Cat vs. Mouse lets players "Recreate the classic cartoons you grew up with and pound on your friends at the same time!".
The game is for 2-4 players and each player gets a "team" of 1 cat and 2 mice. The main object of the game is to get 10 points, mostly by having your mice get food from the refrigerator back into the mouse-hole. The board is the layout of a house with the mouse-hole on one end and the refrigerator on the other end. Your mice try to get food and your cat tries to stop the other team's mice from doing so. There is a dog counter which can be moved each turn, and you use it to try to go after the opponent's cat. In terms of fighting, you can only fight an enemy (The mouse's enemy is the cat, the dog's enemy is the cat, and the cat's enemies are the mice and the dog). You can also pick up items throughout the house that you can use during combat to modify your strength. If you defeat one of your enemies in combat, it is considered "Clobbered" and cannot function until the next turn. Most items give a strength modifier but some items have special effects. In the basic game, you get 4 points for having your mice get a piece of food back to the mouse-hole, and 1 point when your cat clobbers an opponent's mouse. Optional rules include rules for variable points for the different types of food (cheese, drumstick, apple)
- solid, durable components (thick plastic, robust magnets)
- fast setup and instant playability
- family-friendly and kid-friendly appeal
- good value at around $20
- well-designed to minimize cleanup
- not a deeply strategic game for experienced players
- pace can be chaotic, which may not appeal to everyone
- requires space to manage balls and avoid clutter
- cat-themed dexterity with a cat mouth and nose mechanic
- home/family game night centered around a cat-themed table setup
- light, playful, physical party game flavor
- Coconuts
Mechanics (from transcript analysis)
- Compound Scoring — score is earned by hitting the nose, teeth, or yellow balls in designated ways
- dexterity / flicking — players flick balls through a cat mouth and nose using magnetic arms
- dynamic components and setup — box converts into the playing field; magnets and paw arms must be assembled and maneuvered
- Flicking — players flick balls through a cat mouth and nose using magnetic arms
- Simultaneous Actions — both players act in a fast-paced exchange, aiming to outscore the other
- simultaneous two-player action — both players act in a fast-paced exchange, aiming to outscore the other
- targeted scoring on specific objects — score is earned by hitting the nose, teeth, or yellow balls in designated ways
Video topics + discussion points
Quotes (from this video)
- it's a dexterity game of flicking balls through the nose and the mouth of a cat
- the components are solid
- for 20 bucks this could give your kids or yourself enough fun to pay for it
- play a game of cat and mouth by flicking games with your family and friends