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Ascension Tactics: Inferno box art

Ascension Tactics: Inferno

Game Info
Year
2025
Players
1-4
Age
12+
Playtime
60 min
Publisher
Stone Blade Entertainment
Collection
Ratings
Creator Score
Mechanic profile
Waiting on more creator content
Vibe profile
Waiting on more creator content
Description

A standalone tactical deckbuilding game where champions battle the infernal armies of Kythis on modular battlefields

Description

A standalone tactical deckbuilding game where champions battle the infernal armies of Kythis on modular battlefields

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All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 2
This page: 2
Sentiment: pos 2 · mix 0 · neu 0 · neg 0
Mentions per page
Showing 1–2 of 2
Video n1Pceh77EBA Board Games UnLocked Top List at 1:07:48 sentiment: positive
video_pk 156217 · mention_pk 435550
Board Games UnLocked - Ascension Tactics: Inferno video thumbnail
Click to watch at 1:07:48 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Adds more content and scenarios.
  • Improved solo and cooperative modes.
  • New quest system adds depth.
Cons
  • Can be seen as 'more of the same stuff'.
Thematic elements
  • Fallen faction
Comparison games
  • Ascension
Mechanics (from transcript analysis)
  • Area Control — Battles are described as 'area control based' or 'location control'.
  • Campaign play — A campaign mode is available.
  • Competitive play — Can be played competitively.
  • cooperative play — Can be played cooperatively.
  • Deck Building — Connects the game to the 'Ascension deck building game'.
  • Quest System — Adds quests where each player completes one during the game, transforming into a construct.
  • Solo Play — Can be played solo.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Witcher path of Destiny ah um so this one I hum hul around about a little bit when it was on game found and I was kind of back and forth on it a little bit and I had decided I'm just gonna dive and I went all in on it
  • Primal The Awakening yeah is a boss battler where basically gives off heavy Monster Hunter Vibes um just with the enemies that you're going to be fighting against and then the the weapons you're wielding like come on if you're not if you're saying this is a monster hunter then you'd be lying
  • this game is a superb solo only game they've perfected it
  • Black Rose Wars is one of my favorite Magic games where you just have so much content of various schools with the the programmable abilities or programmable spells
  • The more I play this game, the more I absolutely adore it.
  • it seems like it's doing combat really well because it's not dice based so your guns have have a range and they have a accuracy thing that determines kind of where you're at on this accuracy track
  • I love the fact that this isn't [ __ ] Skyrim again yes like thank God chip Theory games
  • My Hope for this is really to just have it be kind of like Elder Scrolls Online that you're just kind of able to go to various uh locations in the elter Scrolls universe
  • this is the same company into the unknown that did a on trespass Odyssey
  • I know it's a dark fantasy world with insane amount of Storytelling characters have personal stories it seems that they also do something where like characters will interact with one another so that is something that would be really cool because you never really see that a whole lot
References (from this video)
No references stored for this video.
Video M21mhboNVaI Meet Me At The Table Playthrough at 0:06 sentiment: positive
video_pk 84964 · mention_pk 216784
Meet Me At The Table - Ascension Tactics: Inferno video thumbnail
Click to watch at 0:06 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • A lot of fun
  • Miniatures look fantastic
  • Cool quest system for campaign progression
  • Encourages tactical movement and combat
  • Interesting transformations mechanic
  • Fun to play
Cons
  • Only four scenarios for solo/co-op
  • Uncertainty about keeping the game for solo/co-op play due to limited scenarios
Thematic elements
  • Vengeance and madness leading to corruption, and a struggle against a tyrannical devil and his minions.
  • The corrupted realm of Dayfall
Comparison games
  • Ascension Tactics
Mechanics (from transcript analysis)
  • Area Control — Players vie for control of 'hero shrines' on the board to gain victory points.
  • Combat damage — Champions take damage, and if it equals their shield value, they are defeated. Damage does not typically carry over between turns.
  • Competitive play — The game can be played by players competing against each other.
  • cooperative play — The game can be played with players working together against the game system.
  • Deck Building — Players start with a basic deck and acquire new cards to improve their capabilities throughout the game.
  • Miniature Combat — Players deploy and move miniature figures on a board to engage in combat and control objectives.
  • Quest System — Players can draw and complete quests that provide specific goals and permanent benefits.
  • Resource Management — Players manage 'power' and 'runes' (money) to activate champions and purchase cards.
  • scenario-based gameplay — The game is structured around distinct scenarios, with the first one focusing on a 'Rat King' objective.
  • Solo Play — The game is designed to be playable by a single player.
  • Transformations — Certain champions can transform into other forms if specific conditions are met.
  • Variable player powers — Different champions have unique abilities that affect gameplay.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • The heart of Ascension Tactics is still deck building.
  • No matter what, this game is a lot of fun.
  • This miniatures expansion. So you're going to see we have miniatures on the board. It looks so cool.
  • This Lore Master is really cool. It has an amazing ability, but I need to spend four power to activate it.
References (from this video)
No references stored for this video.
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