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Enchanted Cave box art

Enchanted Cave

Game ID: GID0113763
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Description

Enchanted Cave is a free browser game created by Dustin Auxier in 2010.

Enchanted Cave is a simple Dungeon Crawler in which you must fight your way down 100 dungeon levels to the end of the game and defeat The Master.

Whilst delving you will collect equipment, gems and gold in order to upgrade and improve your statistics allowing you to delve further and further into the dungeon each session. Equipment can be brought and sold at shops which appear every 10 levels.

Enchanted Cave uses a save system and has a findable item called Escape Wings which allows you to bail out of the dungeon when close to death so that you can continue fresh from the last visited shop. It also boasts randomly spawning enemies and randomised levels meaning no two sessions are the same.

A sequel simply called The Enchanted Cave 2 was released in early 2015.

Click this Link to Play Enchanted Cave.

Description

Enchanted Cave is a free browser game created by Dustin Auxier in 2010.

Enchanted Cave is a simple Dungeon Crawler in which you must fight your way down 100 dungeon levels to the end of the game and defeat The Master.

Whilst delving you will collect equipment, gems and gold in order to upgrade and improve your statistics allowing you to delve further and further into the dungeon each session. Equipment can be brought and sold at shops which appear every 10 levels.

Enchanted Cave uses a save system and has a findable item called Escape Wings which allows you to bail out of the dungeon when close to death so that you can continue fresh from the last visited shop. It also boasts randomly spawning enemies and randomised levels meaning no two sessions are the same.

A sequel simply called The Enchanted Cave 2 was released in early 2015.

Click this Link to Play Enchanted Cave.

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All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 2
This page: 2
Sentiment: pos 1 · mix 0 · neu 1 · neg 0
Mentions per page
Showing 1–2 of 2
Video MkWKQSTpzyQ PlayingBoardGames Review at 5:50 sentiment: neutral
video_pk 119395 · mention_pk 336266
PlayingBoardGames - Enchanted Cave video thumbnail
Click to watch at 5:50 · YouTube ↗
Overall sentiment (raw)
neutral
Pros
  • Could still deal damage even when out of uses/charges.
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
  • Melee Weapon with Charges — Enchanted Blade which was a melee weapon that had uses. It had charges. So it was kind of like a gun, but it also still just was able to fire when it was out of their uses.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • Cleaning kit was a very good first sign from the new development team that they are here to support fire assets.
  • I think it's fantastic design. Super healthy, super good, and quietly very powerful in the right deck.
References (from this video)
No references stored for this video.
Video Tr361w2KfMs BoardGameCo Top List at 20:06 sentiment: positive
video_pk 79992 · mention_pk 318575
BoardGameCo - Enchanted Cave video thumbnail
Click to watch at 20:06 · YouTube ↗
Overall sentiment (raw)
Positive
Pros
  • Absolutely excellent
Cons
none
Thematic elements
Comparison games
none
Mechanics (from transcript analysis)
Mechanics unknown.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
  • The five out of fives I've played in 2026 so far.
  • there's been a good year for board games, although it does come with like this weird pressure.
  • I feel like I'm being too cavalier if there's a whole bunch of them.
  • I do kind of consider five out of fives different categories.
  • Recall gives me a lot of the feeling that Revive does, but with more variance to the gameplay and the power combinations and the ways you're trying to build and expand across the board.
  • It is such a clever experience as far as how it all comes together.
  • Six Susurrus surprised me.
  • it is so simple and easy to play.
  • Every decision you make is so fraught with what is the right economy here.
  • It is such a good clever system that rewards every single choice with such a huge degree of thinkingness behind it.
  • I want to play a nice heavy thinky experience, but I don't actually want a nice heavy thinky long game.
  • If a game deserves a five out of five, it's going to get it.
  • For me, a five out of five is a game that I will sit down and play any single time that I am down.
References (from this video)
No references stored for this video.
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