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Eldritch Horror: Cities in Ruin box art

Eldritch Horror: Cities in Ruin

Game ID: GID0111475
Game Info
Year
2017
Players
1-8
Age
14+
Playtime
240 min
Collection
Ratings
Creator Score
Mechanic profile
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Description

Investigators race to stop Shudde M'ell as earthquakes and other disasters devastate cities around the world

Description

Investigators race to stop Shudde M'ell as earthquakes and other disasters devastate cities around the world

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All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 1
This page: 1
Sentiment: pos 1 · mix 0 · neu 0 · neg 0
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Video 1Mipbjn6O30 Board Games UnLocked Review at 0:24 sentiment: positive
video_pk 116966 · mention_pk 329932
Board Games UnLocked - Eldritch Horror: Cities in Ruin video thumbnail
Click to watch at 0:24 · YouTube ↗
Overall sentiment (raw)
positive
Pros
  • Adds more to the game than other small box expansions.
  • The world changes over time, limiting options and creating a sense of consequence.
  • Devastation encounters provide a meaningful way to interact with destroyed locations.
  • Disasters add atmospheric and apocalyptic events.
  • Very thematic with the mysteries and encounters.
  • Adds variety to encounter decks.
  • A different twist on the game with more meaning behind tokens.
Cons
  • Was too easy in their experience.
  • The challenge was not always present.
  • In some cases, choices were between taking damage or madness.
Thematic elements
  • destruction
Comparison games
none
Mechanics (from transcript analysis)
  • Dark Pact — Cards that are very bad with almost no way to get rid of them, and trigger in pretty bad ways.
  • Devastation Encounters — These are encounters that occur in destroyed locations, where players help survivors, see things, or rummage through destruction for items.
  • Disasters — Atmospheric and apocalyptic events that affect the game.
  • Madness — A condition that players accumulate, often tied to difficult choices or card effects.
  • Threat track — As threat increases, more disasters are drawn.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • this one does more than what the other ones did
  • The board starts to throw destroyed over time you can potentially destroy other cities which starts limiting your options
  • Disasters are atmospheric events and stuff that like apocalyptic events that the game will start Lee know affecting you in in terrible ways
  • this is one of the easiest ones at least in our experience
  • it was very cool very very somatic with with the mysteries that we had to do
  • I really like this one I I thought it was really cool I can only imagine what it'd be like if it was a little bit more difficult
  • I really like it it's not a 10 because almost no game is and it has no inherent problem it's just ours was too easy
  • when L Detroit Arkham Horror is like too easy it kind of takes a little bit of it like they're supposed to be challenging this one wasn't really all that challenging fun and I had a blast but a little bit more challenging
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