From the back of the box:
You know what it's all about. That's right. The crazy cop and his almost crazy partner are back to do the city a world of good. As Martin Riggs or Roger Murtaugh, you must take on drug smugglers, terrorists, The Organisation and a live bomb at a shopping mall. Which of these four missions will you tackle first? One thing's for sure, they'll all be tricky...and deadly.
Choose the best man for each mission. Remember, you'll need muscle and wits, so choose wisely. If you're sharp enough and quick enough, you may have time to catch your breath before you begin your final task for the Internal Affairs Department. This time, you'll be tracking down a corrupt ex-police officer; one who knows how you move!
So get moving...and do it carefully!
- Easy to remove by discarding an upgrade.
- Artwork is striking.
- Gives +1 attack to Gamora or the villain.
- Requires sacrificing an upgrade to remove.
- Rivalry
- Marvel
Mechanics (from transcript analysis)
- attachment — Attached to Gamora or the villain. Cannot be attached to the villain if there are no upgrades available to discard.
- Attack Boost — Gives the attached character +1 attack.
- Discard Upgrade — Hero Action: Discard an upgrade you control to discard this attachment.
Video topics + discussion points
Quotes (from this video)
- This is a two cost support it's a leadership card play under any player's control max one team card per player this is a team card the team trade is on it if each of your characters has the guardian trait this card gains response after you play an upgrade on an ally draw one card
- I like this card for the possibilities because yes it has to be used in alter ego form yes you're only going to have two in your in your deck so it's not going to come up as frequently but there's so many protection cards already in the game
- the important thing to note here is that there are cards like we just went over with guardians of the galaxy the leadership card where you're going to need the guardian trait on specifically on allies this allows you to be able to include cards in your deck that don't have the guardian trait and then with the plan being add honorary guardian onto them
- nebula is a pretty unique hero and i will say that i think that it's not going to be one that necessarily everyone is going to love
- it's a constantly evolving puzzle is the best way i can think to describe it
- the nine hit points is pretty low when i'm playing solo
- i think it's a really solid hero it's not one i'm disappointed with by any means