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Drinking Quest box art

Drinking Quest

Game ID: GID0104334
Game Info
Year
2011
Collection
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Description

Like a typical Role Playing Game you have a character sheet, roll for saving throws, fight monsters and find treasure BUT when your character dies in the game you have to chug your drink in real life! It adds a real level of tension and excitement to the battles. Everything matters.

The battles are a series of one-on-one fights to the death. You either kill the monster earning coins and XP or your character dies and you must chug your drink! The cards act as the GM (So everyone can drink) and the heroes go through four themed quests in each game - each getting progressively difficult and more likely to drink. However as this is a light RPG and a light Drinking Game there is a one chug per quest maximum which prevents Drinking Quest from being a "Pass out in 10 minutes" kind of drinking game. Over the course of 2 or 3 hours, a typical game averages 2 or 3 chugs.

Whoever gets the most XP wins! Whoever loses had to chug the most so it's sort of like everybody wins.

Description

Like a typical Role Playing Game you have a character sheet, roll for saving throws, fight monsters and find treasure BUT when your character dies in the game you have to chug your drink in real life! It adds a real level of tension and excitement to the battles. Everything matters.

The battles are a series of one-on-one fights to the death. You either kill the monster earning coins and XP or your character dies and you must chug your drink! The cards act as the GM (So everyone can drink) and the heroes go through four themed quests in each game - each getting progressively difficult and more likely to drink. However as this is a light RPG and a light Drinking Game there is a one chug per quest maximum which prevents Drinking Quest from being a "Pass out in 10 minutes" kind of drinking game. Over the course of 2 or 3 hours, a typical game averages 2 or 3 chugs.

Whoever gets the most XP wins! Whoever loses had to chug the most so it's sort of like everybody wins.

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All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 1
This page: 1
Sentiment: pos 1 · mix 0 · neu 0 · neg 0
Mentions per page
Showing 1–1 of 1
Video D_EdtpMYyL4 Meeple University Review at 0:18 sentiment: positive
video_pk 91858 · mention_pk 288088
Meeple University - Drinking Quest video thumbnail
Click to watch at 0:18 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Silly premise
  • Combines drinking game with RPG elements
  • Pacing prevents excessive drinking
Cons
none
Thematic elements
  • Dungeons & Dragons adventure
Comparison games
none
Mechanics (from transcript analysis)
  • Drinking Game — Half drinking game and half tabletop RPG. When your hero dies you have to chug the remainder of your drink in real life to continue.
  • RPG pacing — The half RPG side kind of paces this out in a way where it, you know, there's no double chugs or triple chugs or anything. It's kind of like a light drinking game.
  • tabletop RPG — Picture like Dungeons & Dragons character sheets rolling dice on an adventure.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • When your hero dies you have to chug the remainder of your drink in real life to continue, so there's like a real-life sense of danger in this game.
References (from this video)
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