Boblin is back with a cunning plan! He’s been rallying hordes of his goblin friends to rise up against the goblin king and his troll guardians. Help Boblin train an army of Stalkers, Stabbers, Slingers, Sparklers, and Screamers, in an attempt to overthrow the evil dungeon overlords once and for all…
…it's time to train your goblins and take back the dungeon!
---
Boblin's Rebellion is an engine builder with just one, notably volatile resource to manage: Goblins! Start by recruiting simple Stickler and Screamer goblins at camp, and then seek out opportunities to train them into mighty Stabbers, Stalkers, Slingers, and Sparklers.
Descend into the depths with your fresh goblin army, conquering key rooms throughout the dungeon: Learn new tricks in the mineshaft, establish strategic footholds in the ice caves, and ultimately launch your furious assault upon the goblin king’s lair in the inferno.
But remember… goblins are reckless and clumsy. Your finely crafted engine will require constant adjustment as your goblins overuse and destroy the conquered rooms. Adapt to this, and lead the most effective goblin rebellion to earn ultimate fame and be crowned the winner!
Continues the storyline of Dungeon Drop and its most beloved, unlikely hero, Boblin!
Includes 2 mini-expansions: Terrible Trolls and Hero's Help!
Includes a full set of heat-printed goblins and trolls for Dungeon Drop!
—description from the publisher
- Clean engine building.
- Cute components.
- Not necessarily the best game ever played.
- Goblins
Mechanics (from transcript analysis)
- Engine Building — A clean engine builder where goblins change into goblins change into points.
- Resource Management — Goblins are the only resources.
Video topics + discussion points
Quotes (from this video)
- this is a trick- taking game that is just magnafi.
- One of my favorite complicated trick- taking games.
- I thought it might be too convoluted. Nope. It was just perfect. Like, hit the sweet spot.
- This is a roll and write game that is surprisingly thinky, puzzly
- As far as deck builders go, this is one of the snappier, more concise ones.
- It definitely has one of the most unique themes I've seen in Deck Builder as well.
- So, there were a lot of little things that this game had that other similar Roland Wright games don't, and I really did appreciate that
- Unfortunately, this one didn't have a lot of satisfying combos
- which I felt was a pretty big design flaw, unfortunately, for a game that should be so concise and so clean.
- As always, huge shout out to our sponsor, Noval Knight, who provided a lot of the games that we saw here today.
References (from this video)
- stunning production with unique goblin cubes
- high replayability with variable engines
- fast-paced and highly thematic
- scarce availability (limited initial print)
- engine-building and engine-destructive play
- goblins staging a rebellion
- playful and fast-paced
- Gauntlet of goblins? (fictional in-talk)
- Gloomhaven-lite comparisons
Mechanics (from transcript analysis)
- Engine Building — Players deploy goblins to activate cards, run engines, and exhaust cards for points; three dungeon levels and hero goblins add variety.
- Engine-building + engine-destruction — Players deploy goblins to activate cards, run engines, and exhaust cards for points; three dungeon levels and hero goblins add variety.
Video topics + discussion points
Quotes (from this video)
- Earth Under Siege Flashpoint... captures a stealth game in the way that I want stealth to be captured in a board game.
- Cat Packs is a fantastic little sweet, charming game.
- Race to Mars... two halves; draft for crew, then deck build; it’s so good I reorganized my collection around it.
- Bobblins Rebellion... the goblin cubes are adorable and the engine-building is a blast.