Japan attacked the Allied powers on 7 December 1941 and ran rampant across the Pacific Ocean and Asia for six months. But in August of 1942, the Allies would finally strike back. On 7 August, ships appeared off the coast of a small island in the Solomons called Guadalcanal to disgorge troops of the United States Marine Corps. Guadalcanal Diary: The Battle for Henderson Field allows you to recreate the Guadalcanal campaign from the initial landings in August 1942 until the end of November, when the Japanese were all but finished.
You have command of all the major units that fought in the campaign across ground, sea, and air. As the Allied player, you have everything that can be cobbled together to take the airfield on Guadalcanal and hold it. You need to maximize force but be cautious enough to withhold forces to fend off the Japanese counterattacks. As the Japanese player, you must use what forces you have to defeat the Allies before they become too powerful.
Guadalcanal Diary is the first in a series of games that will cover at a tactical and operational level the fight for the Southwest Pacific Area. This game covers the initial Allied landings on Guadalcanal until the end of November 1942, when effective resistance by the Japanese ended. Tactical combat on the ground can be combined with operational-level combat in the air and on the seas to make a comprehensive simulation of the Guadalcanal campaign.
Product Information:
Complexity: High
Solitaire Suitability: Medium
Players: 2
Playing Time: 2-40+ Hours
Map Scale: 300 yards per hex (Abstract on Operational Map)
Time Scale: Variable, 1 turn = 4 hours or 1 day
Unit Scale: Platoons and Companies
- Combines ground, air, and sea combat
- Comprehensive simulation of the Guadalcanal campaign
- Looks really intriguing
- Comprehensive simulation of the Guadalcanal campaign
- Guadalcanal, World War II Pacific theater
Mechanics (from transcript analysis)
- Campaign play — Allows for playing the entire Guadalcanal campaign.
- operational combat — Includes operational level combat in the air and on the seas.
- Tactical combat — Features tactical combat on the ground.
Video topics + discussion points
Quotes (from this video)
- This one takes us back in time.
- This is an updated version of the old Aces of Aces flip books working on that same type of system.
- So, it's essentially plane versus plane dog fighting World War II done in an incredibly innovative for its time flip book.
- This aces of aces updates all of that and adds a bunch of new Kickstarter goals and extras that go along with it.
- This might be 2027. I'm not sure.
- This is basically an operational level game of submarine combat in the World War II Pacific Theater.
- Steel Wolves takes the Silent War system and brings it to World War II. uh in the Atlantic theaters.
- And it's solitary as well. I should mention that too.
- Oh, this looks so good.
- This is a soliter game of World War II combat where each counter is an individ individual soldier.
- combat I think is, you know, if you think back to the old Ambush games, combat is really aiming, I think, to be a modern version of that.
- Such a compelling theme.
- it's great to see the growth of this series.
- This game just completed a very successful Kickstarter.
- Takes us to the year 2034 for combat between Chinese and Taiwanese forces in Taiwan.
- So, we've got some robots, we've got some got drones, just a ton of modern combat elements in here.
- I have a prototype of this now, so I'm going to be bringing some gameplay of this to the channel in a couple of weeks.
- This looks spectacular.