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Cloud Empress

Game ID: GID0070854
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Description

From the introduction:
Cloud Empress is an ecological science-fantasy setting that places you in a world ruled by the patterns of giant magical cicadas. Find a way to thrive, live, and love in the psychic wreckage of Earth, scavenging in the junk of the ancient people who abandoned it.

Cloud Empress is a comprehensive setting, supported by a rulebook, supplemental setting books, and adventure zines.

In Cloud Empress, one player takes the role of the Warden, acting as the voice of the world and the non-player characters (NPCs) who live in it. All other players create characters (PCs) and describe their character’s actions as they go on adventures.

From the itch.io page:
In Cloud Empress: in the land of ten thousand cicadas, players will explore a land governed by the patterns of giant psychic cicadas. When deadly soldiers from royal lands high above the clouds threaten the balance, the Breadbasket's wheat fields will burn without the players' help.

Description

From the introduction:
Cloud Empress is an ecological science-fantasy setting that places you in a world ruled by the patterns of giant magical cicadas. Find a way to thrive, live, and love in the psychic wreckage of Earth, scavenging in the junk of the ancient people who abandoned it.

Cloud Empress is a comprehensive setting, supported by a rulebook, supplemental setting books, and adventure zines.

In Cloud Empress, one player takes the role of the Warden, acting as the voice of the world and the non-player characters (NPCs) who live in it. All other players create characters (PCs) and describe their character’s actions as they go on adventures.

From the itch.io page:
In Cloud Empress: in the land of ten thousand cicadas, players will explore a land governed by the patterns of giant psychic cicadas. When deadly soldiers from royal lands high above the clouds threaten the balance, the Breadbasket's wheat fields will burn without the players' help.

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All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 2
This page: 2
Sentiment: pos 2 · mix 0 · neu 0 · neg 0
Mentions per page
Showing 1–2 of 2
Video 2LHkRqSY_8o Gaming with Edo & Jessica Discussion at 3:22 sentiment: positive
video_pk 82961 · mention_pk 290087
Gaming with Edo & Jessica - Cloud Empress video thumbnail
Click to watch at 3:22 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Unique and intriguing world
  • Interesting solo mechanics for party members
Cons
  • World is not expected or conventional
Thematic elements
  • Ecological science fantasy with mysteries.
  • Ecological science fantasy world with giant insects and cicadas.
  • Hex crawl type adventure with surprises.
Comparison games
none
Mechanics (from transcript analysis)
  • Hex Crawl — The game is described as a hex crawl type adventure.
  • Party member AI — A system using a wheel of emotions to determine how party members respond (aggressive, timid, nervous).
  • Rolling for character traits — Characters are determined by rolling on a table for personality traits.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Things that interest me from a solo perspective and kind of lean into cozy, lightweight to midweight.
  • I'm really there for the storytelling and I enjoy that part of it.
  • So, there's going to be some very indepth experience I'm sure as I go on this journey with Darwin.
  • And it seems like a very different, and I say this with when I say a weird sort of world. It's not an expected sort of thing.
  • This is a narrative storytelling type of game, but it is also about kind of defending.
  • The text is larger and I prefer that. So, I lose out on the flavor text and some of the information about the birds, but I can see the cards easier and they're clearer.
  • But the play area was just visually there's a lot going on. There's a lot of iconography and unfortunately those are not really well defined in the rule book.
  • And I feel like that was still a really good experience because sometimes losing at your favorite game does not diminish the fact that it's your favorite.
  • And yes, that means that I am sort of auto succeeding at everything and moving forward, but it still gives a fun experience for me.
  • And that's how I tailor that to work for myself sometimes.
  • Cozy Stickerville.
  • Mostly though it was drawn in by the art and just the idea of creating this cozy sort of daydream literally.
  • Uh, this is a solo game that seemed interesting, but I one of the reasons why I just I I couldn't get a good idea of it with all the different motion that was going on in the crowdfunding page.
  • I'm notorious for not doing that. But I am just enjoying this hobby at a very slow calm pace right now.
  • I don't need to sit at my table for eight hours trying to fly through games and hurry up and learn rules so that I can be like, 'Yeah, look how much I did on this day.'
  • I'm just enjoying the moments, enjoying the experience, and hopefully that will continue to be fun as I explore more and more games.
References (from this video)
No references stored for this video.
Video F8ATL5u1nDA Gaming with Edo & Jessica Discussion at 8:06 sentiment: positive
video_pk 81867 · mention_pk 290078
Gaming with Edo & Jessica - Cloud Empress video thumbnail
Click to watch at 8:06 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Very interesting solo protocol
  • Really drawn to the setting
  • Got attached to my characters
  • Built out some neat things in the world
  • Interesting side quests happened
  • Really interesting so far
Cons
none
Thematic elements
  • Involves giant insects and mysterious cicadas
  • Science fantasy
Comparison games
none
Mechanics (from transcript analysis)
  • Hex-based adventure — The game is structured as a hex-based adventure with associated books for exploration.
  • Party-based character control — Play involves a party of multiple characters.
  • Randomized emotional responses — Emotional responses are randomized, impacting how characters react to situations.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • My Book Nook cozy word building game.
  • looks like a really neat sort of game about creating bookshelves and lining up books.
  • the artwork lines up so as you stack cards, you sort of create this shelf of books with letters and it looks neat.
  • Flip Pick Towers, which just looks really neat. I was kind of drawn in by the art style of this one and how it is about creating these towers, but you're drawing and there's different um scoring conditions or objectives.
  • Mayor of Chicago, mostly because you've got animals but so in a in a not nature setting, which always interests me, but it looks like a a neat sort of puzzle of having these different cards that can be used in different ways.
  • It looks like the translated version or name of it is City of the Dancing Carp or Carp City. This one is very very different.
  • It has stickers, which if you know me, I'm not a big fan of stickers, but the way that they're used, it's sort of a a puzzle book, but it almost looks like a Where's Waldo or Where's Wally type situation with the the artwork and just the the big book of kind of going through and looking at stuff and solving puzzles, I think.
  • Voidfall expansion. I think it was Voidfall Resurgence. I have not technically played Voidfall solo. I've played it multiplayer. I am really excited about this one. It's just something that I need to kind of get into the right head space to learn and understand the complexity because this is a a heavier sort of game.
  • Another one is the Public Access RPG, which is based off of Brindlewood Bay, but it's sort of this horror sort of RPG about VHS tapes and some weird stuff going on.
  • the Old King's Crown. So I skipped this initially. I And honestly, I think that I thought Ascendancy, which I mentioned I played, was this game.
  • It just looks like a really interesting sort of puzzle. I'm really drawn to the artwork and I know artwork isn't everything, but this really looks like a a unique sort of game and I really always enjoy that concept of sort of traveling through the not necessarily generations, but the king has fallen, who's going to take up the helm and sort of building in a story, a little piece of history based on however I play.
References (from this video)
No references stored for this video.
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