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Brawl box art

Brawl

Game ID: GID0052925
Game Info
Year
1999
Collection
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Mechanic profile
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Description

From the Cheapass Games web site: (6 November 2011)

History: In 1999, James Ernest refined his notion of Real Time card games. Building on his first real time card game, Falling, which was multi-player with a dealer, he created Brawl, a two-player card game with no dealer.

Summary: Brawl is a lightning-fast combat game where two players burn through their 35-card decks in about 35 seconds. Each deck contains a unique mix of cards, and each deck requires a slightly different playing style to win.

Mechanics: Each player takes one deck, sets a "base" card on the table, and begins to play. Players play their cards (Hit, Block, Clear, etc.) as fast as they like, trying to win each Base by playing more Hits on their own side. At the bottom of both decks are three Freeze cards. When every base is Frozen, the game is over.

Description

From the Cheapass Games web site: (6 November 2011)

History: In 1999, James Ernest refined his notion of Real Time card games. Building on his first real time card game, Falling, which was multi-player with a dealer, he created Brawl, a two-player card game with no dealer.

Summary: Brawl is a lightning-fast combat game where two players burn through their 35-card decks in about 35 seconds. Each deck contains a unique mix of cards, and each deck requires a slightly different playing style to win.

Mechanics: Each player takes one deck, sets a "base" card on the table, and begins to play. Players play their cards (Hit, Block, Clear, etc.) as fast as they like, trying to win each Base by playing more Hits on their own side. At the bottom of both decks are three Freeze cards. When every base is Frozen, the game is over.

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All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 1
This page: 1
Sentiment: pos 1 · mix 0 · neu 0 · neg 0
Mentions per page
Showing 1–1 of 1
Video HQGAWdchTN8 Board to Death TV - Board Game Reviews Rules Teach at 0:06 sentiment: positive
video_pk 91127 · mention_pk 244275
Board to Death TV - Board Game Reviews - Brawl video thumbnail
Click to watch at 0:06 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Lots of components and scenarios to keep players coming back.
  • Artwork is gloomy and appropriate for the style.
  • Epic game.
Cons
none
Thematic elements
  • dungeon crawler
Comparison games
  • Diablo
  • blue maven
  • Imperial assault
Mechanics (from transcript analysis)
  • Action cards — Players draw cards from action decks, including attack and spell cards.
  • AI deck — Bosses take actions using an AI deck which dictates their actions each run.
  • Character board — Each player has a character board to track health, mana, skill, XP, and more.
  • Dice Rolling — Monsters have movement and attack dice. Weapons also have their own dice with different odds of success and critical damage.
  • hidden objectives — In a co-op game, players draw agenda cards which are hidden from other players.
  • Loot Tokens — Players draw loot tokens when they kill monsters, allowing for extra picks or gold.
  • Modular Board — Scenarios dictate which tops (terrain tiles) to use and how to place them randomly on the table.
  • Monster spawning — Monsters spawn in areas, determined by drawing a card from the monster deck.
  • Resource Management — Players assign mana and vitality points to movement, defense, action slots, or charge special abilities.
  • Skill buying — Skills must be bought from bottom to top for each column in the skill tree.
  • Skill Tree — Players unlock new skills and draw cards from action decks. Experience is needed to unlock new skills and abilities in the skill tree.
  • tile abilities — Some tiles have hazards, spawn points, or special abilities, and some have crossable lines.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • The artwork is gloomy and appropriate for the style of dungeon crawler
  • This is an epic game lots of components and scenarios to keep you coming back for more
References (from this video)
No references stored for this video.
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