Dungeon Crawler is an adventure card game that is playable alone or with friends. You get to choose Adventurers, equip them, design your own Quests to conquer, seek out the evils that terrorize the lands, and save the Damsel. This intelligently designed game pulls together extraordinary art and fantasy flavor that can keep you spellbound in epic adventure.
The creators of Dungeon Crawler pit your Adventurers against a series of perilous encounters deep within the domain of vile adversaries and insidious plot combinations, which they must strategically overcome. This collectible starter includes 2 decks that support single player gaming. You can also use the starter in competitive and co-operative formats (provided that you or your friends have enough cards to support the format you have chosen to play). One is a 65 card grey-tone deck, known as the Dungeon deck. The other deck bears a similar logo with a blue backing. This deck is known as the Crawler deck which serves as a “bag of tricks” for your Adventurers.
--description from the publisher--
- The host wants to do more.
Mechanics (from transcript analysis)
Video topics + discussion points
Quotes (from this video)
- I don't want to do a whole auction and bore you guys with videos about auctions and this that and the other. So I reached out to a bunch of you, okay, that have been loyal and I don't think I hit all of you.
- I don't want to beg beg for money. I'm never that guy. Never that guy.
- This is my problem. But, you know, I I like to handle things.
- I'm not one of these woke guys that that you know, oh well this, you know, this group needs to be blah blah blah blah blah blah blah blah. I love all people. I really do. I really do.
- I think either you're a piece of garbage or you're a good person. That's the only way I judge people. Okay?
- Can you beat me? Can you outplay me? Probably. Can you have fun at it? Can we smile at each other and laugh?
- I've done some heavy thinking. Not heavy thinking, but now that Gen Con's over with and I know Shil's coming, but you know that that's overseas and I you know I can't get there and uh maybe I'll do one video to cover it.
- The host is shifting focus from new releases to revisiting older games, partly due to health issues affecting the ability to learn complex new games with iconography.
- I don't want to clog up this channel with a whole another auction this early. I'll do something towards the end of the year for Christmas so you guys can get some good Christmas gifts.
- So, there's been a lot of controversy and I talked about it yesterday, last week, and uh with this board game critique and a bunch of other people, whether she this this channel is AI or not, who cares?
- I wanted to try to help somebody. Honest to God, just wanted to help him and they took offense to it and they deleted my comment. So, I went, 'Okay, there's something fishy here then.'
- You don't help people because they burn you every single time.
- Stay in your lane. And that's what I'm doing. I'm staying in my lane. I tried to get out of it for a minute to try to maybe help somebody.
- Guilty on all but one of the charges. I think Man City needs a huge punishment.
- Pep has never been a great coach. He's never been a great coach.
- This is going to show the corruption in in soccer. This is they're gonna well, we all know it's there, but it's really gonna cause uproar and people are going to lose their stuff if if if this isn't handled correctly.
References (from this video)
Mechanics (from transcript analysis)
- Dungeon Crawler — The game is explicitly called 'Dungeon Crawler' and is featured prominently at the Renegade Game Studio booth.
Video topics + discussion points
Quotes (from this video)
- We're here at Gen Con 2026 thanks in part to on e-role.com who helped send us here.
- They do some of the best Kickstarter services on the planet.
- Be sure to check them out in the link down below.
- Got Dungeon Crawler on the on the front. Let's check it out.
- wall to wall Dungeon Crawler stuff.
- Hustling and bustling in here. Very cool.
- These are ticketed events though. So, if you want to be a part of the stuff in the Renegade Games booth, they don't allow the open at least this year. Got to get them tickets.
- But you can however play the pinball in this room, which I feel like I should lead with in the in the thing.
- So, there you go. Don't have to go all the way to Pinball Alley. You can come down to the Renegade Games room right here at room 139 outside of the exhibitor hall.
References (from this video)
- The claw machine gimmick is central and unique.
- Addictive and fun gameplay loop.
- Satisfying item interactions, especially the magnet.
- Goofy and silly theme adds to the enjoyment.
- Offers a semblance of control but with random outcomes reminiscent of gambling.
- Can be frustrating with bad draws or when mechanics don't work as expected.
- Some mechanics can feel random and uncontrollable.
- using a claw machine to grab items to fight baddies
- dungeon
- Slay the Spire
Mechanics (from transcript analysis)
- Claw Machine — The core mechanic involves using a claw to grab items from a machine, which are then used in combat.
- Combat — Players use grabbed items to deal damage to enemies.
- Deck Building — Implied through collecting items and potentially upgrading them, suggesting a form of deck customization.
- Item collection — Players collect various items with different effects.
- perks — Passive effects that can be changed, influencing gameplay.
- Roguelike — The host identifies it as a 'rogue-like game'.
- Status Effects — The game features status effects like poison and frost.
Video topics + discussion points
Quotes (from this video)
- Every game is made better with a claw machine.
- This is stupid but kind of addictive.
- It really has that feel of the one-armed bandit. Pull on it and see what what you get and what happens. It seems to take uh mad joy in that. It's very very fun.
References (from this video)
- truly awful
- dungeon crawling
Mechanics (from transcript analysis)
- Dungeon Crawler — A truly awful dungeon crawler inspired by the wildly successful book.
Video topics + discussion points
Quotes (from this video)
- when do i finally get to make a decision
- century spice road is an excellent light set collection game
- this version just has golems and is way cooler
- twilight imperium works hard to cram four hours of fun into its 12-hour playtime
- this fun and fast-paced dice drafting game crams a ton of decisions into its six rounds
- a slightly uninspiring math puzzle that really didn't need to be set in the south pacific
- a one note party game that gets very old very quickly
- wild space is a wildly swingy set collection game whose novel presentation covers up its average gameplay
- a modern take on the traditional trick taking game that doesn't really bring that much new to the table
- a truly unique and sprawling euro game about one of the most fascinating periods of history the meiji restoration
- a truly awful dungeon crawler inspired by the wildly successful book
- still a very pleasant worker placement game about wine
- a very unusual game about gambling on blood sports where the players are the crowd not the fighters
- what are the original 4x games that spawned a massive franchise
- also manages to cram four hours of fun into its 12 hour playtime
- a dinky little dexterity game about balancing ninjas on precarious tiles
- another perfectly good example of a deck building game where you actually get to do something with the cards
- a dinky little dice manipulation co-op game and a rare example of a game where the app is not only better it's a thousand times harder as well
References (from this video)
- Defeating the Goth results in winning the mission.
- Removing a curse is beneficial.
- The Goth attacks the hero adjacent to it and then moves to a square not adjacent to a hero.
- Missed attacks still deal damage.
- The 'Kobolds Under the Mountain' card forces discarding monster cards that are not reptiles.
Mechanics (from transcript analysis)
- Curse — Tarak is cursed and will take one damage at the beginning of his turn. Defeating a monster removes the curse.
- poison — A hero is poisoned and takes damage at the beginning of their turn unless a dice roll succeeds.
- Positioning Strike — Allows the rogue to move in front of the fighter and then attack.
- Taunting Advance — Allows the player to move their speed, choose a monster within two tiles, place it adjacent to the hero, and attack it.
- trap — A trap card called 'Whirling Blades' can be triggered, which moves a marker and attacks heroes on that tile. It can be disarmed by spending experience points.
Video topics + discussion points
Quotes (from this video)
- this episode of watch it played is brought to you by game on looking for great board games
- hi welcome to watch it played my name is Rodney Smith
- my intention is all daily attack powers require an attack action
- poor little guys get the sniffles a bit of a cold he's hanging in there with us
- now the villain is going to attack now because there's a hero adjacent to the goth we have to use a slightly different tactic