Figure It, a.k.a. Domemo or Code Mine, is a captivating game with simple rules that challenges players to discover their own set of numbers — numbers that other players can see, but not you — using probability and deductive reasoning.
The game includes seven "7" tiles, six "6" tiles, five "5" tiles, and so on down to one "1" tile. A player can deduce their tile numbers based on the other players' tile distribution.
Deduce your numbered tiles first to win! Each player is assigned numbered tiles that they cannot see but are visible to all other players. On your turn, call out a number you think is part of your set to break your secret code! Use your deduction skills in this captivating game for the whole family! Can you crack your secret code?
This game is clearly a variation of Alex Randolph's own »Code 777«.
(Other similar games are e.g Coyote, What's that on my head, Egghead , and many others ...)
Note: The name P. Halvah on the cover of the first Domemo-version (Ravensburger German edition from 1975) is one of Alex Randolph's pseudonyms !
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- deduction and working memory with number tiles and frequencies
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- family game night style with two players; a bag holds numbered tiles and seven face-up tiles appear in the middle each round
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Mechanics (from transcript analysis)
Video topics + discussion points
Quotes (from this video)
- this is a game that combines go fish with mastermind
- it's a simple game that requires deduction and working memory skills
- it's a puzzle that's a lot like a sudoku kind of a puzzle
- i would recommend to kids who need to learn how to juggle those numbers in their mind
- the genius thing i like about this bag is that when you turn it over it tells you how many face up and face down number tiles you're going to be using for each player