly will be completed in the middle of June 2022 and then like a year and a half later says So, here are the We're still working on getting the rulebook files together and it's just like what, you know, just
- So, one day ago on the Dire Alliance horror, which I back just for the miniatures because the miniatures look [ __ ] cool.
- But he says, 'Before confidence in your company and future campaigns can be secured, can you address these genuine concerns? Number One, the Saddler brothers said you use you use the name Max Lei, an anagram of Alex Lim, while claiming to be an intern at Blacklist Games. If not you, who is that? And what was his role in the company? If so, why did you hide your involvement?'
- Number two, EasyHip called you out for lying to Dan Spisano when you said they were unable to ship his contract, claiming he hadn't provided his full address. Easy Ship said it was because you had failed to pay their warehouse fees. Is this true? You also claimed in an update that 75% of the Contra games had shipped. They hadn't, as confirmed by later updates. Yet, to date, only one person I know has said they received theirs. Why did you claim they even shipped when you had outstanding warehouse fees?'
- 'Four, why did you walk away from your previous company, Artistic Justice Games, and the unfulfilled fairy tale games miniatures campaign without a word? Here's a link to that campaign. The comment section is very telling. Since you're here to make things right, does that include the fairy tale campaign.'
- 'Six. Is it true that Kickstarter forcibly cancelled your myth and goal Kickstarter due to the you having too many unfulfilled projects open? If so, is your suggested name change for blacklist attempt to get around that restriction?'
- And then in your January update, you claimed you would be making monthly updates from there on out. It is now April and you have we've had no further updates. Are you willing to concede that this we're just never getting these games?'
- And then they did the basically the Fantasy Miniatures 2, which raised 1.4 million, and then they they put together, but they never delivered on the first one before when they launched that second.
- I don't think it's one in 10. It's probably Yeah, it's probably less than that. But it's like what I could pick. Just like the ones that basically just don't deliver anything. Like just take the money.