Game Info
Year
2015
Collection
Your Tier
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Mechanic profile
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Description
From the publisher:
Let your imagination run wild with this unique game for all horse lovers. See how well you know the other players’ horse sense and win out with yours. Mix and match 100 horses in the stables with creative stories, individual personality traits and awards.
The objective of the game is to guess which horse best fits the story, trait or award that has been read. If you correctly guess the same horse as other players, you earn a horseshoe token. Once all the tokens have been earned, the game ends and the player with the most apples wins.
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All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 1
This page: 1
Sentiment:
pos 0 ·
mix 0 ·
neu 1 ·
neg 0
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Video pNctGeuFzwY
Nights Around a Table Discussion at 1:07:10 sentiment: neutral
video_pk 90251 · mention_pk 282127
Click to watch at 1:07:10 · YouTube ↗
Overall sentiment (raw)
neutral
Pros
- Unique theme for horse lovers.
Cons
- Mechanics might be repetitive or unengaging (guessing game aspect).
Thematic elements
- Horses, collecting horses, guessing which horse fits a story or trait.
- Storytelling, guessing game.
Comparison games
- Apples to Apples
Mechanics (from transcript analysis)
- Guessing Game — Players guess which horse best fits a story trait or award.
- Set Collection — Collecting horses for sets and diversity.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- I think Yin is an abstract two-player game think of reversi or th but a lot more interesting
- it's the number two ranked abstract strategy on BGG right now
- I'm not an abstract guy at all at all I run from abstract games
- when I the first time I played Mythic Mischief against my friend Derek I I did win
- I find that when people teach me games I don't like them is that weird
- I kind of have to sit there and I have to be immerse myself in the rule book and read every single little curb case and Rule and exception and absorb that and process it and and teach my brain the game and then I'm excited to play it
- Santorini was taught to be by a different by another person I didn't read the instructions
- it kind of felt like they were leaving the design to me you know what I mean they're like yeah I don't know here's a big pile of rules you go find out what's fun I'm like well no you're the designer you tell me the prescribed experience that you want me to have
- it's almost like you were playing the same game but you weren't playing within the same parameters do you know what I mean
- the sifting through pictures on BGG is frustrating it's like it's like really slow and weird and it I don't know I wish I wish it was more like Google image search where it just gives you a huge like big ass array and you can just more easily grab the picture you want instead of this weird really slow moving Carousel that doesn't feel really responsive
- Cosmic frog is a game of collection combat and theft on a planetary scale
- each player controls a TW mile tall Immortal Invulnerable frog likee creature that exists solely to gather terrain from the shards of eth the fragments of a long ago shattered world
- your frogs jump around and eat chunks of planets and then you barf them into patterns to score points
- it's amazing hot damn
- man it looks like an abstract strategy game when you look at that board like that what a trip
References (from this video)
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