A Roleplaying Game About a Curious Girl in a Wondrous World
From the back of the book:
"Who in the world am I? Ah, that's the great puzzle."
Girl Underground is a tabletop roleplaying game about a curious girl in a wondrous world, inspired by Alice's Adventures in Wonderland, Labyrinth, The Wizard of Oz, Spirited Away, and similar tales.
Follow a young girl's journey of self-discovery through a whimsical fantasy land with the friends she meets along the way. Explore twisted, willowy woods filled with whisper-soft lifes, or tricky fair rings with riddling promises, all on the way to overthrow an unjust ruler and eventually find your way back home.
User summary:
The game consists of:
52-page PDF game document
14-page PDF playbook document (print-and-play)
- Feels '80s
- Focuses on children's experiences
- Nice sense of discovery
- A coming-of-age story about a child exploring
- Underground, exploring
- Inspired by Alice's Adventures in Wonderland, Labyrinth, The Wizard of Oz, Spirited Away
Mechanics (from transcript analysis)
- Coming of age story — Narrative focuses on a child's growth and experiences.
- solo RPG — Can be played solo, though designed for groups.
Video topics + discussion points
Quotes (from this video)
- these are games that sort of get across that sort of childlike sense of wonder and going on adventures in your own backyard
- this is like Toy Story before there was Toy Story
- these are awesome do you can you get any more 80s than this
- playing as kids kind of just finding stuff really really cool stuff