In Elawa, you have to assemble your prehistoric tribe while collecting the elements necessary for its development, but the opposing chiefs will do you no favors, and your choices around the campfire are already full of dilemmas...
Each turn, pick one card from those surrounding the campfire on the table, add it to your tribe face up, and get a resources from the central display based on the number in the lower right of the card. Take these resources in order from where you picked up the card, getting a bonus if you take the last resource from a stack, after which the resource is re-filled. With these resources, you can build cards from your hand, whether for an immediate effect, resource storage, or endgame scoring.
When the central resource pile is empty, players tally their scores.
- dynamic, interactive scoring
- strong visual presence
Mechanics (from transcript analysis)
- resource dynamics (closed economy of one resource) — resources are limited and influence scoring
- shared components / color pool — colors are shared and scoring is influenced by others' actions
Video topics + discussion points
Quotes (from this video)
- Galactic Cruise is my number one game this month again.
- it's a bag builder where you're going to be putting a bunch of ingredients into a bag and then drawing them and mixing a potion
- the theme in this game is you are shoveling poop basically across London
- it's genuinely so much fun
- I think it's Sashi game