Game Info
Year
2024
Collection
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Description
After the Treaty of Brest-Litovsk, the Czechoslovak legions were stranded in Russia in the middle of Civil war. To reach their new homeland, the Czechoslovaks had to endure a hardly believable journey across the whole Siberia to the Pacific coast. In Legions we try to capture the small stories of this odyssey. Each player leads one faction in order to dominate others. Each faction has unique set of soldiers at their disposal and each soldier’s capabilities evolves around the way – both in the positive and the negative way. The goal is simple – to outsmart the opponents playing the right cards at the right moment and to use your Order tokens, so you will always have some trick up in your sleeve.
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All mentions
Browse transcript mentions, sentiments, pros/cons, mechanics, topics, quotes, and references.
Total mentions: 2
This page: 2
Sentiment:
pos 1 ·
mix 0 ·
neu 1 ·
neg 0
Showing 1–2 of 2
Video u8-kjTQXruY
UndeadVikingVideos Discussion at 785:48:00 sentiment: neutral
video_pk 88374 · mention_pk 284155
Click to watch at 785:48:00 · YouTube ↗
Overall sentiment (raw)
neutral
Pros
none
Cons
none
Thematic elements
- After World War One
Comparison games
none
Mechanics (from transcript analysis)
- Asymmetrical skirmish — Asymmetrical Skirmish card game
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- it's exciting to watch um you know your team do well and win so yeah sports ball
- the Philly fans go nuts with that we were tearing the streets up they actually greased the poles so they stopped climbing like poles when that happens down there in Philly
- it's a weird thing the city feels like I noticed that a couple times with Philly with a couple you know the Eagles and and you know the whole the whole city gets excited
- if anybody can find pib zero anywhere I will um gladly pay you the shipping and the and the and the purchase price plus a little extra
- as of July 24 2023 copenhall has confirmed that pep zero has not been discontinued
- it just hasn't been disconnected you just can't find it anywhere
References (from this video)
No references stored for this video.
Video okmqHcrtTeY
The Dice Tower Review at 0:10 sentiment: positive
video_pk 42021 · mention_pk 299664
Click to watch at 0:10 · YouTube ↗
Overall sentiment (raw)
positive
Pros
- Rich historical theme with evocative references
- Simple, quick-to-learn rules that still support depth
- Tactile buffing of cards using sleeves adds a unique feel
- Hand-management focus improves cards rather than building a new deck
- Familiar characters that evolve across rounds
Cons
- A poor starting hand can force tough early decisions
- Reliance on symbols for placement may constrain options for some players
Thematic elements
- Survival, faction-based strategy, weather effects, and resource management
- World War I setting in Siberia with factions, plots, and harsh environmental conditions
- historical flavor with real-world references and selective lore
Comparison games
none
Mechanics (from transcript analysis)
- area/plot control — Cards are placed on plots that require specific symbols, contributing to power totals and point accrual.
- Asymmetric Mechanics — Players select one of four factions, providing unique flavor and strategic options.
- Card Crafting — Transparent sleeves allow buffing of cards with symbols and effects to improve stats.
- card enhancement via sleeves — Transparent sleeves allow buffing of cards with symbols and effects to improve stats.
- combat resolution with tokens — Order tokens are placed face down and resolved to determine damage, movement, and outcomes before battles.
- Faction Asymmetry — Players select one of four factions, providing unique flavor and strategic options.
- Hand Management — Players hold five cards (four kept plus one commander) and play them to plots each turn, shaping strategy without a traditional deck build.
- hazards and health mechanics — Wounds and frostbite tracks; two frostbites kill; heat locations can remove frostbite; fragile adds risk.
- Resource economy — Supplies earned from losing combats can be spent to buy cards mid-round.
- Resource Management — Supplies earned from losing combats can be spent to buy cards mid-round.
- round-based play — The game unfolds over four rounds; the highest point total wins; deaths trigger redraws of cards.
Video topics + discussion points
No key topics recorded for this video.
Quotes (from this video)
- This is Legion, the Siberian story.
- First of all, really love this game. I love the history behind it. I love the stories. I love how simple it is.
- To me, this is a really great game that can be played very quickly and it's easy to learn.
References (from this video)
No references stored for this video.
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